Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 12 13 [14] 15

Author Topic: The Nethernet  (Read 16221 times)

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Re: The Nethernet
« Reply #195 on: June 12, 2009, 12:46:52 am »

Keep it chill, John. It's just a game.
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

inaluct

  • Bay Watcher
    • View Profile
Re: The Nethernet
« Reply #196 on: June 12, 2009, 12:51:13 am »

Heh. Infuriated, huh?

Mebbe you don't have wüt it takes to be a seer.
Logged

John Gaden

  • Bay Watcher
    • View Profile
Re: The Nethernet
« Reply #197 on: June 12, 2009, 12:57:51 am »

I'm actually no where near infuriated, given that I don't really care. =/
Logged

inaluct

  • Bay Watcher
    • View Profile
Re: The Nethernet
« Reply #198 on: June 12, 2009, 12:59:24 am »

That's unusual, considering all the personal insults.
Logged

John Gaden

  • Bay Watcher
    • View Profile
Re: The Nethernet
« Reply #199 on: June 12, 2009, 01:02:04 am »

Care to elaborate? I didn't think 'jerk' was particularly serious.
Logged

inaluct

  • Bay Watcher
    • View Profile
Re: The Nethernet
« Reply #200 on: June 12, 2009, 01:02:48 am »

It wasn't. Wait, never mind.

YOU HAVE NO IDEA HOW MUCH BEING CALLED THAT HURTS
Logged

John Gaden

  • Bay Watcher
    • View Profile
Re: The Nethernet
« Reply #201 on: June 12, 2009, 01:05:23 am »

Is that sarcasm? I'm surprised you've learned to grasp it this quickly, what with the first thing you saying to me involving your failure to do so.
Logged

inaluct

  • Bay Watcher
    • View Profile
Re: The Nethernet
« Reply #202 on: June 12, 2009, 01:06:31 am »

See what I mean?
Logged

Smitehappy

  • Bay Watcher
    • View Profile
Re: The Nethernet
« Reply #203 on: June 12, 2009, 01:08:16 am »

He's right, those do seem like personal insults.
Logged
Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

John Gaden

  • Bay Watcher
    • View Profile
Re: The Nethernet
« Reply #204 on: June 12, 2009, 01:09:07 am »

Oh well.
Logged

Smitehappy

  • Bay Watcher
    • View Profile
Re: The Nethernet
« Reply #205 on: June 12, 2009, 01:11:12 am »

You know, not knowing how the game work makes this board very odd to read.
Logged
Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

inaluct

  • Bay Watcher
    • View Profile
Re: The Nethernet
« Reply #206 on: June 12, 2009, 01:18:24 am »

On the plus side, he probably got some Bedouin class points out of this.
Logged

Smitehappy

  • Bay Watcher
    • View Profile
Re: The Nethernet
« Reply #207 on: June 12, 2009, 01:21:14 am »

On the plus side, he probably got some Bedouin class points out of this.

See what I mean....
Logged
Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

Broose

  • Bay Watcher
  • Pilfering Gatorhead
    • View Profile
Re: The Nethernet
« Reply #208 on: June 12, 2009, 01:22:53 am »

I've gotta say, you guys seem pretty jealous of me being on the leaderboards for two days. Seriously guys stop that it is pathetic.
Logged

Smitehappy

  • Bay Watcher
    • View Profile
Re: The Nethernet
« Reply #209 on: June 12, 2009, 01:31:51 am »

I'm envious and I haven't even seen the boards!
Logged
Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.
Pages: 1 ... 12 13 [14] 15