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Author Topic: When the Carp Cry : Definition of the Perpetual Witch  (Read 25701 times)

Katsuun

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #60 on: June 09, 2009, 06:35:52 pm »

I don't know, I think the show was relatively good all throught. Well, compared to some of the anime I've watched. I've watched alot of FAIL, and Higurashi was one of the best I've watched yet.

Anyways, yes, I assume by arc, you mean epsiode.
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how would a Fortress based curse work?

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Rocks fall, everyone dies.

Sans context.

Okenido

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #61 on: June 09, 2009, 06:57:54 pm »

Higurashi is one of the best animes out there.

Doesn't mean it lacks any faults though.
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Katsuun

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #62 on: June 09, 2009, 07:19:03 pm »

I said relatively. And could you specificy what you want to appear as and weither or not you're willing to die?
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how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Okenido

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #63 on: June 09, 2009, 07:44:35 pm »

Stonecrafter.

I'm fine with being killed off for the sake of plot.
« Last Edit: June 09, 2009, 07:47:36 pm by Okenido »
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Labs

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #64 on: June 10, 2009, 07:21:49 am »

So...... much...... anime....
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

Katsuun

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #65 on: June 10, 2009, 07:54:13 am »

So...... much...... anime....
\

Yes, yes there is. Update this afternoon.
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how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Keita

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #66 on: June 10, 2009, 10:32:24 am »

I'm afriad to say that even anima is not free from the money grabers putting artist under pressure to keep cranking out stuff, that is why most western stuff is not that good.

I find manga (the books) and anima are much like normal books in that a lot of people prefer books to the films, the books explain and it would take for ever to put everything in the film/offtopic:anima

Offtopic: What anima/manga got people into anima/manga? For me it was Full Metal Alchemist
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Okenido

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #67 on: June 10, 2009, 11:08:43 am »

For the same reason I believe that the anime of Umineko isn't even going to be good...
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Byakugan01

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #68 on: June 10, 2009, 02:38:00 pm »

For the record, higurashi is actually a game originally-the manga and anime followed on the heels of its popularity. And yeah, there are *many* failed anime out there...Rosario + Vampire's adaptation being a particularly hideous monstrosity of WAY overdone fanservice, character derailment, stale characters, non-existent plot, and other assorted failures (and the second season was even WORSE!) . The manga, on the other hand, is one of the most interesting i have read, and has a very nice and coherent plotline form over time that is actually *not* entirely about the girls-though, they are always involved, and their characters actually develop and CHANGE over time.

 Then there are ones like Higurashi, which actually DO manage to keep it together, and manage to be outstanding. I have not played the games, but from the synopsis I have read of them it stays pretty faithful to them. As far as plot goes, if I were to compare with games I would say it is up there with Bioshock and the Gears of War series in that category. Compared with other anime, I can't think of any that is quite on its level atm-certainly nothing on air now. IIRC, the manga for Higurashi for the most part simply go further in exploring the mysteries around Hinamizawa.

Ah...my first anime would have been Rurouni Kenshin and Full Metal Panic!

As for my character...I'd like to have a soap maker. ;D Feel free to deal with him any way you please, he likes tradition and is a zealous defender of it.

Edit: No, I didn't-that's why I specifically mentioned that I was basing my assessment on a synopsis.
« Last Edit: June 10, 2009, 03:56:44 pm by Byakugan01 »
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From Mr. Welch's 1350 things he is not allowed to do in a RPG:
148. There is no Gnomish Deathgrip, and even if there was, it wouldn't involve tongs.
171. My character's dying words are not allowed to be "Hastur, Hastur, Hastur"
218. No matter my alignment, organizing halfling pit fights is a violation.
231. I am not allowed to do anything that would make a Sith Lord cry.
240. Any character with more than three skills specializing in chainsaw is vetoed.

Okenido

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #69 on: June 10, 2009, 02:44:22 pm »

I assume that you don't know how much they did cut out in Higurashi...

Hell even the freeware first episode gave me a good amount of information that I didn't learn from the manga and anime.
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Katsuun

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #70 on: June 10, 2009, 04:10:22 pm »

Ok, enough anime chatter NOW FOR PLAYER CHARCATER DEATH:


Khain nodded and slinked across, stowing his crossbow and dropping to the floor. Carefuly, he wormed his way across the floor, grimancing as he passed his leaders corpse, then wiggling past it and slowly crawling towards them. Youngbeard had taken to drawing grafitti on the wall with the leaders blood, Jack and Labs eyed him with some distaste. Fil seemed to still be too stunned to speak. Jack stepped forward and offered Khain his hand. Khain grabbed it, he pulled and drew the prone dwarf up. khain nodded, Labs and Youngbeard turned, pushing the child along with them. Khain limped on afterwards.

"I'm tellin' ya, the taste of that gore is still on my lips, tis' impossible to shake off!" The others heartily laughed as Khain recounted this with disguat, their laughs echoed curiously through the cavern. Jack grimanced, all thought of stealth had been lost for the moment. He made to follow after everyone else, who's footsteps were ringing through the hallway as they passed. The falls of their feet ceased for a second as everyone breifly examined the curses Youngbeard had scribbled on the walls.

