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Author Topic: World's End RPG  (Read 4379 times)

Hippoman

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Re: World's End RPG
« Reply #30 on: June 14, 2009, 03:39:42 pm »

Ahh Eviltyphoon! good to see ya!

and kinseti, im glad to hear your interested in my game. you seem very excited.
i just came back from a week long camping trip but since we hit a few snags theres not mch to update except the fact that we got a new scripter who is making a awesome boss script and is working on the aiming portion.
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Enzo

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Re: World's End RPG
« Reply #31 on: June 14, 2009, 05:20:50 pm »

and kinseti, im glad to hear your interested in my game. you seem very excited.

Well, I've seen too many projects like this fall flat to be too excited quite yet. But you seem to have your shit together so I'd like to see this one actually succeed. I was just really excited about not arguing about grammar for another 2 pages :P
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Hippoman

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Re: World's End RPG
« Reply #32 on: June 14, 2009, 05:55:31 pm »

haha well atleast some people agree, and like my game.
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Zombie0hour

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Re: World's End RPG
« Reply #33 on: June 16, 2009, 02:21:48 pm »

Im Eric the new leader coder for the project. I have 3 years experience with Visual Basic 6, which the games engine base is written in. Other than Visual Basic 6 I dabble in C, mostly in systems programming and kernal design.
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"I do not know with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." Albert Einstein

Zironic

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Re: World's End RPG
« Reply #34 on: June 16, 2009, 03:48:11 pm »

Make sure there is skill trees. Those are always fun.
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Hippoman

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Re: World's End RPG
« Reply #35 on: June 16, 2009, 11:09:34 pm »

Nah, we dont have skills like olden games.

We have skills such as Machine Guns, Snipers, Tanks, and First-Aid.
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Hippoman

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Re: World's End RPG
« Reply #36 on: June 18, 2009, 12:29:49 am »

I dont know if anyone still cares, but i added some updates. also progress has begun and were going to have a Test out maybe in a month or two.
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IndonesiaWarMinister

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Re: World's End RPG
« Reply #37 on: June 18, 2009, 01:01:01 am »

Test? Maybe you mean Alpha?

Well, if it's not lagging, I may perhaps be able to alpha (or beta) test this game....
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debvon

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Re: World's End RPG
« Reply #38 on: June 18, 2009, 04:04:10 am »

Oh shitcakes he missed punctuation! Holy dick cream he didn't spell check everything! His game must be horrible and I'm only going to address the OUTRAAAAGEOUS mistakes he made in his post on the internet!

 ???
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Hippoman

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Re: World's End RPG
« Reply #39 on: June 18, 2009, 01:22:26 pm »

Oh shitcakes he missed punctuation! Holy dick cream he didn't spell check everything! His game must be horrible and I'm only going to address the OUTRAAAAGEOUS mistakes he made in his post on the internet!

 ???

Lol.
But by test, i mean Open Beta.
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Enzo

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Re: World's End RPG
« Reply #40 on: June 18, 2009, 02:27:15 pm »

It's OK, you can call it an alpha around here and we'll still play it. I am a big fan of alpha testing games. Dwarf Fortress for instance.
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Hippoman

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Re: World's End RPG
« Reply #41 on: June 19, 2009, 09:50:11 am »

heh, i guess so!
Well lately theres been some set backs, my coder left temporarly but was immeditaly replaced, but now he deleted the client and we dont have it, so we need to get it from the maker, who is on a business trip....in China...

Then i had to make the fourms, because our fourm maker wont respond to my messages.
So Havox is off the team.
Ninja-Tech, our GUI artist needs to buy a new computer due to memory problems. So hes off for now.

Our GFX artist has been busy lately, just moved into a new apartment.
Im going on a 4 day long trip today, and my best computer has irreversible Malware. So that must be reformated...

So in the long run...Life Sucks. lol.

Edit: forgot to mention, a bit of good news, we got a new scripter and they're working already on finding what can be scripted, and scripting a bit of it.
« Last Edit: June 19, 2009, 09:54:01 am by Hippoman »
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Hippoman

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Re: World's End RPG
« Reply #42 on: June 23, 2009, 08:13:51 pm »



Were in need of ideas for a jungle setting. if you can provide links to pictures of the tiles you would like to see that'd be great.
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WorkerDrone

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Re: World's End RPG
« Reply #43 on: June 24, 2009, 11:37:37 am »

Just watch Predator again. That should be enough.
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Hippoman

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Re: World's End RPG
« Reply #44 on: June 25, 2009, 12:14:34 am »

i'll have to do that then.
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THPÆCROSSISM
ΘπÆ┼ - Rise up against our superiors! Let all dwarves be equal!
KHDownloads
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