Major BUMP for AWESOME.
I've been playing a fort with this mod off and on for about a month, I guess, and let me say, it's AWESOME. I do have a few comments:
Master Death (Small animal), only worked when I used the Gluttony II - Attract mountain cow spell to make vermin that weren't in a cage ot trap. Also a bit of an exploit there, as you can use 2 gluttony spells to make infinite purring maggots from nothing.
Death III: Summon death familiar, doesn't seem to work.
I love the interplay between the Spheres, like the Gluttony Glowing Fungus > Mountain cow > Death 3 research. Also Experience 1 Junk Stone > Junk Metal > Death 2(?) Anmate metal (which IIRC is equal to Iron, but the only input it 2 bone stacks and time)
And, of course Flame 1's Livefire Oil... (tallow > charcoal) Ties the animal and smithing industried toghether. You can also use Gluttony 1 - Summon Tasteless Gruel for fat-from-nothing.
The only Level 3 I've managed to make it to is Death, the other 3 spheres are still at tier 2. LOADS of fun. My only regret is not having magma... then I could get infinite-fire-gems-from-nothing...
I would appreciate a list of reagents for each spell tho. I'd even make it for you if you want.
Any idea when we'll get the next version? I'll play for sure.
EDIT: I found it's hell to get the dwarves to actually equip any of the added wepons, although to be honest I've never haggled with the military much anyway. I play with a low pop-cap.