And another step rang out. No one had made a move. No one had drawn a breath. They had all remained perfectly still. Youngbeard was silently chuckling as Labs and Khain examined his graffiti with amused expressions. What he had written, was apparently a 'dirty' joke. Fil, too young to understand the reference, was silently looking about the hall. Jack heard nothing but the step, which echoed about the cavern, so quietly, no one had heard a thing. Jack paused, waited. He felt his heartbeat accelerate, his ears filtering out Youngbeards laughter and focusing on the silence.

Nothing.

Perhaps he had thought wrongly. Shaking his head at himself, he slung his axe and continued after the group. At that moment, Labs happened to glance in his direction. Khain and Youngbeard were taunting Fil, who had finally gotten the meaning of the writing and was heavily flustered. Youngbeard said a word. Jack couldn't hear. All he could see was Labs, who's beaded face suddenly froze, expression of amusement melting into that of open terror.

A step behind him.

He felt the sickening pressure about his abdomen, saw the humerous air amongst his fellows break as they saw what was happening to himself. He saw and felt no more.



"NO!" Labs, who had been momentarily shocked by the horrifying sight, frozen out of action, suddenly burst into movement. His short, stock legs moved faster than he had ever known they could, adrenaline coursed hungrily though his system, giving him the energy borne of desperation. His sword flew from its scabbard in a single fluid movement, and was soon in his hand. He jumped at his leader body, he was barely aware of his jump, barely aware of Khains panting behind him, Fils shouts, Youngbeards nonsense. All he focused on was getting to Jack. Before it was too late.

He rounded the corner, adrenaline and momentum sending him hurtling down the shocking blue of the microline walls, crashing into the wall at the oppisite end. He sat there, head against the wall, spinning and disoriented. Grimancing from the pain, he wiped his eyes of microline dust and swiveled his head, looking down the corridor to his left to search for Jack.

His curse would echo throught the cavern for a long time.



Khain heard the shout, saw the blur of movement as Labs simply disappeared from his spot. The microline wall remained spotless, glimmering ever so slightly. There was no one. All was quite, except for a faint... humming noise. Khain couldn't locate it, his ears were pounding with his own heart beat. But it was still there, almost as if it were in his head. Khain shook his head, and glanced about him. All was clear.

He was suddenly aware of how expose he was, seperated from the fragments that comprised of his team. He held out on little prospect of seeing either Jack or Labs alive again. The image of their former hamemerman's head floating in the barrel resurfaced in Khain's mind. He gagged breifly, then turned back to see Youngbeard and Fil, hoping they would still be there. Youngbeard waved at them.

"Good." Khain dropped to the floor counting on Youngbeard to cover him. He saw Fil try to reach for him. Youngbeard knocked him with the hammer, then pulled him back. Khain grimanced, then wondered at his luck to be stuck with the insane one as his only aid in these godforsaken tunnels. His leaders blood was congealing, forming a strange, reddish paste. Gagging again, Khain turned his eyes away, to his back.

And he screamed.

He scuffled forward, but slipped on the blood puddle and knocked his head on the rock wall. Disoriented, confused, and scared beyond belief, he stood to his feet and tried to stagger away from what had horrified him. The last thing he heard was a slight click.

The arrow struck his rib cage, smashign it through and leaving the bone exposed. His face, for the breifest second, spoke of the most unendurable agony. Then, mercifully, his eyes rolled limp, he began to fall. A second arrow was fired, striking him in the abdomen and spilling his entrails upon the floor. He fell to the ground, a mutillated corpse, and lay still.

Behind him, in the empty passageway, there was nothing.





By god, I'm finally almost done.

Tell me what you thought, as usual.
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how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Byakugan01

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #71 on: June 10, 2009, 04:16:59 pm »

...Hmm, in detective mode. Trying to figure out just what happened-and can't (at least, not beyond the obvious clues). Or, to be more specific, who or what is killing them. Great, overall.

BTW, is the mircoline wall symbolic of insanity or something? Because I don't think it's a coincidence you put it there...
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From Mr. Welch's 1350 things he is not allowed to do in a RPG:
148. There is no Gnomish Deathgrip, and even if there was, it wouldn't involve tongs.
171. My character's dying words are not allowed to be "Hastur, Hastur, Hastur"
218. No matter my alignment, organizing halfling pit fights is a violation.
231. I am not allowed to do anything that would make a Sith Lord cry.
240. Any character with more than three skills specializing in chainsaw is vetoed.

Katsuun

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #72 on: June 10, 2009, 04:35:36 pm »

BTW, is the mircoline wall symbolic of insanity or something? Because I don't think it's a coincidence you put it there...

Perhaps...
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how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Labs

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #73 on: June 10, 2009, 04:55:58 pm »

From what i can tell, Labs still lives. Excellent writing btw. ;D
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

Katsuun

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Re: When the Dwarves Cry : Episode 0; Before
« Reply #74 on: June 10, 2009, 05:00:27 pm »

From what i can tell, Labs still lives. Excellent writing btw. ;D

Perhaps...
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how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.
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