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Author Topic: Dwarf Fortress:Strike the Earth!(Week 9)on hold  (Read 53813 times)

Kashyyk

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Re: Dwarf Fortress:Strike the Earth!(Week 8)
« Reply #570 on: June 24, 2009, 11:49:47 am »

Oh, right.

I go back home, and butcher the foxes. Then I will bind up my leg to help it heal.
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JoshuaFH

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Re: Dwarf Fortress:Strike the Earth!(Week 8)
« Reply #571 on: June 24, 2009, 11:04:55 pm »

Welcome back Org!

Did I finish watching R1ck do whatever it is he was doing?
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Org

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Re: Dwarf Fortress:Strike the Earth!(Week 8)
« Reply #572 on: June 26, 2009, 04:31:40 pm »

Finally back home.

Week Nine Coming up.

DO NOT POST UNTIL I HAVE POSTED STATUSES.
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Org

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Re: Dwarf Fortress:Strike the Earth!(Week 9)
« Reply #573 on: June 26, 2009, 05:14:33 pm »

Week 9
Felsite the 7th, Late-Spring


Josh/Rick-Rick makes a Coyote Bone Plate Armor. He then enchants it, giving it a better toughness! Josh watches and learns.

Kashykk/Nirur-You return home with the foxes. Nirur plays his flute. He achieves a masterful tune, and everyone within hearing range is joyed to here it. ou are both Tired.

Lego-You make a -Mechanism- and a +Mechanism+. You are Tired.


Shadow-You swing the sword around. You get the feeling for it.

Okenido-You smooth more. You are Tired.

A chicken lays an egg.

In the distance you see a sandstorm.
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Org

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Re: Dwarf Fortress:Strike the Earth!
« Reply #574 on: June 26, 2009, 05:37:28 pm »

I think I'm going to sort the items now, because the chaos is bugging me. Please include an item list with every post to avoid confusion. I'm not even sure who's carrying what or who ones what.

Communal items:

Spoiler: food, booze (click to show/hide)

Spoiler: seeds (click to show/hide)

Spoiler: tools (click to show/hide)

Spoiler: resources (click to show/hide)

Spoiler: animals (click to show/hide)

Spoiler: corpses (click to show/hide)

Spoiler: mechanical (click to show/hide)

Spoiler: Armor (click to show/hide)
Personal items/animals

Quote from: Chaotic Josh
Spoiler: clothing/armor (click to show/hide)

Quote from: Nirur Torir
Spoiler: weapons, ammo (click to show/hide)
Spoiler: clothing/armor (click to show/hide)
Spoiler: animals (click to show/hide)
Spoiler: misc (click to show/hide)

Quote from: Rickvoid
Spoiler: clothing/armor (click to show/hide)

Quote from: Legolord
Spoiler: clothing/armor (click to show/hide)

Quote from: Shadow
Spoiler: clothing/armor (click to show/hide)

Quote from: Kashykk
Spoiler: clothing/armor (click to show/hide)
Spoiler: animals (click to show/hide)

Quote from: Okiendo
Spoiler: clothing/armor (click to show/hide)

Edit - clothing included and changed to a more dwarfy material.
Statuses
Spoiler: Shadow (click to show/hide)
Spoiler: Nirur (click to show/hide)
Spoiler: Josh (click to show/hide)
Spoiler: Legolord (click to show/hide)
Spoiler: Kashykk (click to show/hide)
Spoiler: Rick (click to show/hide)
Spoiler: Okenido (click to show/hide)

Edit:Made Statuses Better

Make sure there are no mistakes.

Edit:Forgot the 10 Bone Bolts.

Spoiler: Nobles (click to show/hide)

Spoiler: Military (click to show/hide)

Edit:fixed:
Added Attributes
Fixed Spoiler

Edit Edit:Spelling
Thoughts/Personalities
Spoiler: Nirur (click to show/hide)

Spoiler: Kashykk (click to show/hide)

Spoiler: Okenido (click to show/hide)

Spoiler: Josh (click to show/hide)

Spoiler: Shadow (click to show/hide)

Spoiler: Rick (click to show/hide)

Spoiler: Legolord (click to show/hide)

Kashykk must post his personality.
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Nirur Torir

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Re: Dwarf Fortress:Strike the Earth!(Week 9)
« Reply #575 on: June 26, 2009, 05:54:10 pm »

Does sleeping take a full week? That would be really boring.

I'm going to get as many animals (and the cages) underground before the storm hits as possible. If there's time, I'll place the bed next to the workshop and sleep on it.
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LegoLord

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Re: Dwarf Fortress:Strike the Earth!(Week 9)
« Reply #576 on: June 26, 2009, 06:01:25 pm »

Sleep, then make more mechanisms.
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"Oh look there is a dragon my clothes might burn let me take them off and only wear steel plate."
And this is how tinned food was invented.
Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
Just so I remember

Org

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Re: Dwarf Fortress:Strike the Earth!(Week 9)
« Reply #577 on: June 26, 2009, 06:13:30 pm »

Does sleeping take a full week? That would be really boring.

I'm going to get as many animals (and the cages) underground before the storm hits as possible. If there's time, I'll place the bed next to the workshop and sleep on it.
Almost.

I think I will go with an Action Point system. 7 for everyone in a week,1 in combat, agility adds 1 for every level, and in combat, .5(In combat, if you are very Agile, you could reload and shoot)

Crossbow now has to reload. Takes one AP. Bow takes .5 to reload as it is faster. Arrow range/accuracy is based on Strength though.
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Okenido

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Re: Dwarf Fortress:Strike the Earth!(Week 9)
« Reply #578 on: June 26, 2009, 06:51:02 pm »

Make myself a bed, move it to the most southwestern room and sleep on it.
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Kashyyk

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Re: Dwarf Fortress:Strike the Earth!(Week 8)
« Reply #579 on: June 27, 2009, 10:24:25 am »

Spoiler: Personality (click to show/hide)

I butcher the dead foxes then go to sleep on a soft patch of ground inside the walls.
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Org

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Re: Dwarf Fortress:Strike the Earth!(Week 9)
« Reply #580 on: June 27, 2009, 10:27:39 am »

Make myself a bed, move it to the most southwestern room and sleep on it.

Not enough time.
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SHAD0Wdump

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Re: Dwarf Fortress:Strike the Earth!(Week 9)
« Reply #581 on: June 27, 2009, 11:17:52 am »

More swinging around like a madman,I might make the first fortress champion at this rate.
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Okenido

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Re: Dwarf Fortress:Strike the Earth!(Week 9)
« Reply #582 on: June 27, 2009, 12:00:55 pm »

Make myself a bed, and begin move it to the most southwestern room.

Not enough time.

That better?
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Org

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Re: Dwarf Fortress:Strike the Earth!(Week 9)
« Reply #583 on: June 27, 2009, 12:06:48 pm »

Yes.
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Org

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Re: Dwarf Fortress:Strike the Earth!(Week 9)
« Reply #584 on: June 28, 2009, 10:44:11 am »

JOSH AND RICK POST OR FACE THE WRATH OF THIS!
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