The dairy of Tulon Zatamzuglar
22nd Limestone: today I have ordained Sakzul Imikkeskal, our most promising soldier, as our new Sheriff. I have ordered better rooms for him to be made up for him.
25th Limestone: Sodel found time to go to the trade depot today. He traded them for the small amount of alcohol they had, some barrels, a cage or three, cloth, an anvil, and some meat. He offered them a fine deal, with a profit of 510 but they did not take it, I suppose that in these trying times that even our brethren will try to climb over us to secure their own life… he upped it and they accepted.
11th Sandstone: The merchants have left, I wish them a safe journey in this dangerous world.
19th Sandstone: I have ordered the digging out of a true guard/soldier/prison complex. No longer will our brave soldiers have to squat in the meeting hall.
3rd Timber: I have had to regrettably stop construction on the tower that Sodel made. (I do not yet have everything I need to start on my own monument) the lack of masons is starting to seriously hurt the fortress.
15th Timber: I have ordered the magma tunnels opened.
13th Moonstone: One of our blacksmiths, Mebzuth, has started to refuse to work. All he does is hang out in the meeting hall demanding a work shop. I will build him a temporary one, until our magma smithies are dug out.
18th Moonstone: Mebzuth has moved in to the work shop, now he is demanding items. The only thing he wants that we do not have is bars of metal. I shall try to make some.
20th Moonstone: Two more snatchers today. Now we have three… we must find a way to make this entertainment for masses.
27th Moonstone: Mebzuth has gathered up one Billon bar, one rough alexandrite, and a dog leather. Lets see what he makes!
4th Opal: Mebzuth has come out of his workshop, sweaty and triumphant. He has made
Arelag Mingkil Stettad, “Waterclub the Leopard of Taxing”, a Billon… barrel.
15th Obsidian: Aluminum was struck today, right next to the almost done forges!
25th Obsidian: well it’s been one year, time to pass leader ship to the next chap.
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I have reordered the hotkeys they are now:
1 SimRobert2001’s monument
2 gate
3 bedrooms
4 iron
5 more iron
6 the forge
7 old bedrooms
The fortress is doing "ok”.
The good: the fortress is much bigger, we have industry, there is what I like to think I slightly better set up for the bed rooms, lots of food and drink, and we have a small military.
The bad: little to no organization I have never seen a fortress this messed up, the forges take like days to get to I have started a new magma tunnel to fix this, I never got to put in to action my monument plan maybe next time, almost half of the fortress seems to do nothing but haul rock, the “military” I just got a bunch of legendary wrestlers I could not even make them silver weapons because I was waiting for the forges to be set up (they still are not), and the trees are almost gone.
I am having trouble with DFFD, I will have the save up soon.