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Poll

Suggest me some games then vote!

OTTD
- 5 (11.9%)
Spring RTS.
- 5 (11.9%)
Hedge war
- 3 (7.1%)
Minecraft
- 9 (21.4%)
Battle for Wesnoth
- 9 (21.4%)
Alien Swarm
- 11 (26.2%)

Total Members Voted: 41


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Author Topic: [DFC] Related things. TF2 Server IP changed to 217.163.25.175:27015  (Read 72445 times)

Metalax

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #120 on: June 27, 2009, 09:59:19 pm »

Right I've dropped $25 into the account, so we now have the server paid for two months after the current one.
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umiman

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #121 on: June 27, 2009, 10:05:42 pm »

How do I donate?

And Colin, your signature leads to a "page not found".

Soulwynd

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #122 on: June 27, 2009, 10:22:26 pm »

How do I donate?

And Colin, your signature leads to a "page not found".
You can donate here, it goes straight into the server's account and it shows you how much it has paid already. So far it's 55 bucks in the green. That's something like 3 months, I think.
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Capntastic

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #123 on: June 28, 2009, 12:46:58 am »

Currently downloading the 'toy fort' map, gonna stick around for a while to see if anyone shows up.   JOIN ME
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Capntastic

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #124 on: June 28, 2009, 01:05:48 am »

Yeah nevermind, that map is terrible.
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Nilocy

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #125 on: June 28, 2009, 08:33:43 am »

Toyfort is good, you just need alot of players.

Right, we have way more than enough money, so i guess the servers staying up for another 2 months now. Thanks guys!

On a more interesting note, we could upgrade the server for a higher FPS rate maybe...
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Soulwynd

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #126 on: June 28, 2009, 11:29:53 am »

No point in doing that unless you get server lag. (Ie, if it's full with 24 soldiers and you see the missiles lagging)
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SHAD0Wdump

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #127 on: June 28, 2009, 11:36:50 am »

The server seems popular,but I don't think popular enough yet to warrant spending extra dough on such a thing.
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Nilocy

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #128 on: June 28, 2009, 01:14:37 pm »

No point in doing that unless you get server lag. (Ie, if it's full with 24 soldiers and you see the missiles lagging)

Yeah thats true. Ok, I guess we'll leave it for the now.
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umiman

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #129 on: June 28, 2009, 01:18:45 pm »

No point in doing that unless you get server lag. (Ie, if it's full with 24 soldiers and you see the missiles lagging)

Yeah thats true. Ok, I guess we'll leave it for the now.
de ja vu...

buman

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #130 on: June 29, 2009, 12:16:30 am »

Stop changing the map to toy fort. The last thing people want to do is dl some mediocre map.

When it was on dustbowl we actually managed two teams of 8 or more and it was a lot of fun
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Nilocy

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #131 on: June 29, 2009, 07:29:07 am »

I don't change it to toyfort myself, its that voting system. If you lot want it changed/taken out of the loop then I'll happily get to it.
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SHAD0Wdump

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #132 on: June 29, 2009, 08:53:54 am »

Yeah... The vote system needs some tinkering.
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Nilocy

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #133 on: June 29, 2009, 09:45:56 am »

Aye, i just removed the custom maps, and made it so you always have a choice of 5 standard maps and 1 arena. Random ofcourse, i believe the system eventually starts choosing the most popular maps depending on how many times they were chosen.
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AW

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Re: [DFC] Stuff. Our Server is now: ONLINE. Looking for artist contact me.
« Reply #134 on: June 29, 2009, 11:13:08 am »

It's probably good that the voting system gets 'seeded' with the most popular maps.

I'd throw in a vote for Borax, Cashworks and Swift.  I heard a lot of complaints about payload maps though when we were playing.  Maybe a core set for each type?

As someone else said (about Toyfort), it can be a pain to download maps you haven't seen before (for me it's taken as much as 10-15 minutes, kind of tough when you have limited playtime.)

I'm not a big fan of the gravity mods, etc, I think stuff like that should be on specialized servers, if we're trying to build a community/team, we should try to attract the median user.

Fun playing with all of you.  I promise to connect to the server daily.

HazySarkany
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