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Author Topic: When the Carp Cry : Definition of the Perpetual Witch  (Read 25665 times)

Keita

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #120 on: June 13, 2009, 08:13:18 am »

love it, love it,  love it! amazing clif hanger!

The intro to the serise is awesome, I liked it so much I ripped the music off of it (legal btw)
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filiusenox

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #121 on: June 13, 2009, 06:28:11 pm »

A little more backstory would help.

Higurashi had the curse.
Umineko had the epitaph.
So what do the Dwarves have?


Beards?
Hammers?
Fungul Reproduction?

a btw i like bleach.
« Last Edit: June 13, 2009, 06:37:19 pm by filiusenox »
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Katsuun

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #122 on: June 13, 2009, 07:36:28 pm »

A little more backstory would help.

Higurashi had the curse.
Umineko had the epitaph.
So what do the Dwarves have?

The ability to break the laws of physics and general idiocy.
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how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Keita

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #123 on: June 14, 2009, 10:11:27 am »

WELCOME TO DWARF FORTRESS
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Byakugan01

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #124 on: June 14, 2009, 05:33:40 pm »

Ah, so being dwarven. Come to think of it, alot of forts go the way of Hinamizawa don't they...at least, mine do on average once in their lifetime.
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From Mr. Welch's 1350 things he is not allowed to do in a RPG:
148. There is no Gnomish Deathgrip, and even if there was, it wouldn't involve tongs.
171. My character's dying words are not allowed to be "Hastur, Hastur, Hastur"
218. No matter my alignment, organizing halfling pit fights is a violation.
231. I am not allowed to do anything that would make a Sith Lord cry.
240. Any character with more than three skills specializing in chainsaw is vetoed.

Katsuun

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #125 on: June 15, 2009, 05:54:09 am »

Yes they do.



On an unrelated note, to everyone who died, fell free to request more characters if you wish, I don't mind. And to those who did post one, would you mind reposting your request so I don't have to track it down?

EDIT:Oh my god, how the hell did this reach 9 pages?
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Keita

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #126 on: June 15, 2009, 10:25:41 am »

when yo reach ten, CELEBRATE

ok can I have another dwarf then

Name: Thogan
Proffesion: Hammerer
Backstory: Thogan is son of Khain, his dad went on a special mission (wheather it was a long time ago or recently depends on how well it fits in the story). He joined the military to prove to the family that he was a true dwarf by spending a year in military service, but he got a taste for it and stuck with it, becoming adapt at weilding his -Lead Two-Handed Warhammer- that he made after being struck by an idea. It's somehow as strong as steel and hits harder for it's considrable wieght but can be slow and unwieldy
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Katsuun

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #127 on: June 16, 2009, 06:00:01 am »

Nothing else? Update this afternoon then.
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Jackrabbit

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #128 on: June 16, 2009, 08:21:18 pm »

Name: Karl
Profession: Hammerer and Geologist!
Backstory: Karl comes from a family rather more crazy about rocks than most. He loves rocks, not just for mining but for collecting! In the eyes of most dwarves, he is a madman, but they can believe whatever they want as long as they keep their hands of his precious rock collection!
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Katsuun

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #129 on: June 17, 2009, 11:53:03 am »

Going to be on stand-by for a bit while I finish up my exams. Sorry people, updates coming Friday.
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Okenido

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #130 on: June 19, 2009, 08:56:15 pm »

So how did it go?
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Byakugan01

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #131 on: June 20, 2009, 08:03:31 pm »

Bump, and I Hope you did well on the exams.
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From Mr. Welch's 1350 things he is not allowed to do in a RPG:
148. There is no Gnomish Deathgrip, and even if there was, it wouldn't involve tongs.
171. My character's dying words are not allowed to be "Hastur, Hastur, Hastur"
218. No matter my alignment, organizing halfling pit fights is a violation.
231. I am not allowed to do anything that would make a Sith Lord cry.
240. Any character with more than three skills specializing in chainsaw is vetoed.

Keita

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #132 on: June 21, 2009, 05:34:12 am »

Yes, This was panning out rather well.

@Okenido: Loving the avatar picture
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Okenido

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #133 on: June 22, 2009, 06:53:28 pm »

This reminds me...

I have to resurrect my LP of Wizardry...

Nah I'll do it tomorrow.
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Katsuun

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Re: When the Dwarves Cry : Perpetual Motion Chapter: Episode 1; Bliss
« Reply #134 on: September 28, 2009, 08:57:30 pm »

Hm. I'm here, bored out of my mind, my CPU in the Phillippines as a result of a failed attempt at moving back to my home country, and I'm thinking of resurrecting this from the dead...

For all of two days before I disappear as I always do. But whatever, I have no expectations anymore. it's just for the hell of it now.

Does anyone know if there's an ASCIIDraw like program for the Mac? Thanks in advance.

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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.
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