Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 ... 9

Author Topic: ADoM "bloodline"?  (Read 8231 times)

Dorten

  • Bay Watcher
  • [CAFFEINE_DEPENDENT ]
    • View Profile
Re: ADoM "bloodline"?
« Reply #15 on: June 02, 2009, 11:47:14 pm »

OK, so I choose Long stride and Quick.

Attributes are rather mediocre.

Ring of damage in inventory - good one.

Took the quests from elder, tiny girl and sheriff. Stocked on food. Now - to the village dungeons!

Coin tossing works surprisingly good!

Found another ring of damage. The healer. I'm at level 3. took 'Careful' talent.

Another feat of merchants: I killed only 7 monsters and already reached 4th level!

Spear! now we can develop some DV! A shield! I'm lucky!

Level 6 - 'Defensive fighter'. Need all DV to bring carpenter to the healer

Ah, crap... almost finished my turn.

Chaos plague bearers are faster, than I thought. Should've shot him from two tiles away...

Spoiler (click to show/hide)

Anyway, as I almost finished with the turn, I suggest, that Creamcorn generates the next char.



« Last Edit: June 03, 2009, 12:10:45 am by Dorten »
Logged
Cacodemon 2nd Leutenant
medals: 8/40
specials: 30/44
badges: 13:8:3:0:0

Soulwynd

  • Bay Watcher
  • -_-
    • View Profile
Re: ADoM "bloodline"?
« Reply #16 on: June 02, 2009, 11:50:44 pm »

Yeah, I'm totally not ready to be a good adom player in a bloodline game. >.<

Leave me out til I can play better. =p


*goes play a bit of adom*
Logged

Muz

  • Bay Watcher
    • View Profile
Re: ADoM "bloodline"?
« Reply #17 on: June 03, 2009, 01:02:27 am »

lol, this is doomed to fail. ADOM characters either live really short lives or really long ones. I'd join, but I can't see how this would go :P

Shouldn't this be in the forum games forum?
Logged
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

cowofdoom78963

  • Bay Watcher
  • check
    • View Profile
Re: ADoM "bloodline"?
« Reply #18 on: June 03, 2009, 01:04:29 am »

lol, this is doomed to fail. ADOM characters either live really short lives or really long ones. I'd join, but I can't see how this would go :P

Shouldn't this be in the forum games forum?
True.

On both counts.
Logged

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: ADoM "bloodline"?
« Reply #19 on: June 03, 2009, 06:47:25 am »

Wait, do we necesarily need to choose random? If so, well than from my experience with doing that it never really turns out well, three gray elf beast fighters in a row one time.
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Il Palazzo

  • Bay Watcher
  • And lo, the Dude did abide. And it was good.
    • View Profile
Re: ADoM "bloodline"?
« Reply #20 on: June 03, 2009, 01:24:26 pm »

Random is fun, no?
Logged

cowofdoom78963

  • Bay Watcher
  • check
    • View Profile
Re: ADoM "bloodline"?
« Reply #21 on: June 03, 2009, 02:41:32 pm »

Wait, do we necesarily need to choose random? If so, well than from my experience with doing that it never really turns out well, three gray elf beast fighters in a row one time.
beastfighters are the best class anyway, so dont worry about it.
Logged

Labs

  • Bay Watcher
  • This aggresion will not stand, man.
    • View Profile
Re: ADoM "bloodline"?
« Reply #22 on: June 03, 2009, 02:45:37 pm »

Hey, I tried ADOM a WHILE back and that was before I was into Rougelikes. I can't remember if this is any good so I'm iffy on joining. ???
Logged
I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: ADoM "bloodline"?
« Reply #23 on: June 03, 2009, 04:45:46 pm »

Just genned up a random Orc (m) Monk, well let's see how this turns out. This obviously means that we do not start out with any gold pieces but oh well!

I take up the little girls quest.



First thing I do when I get to the Puppy Cave is kill a kobold (no special ending for this PC!).  Also when I enter the hall a stone lands on my PC's head (free missile ammo!) oh but a drink from a clear pool solves that problem; another drink lands semi invisibility.

The next room I lead my PC into causes a random event to occur, which ups appearance by one, spa room event. Oh the stairs also genned in the same room but screw the stairs cause it's explori- oh crap, damn underground river just cut the level in half a search of the two rooms reveals no hidden doors, (irony! I think) on to the next level!



Well I sure got lucky! The next level of the Puppy Cave is guaranteed to generate an ant hole which spawns (obviously) worker ants; easy, warrior ants; sorta easy and a queen; all in all a fairly tough challenge for our PC.  Unfortunately for me the hole happened to be close to the entrance of the level! Like I said ants are probably not anything too tough for a level one Orc monk, unless of course they somehow surround my PC but I'll be sure to not let that happen!  The only thing I fear right now is the queen ant being spawned when I return to this level with the puppy.

Well B12 what should I do? Continue downward or run away untill I become more tough?
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Sowelu

  • Bay Watcher
  • I am offishially a penguin.
    • View Profile
Re: ADoM "bloodline"?
« Reply #24 on: June 03, 2009, 05:47:31 pm »

Lure ants to the upstairs and kill them until you have to run away!
Logged
Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Dorten

  • Bay Watcher
  • [CAFFEINE_DEPENDENT ]
    • View Profile
Re: ADoM "bloodline"?
« Reply #25 on: June 03, 2009, 09:59:18 pm »

I'd say just go to the exit of this level, and do the rest of dungeon. When you come back to it just leave puppy on 3rd floor and kill the ants with your lvl7 monk.
Logged
Cacodemon 2nd Leutenant
medals: 8/40
specials: 30/44
badges: 13:8:3:0:0

Il Palazzo

  • Bay Watcher
  • And lo, the Dude did abide. And it was good.
    • View Profile
Re: ADoM "bloodline"?
« Reply #26 on: June 04, 2009, 03:14:11 am »

Find the puppy, kill it, eat it, deal with cursed and doomed afflictions while venturing back to the village. I love telling the girl about it.

edit: what did you mean by "no special ending?" Chaos god ending? We could still do it, just don't kill too many kobolds.
Logged

Dorten

  • Bay Watcher
  • [CAFFEINE_DEPENDENT ]
    • View Profile
Re: ADoM "bloodline"?
« Reply #27 on: June 04, 2009, 03:49:26 am »

You know, it's hard not to kill too many kobolds...
Logged
Cacodemon 2nd Leutenant
medals: 8/40
specials: 30/44
badges: 13:8:3:0:0

Il Palazzo

  • Bay Watcher
  • And lo, the Dude did abide. And it was good.
    • View Profile
Re: ADoM "bloodline"?
« Reply #28 on: June 04, 2009, 03:56:41 am »

It can be done. Avoid some, kill only those you can't leave alone, find a book of Calm Monster or get some pet/familiar and there you go. As long as we keep the kill count around 50 we're ok.

Of course I never managed to complete the Chaos God ending. Just so you know.
Logged

Dorten

  • Bay Watcher
  • [CAFFEINE_DEPENDENT ]
    • View Profile
Re: ADoM "bloodline"?
« Reply #29 on: June 04, 2009, 05:00:27 am »

Of course I never managed to complete the Chaos God ending. Just so you know.

I never managed to complete any ending. Except that one, you know, where you die. And there was that hurtling farmer, but she died a couple of times, so it's scumming... Just so you know.
Logged
Cacodemon 2nd Leutenant
medals: 8/40
specials: 30/44
badges: 13:8:3:0:0
Pages: 1 [2] 3 4 ... 9