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Author Topic: Liberal Cinematography  (Read 1566 times)

Svirfneblim

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Liberal Cinematography
« on: May 30, 2009, 03:27:23 pm »

Okay, final idea for today. I've been thinking on this for a while now. It's big, but I think it's really neat and if the devs show interest, I'd gladly help in implementing and playtesting this.

Movies are a powerful propaganda tool, used by both liberals and conservatives and by many other political radicals in history. The LCS could want to get a piece of the action too.

Cameras could be bought at the pawnshop. A camera would replace a weapon.

Documenting site actions
If someone in a squad would be equipped with a camera, they'd make a recording of what your squad did during a site action. At the end of the mission, you would be presented with a description of what your liberal managed to catch on the camera. Things of note would be:
 - fights
 - fights where LCS uses weapons against unarmed civilians or accidently hits wrong targets(bad)
 - failing at tasks, even opening doors(bad)
 - deaths, both liberal and conservative
 - entering secure areas
 - conservatives fleeing when threatened
 - interacting with special locations
 - freeing the opressed
 - encountering genetic abominations
 - car chase after leaving the site(crashing enemies equal big bonus!)

If a given activity was done a lot, it would produce 'multiple instances' or 'long footage' in the description.

Using the camera properly would require agility, intelligence and a new camera skill. Based on how good the camera user would be, you could get:

 - confusing footage showing bits of (something)
 - shaky footage of (something)
 - footage of (something)
 - detailed footage of (something)
 - (something) shown in vivid heart-wrenching detail

Additionally, a cameraman with high Heart and art skill would have a chance to get 'the whole has a surreal, nearly poetic quality to it'

Similar to artifacts in Dwarf Fortress, random parts of the movie could be mentioned by name. For example 'Jerky footage of X engaging in fisticuffs with a janitor' or 'multiple instances of the squad liberating lab animals, shown in vivid, hearth-wrenching detail - the whole has a surreal, nearly poetic quality to it'

In the end, you'd get a tape and could choose if you want to discard or circulate it. Circulating the tape would affect whatever issues your action affected, so a well-made tape would boost the gains from a succesful action.
Tapes from rampages would probably be useless, or they'd affect the issue just a bit by showing that at least you had a reason to do what you did.
High quality tapes should also affect the freedom of speech issue - they are surely illegal but popular.

Personally, I'd make the released tapes be like sleepers, influencing the issue over time rather than instantly. A tape should work for a month or few, depending how good it is and then people would lose interest. A really masterful and dramatic tape however could get a special Oscar(or some other) award and end up having permanent effect!

Propaganda movies
You could also shoot movies in your safehouse. This would require having a camera on site. You could also invest in a 'move studio' that would improve the result a bit.
Propaganda movies would need substance to have any effect at all. Possible 'ingridients' would be:
 - liberals wanted for lots of crimes(better if they are charismatic and have high heart)
 - unwilling hostages(better if they are important people)
 - brainwashed hostages(better if they have high heart)
 - secret items, the same you can publish in Liberal Guardian
In addition to the above, you could also improve your movie a bit by adding:
 - expensive props and costumes
 - illegal weapons
 - liberals with high charisma and heart, as well as persuasion, bussines, law, science or religion skill making arguments
 - music performed by liberals with high music skill and pieces of art made by liberals with high art skill
 - threatening hostages(gets you extra charges and the hostages lose heart)

Creating a propaganda movie would take a week of time, as it would also need to be cut, edited and such. In the end, it would work similarly to footage from a raid - affecting an issue for a while. The type of issue should be based on what 'ingridients' you put in, with only one issue being possible at a given time and having as much stuff related to that issue being better.
For example, two eminent scientists + a brainwashed lab-tech + weird chemical + charismatic liberal with science skill = great science-related propaganda. But if you add a CEO to the movie, they'll only count as an 'extra', since the movie is about science and not bussines issues.

Porn
Pornography could be a source of income. You'd need at least two liberals with high charisma and seduction and could add props. Costumes and masks could improve the actors attractiveness. Porn would not affect issues, but the tape would get you some money based on how good it is.
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Little

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Re: Liberal Cinematography
« Reply #1 on: May 30, 2009, 04:04:12 pm »

I like the idea of movies.

Circulation by sending them to Liberal News Outlets or the Liberal Guardian?
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Ampersand

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Re: Liberal Cinematography
« Reply #2 on: May 30, 2009, 04:07:47 pm »

All well and good ideas, however I think the means is a little odd. Mostly because the game begins in 2008 or something, not 1984. By that I mean... Seriously, does anyone in here still own a VCR? I don't. The internets in game needs to be overhauled.
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LiteralKa

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Re: Liberal Cinematography
« Reply #3 on: May 30, 2009, 04:09:16 pm »

All well and good ideas, however I think the means is a little odd. Mostly because the game begins in 2008 or something, not 1984. By that I mean... Seriously, does anyone in here still own a VCR? I don't. The internets in game needs to be overhauled.
Heh, I might consider that. Considering how much free time I just acquired.
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Svirfneblim

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Re: Liberal Cinematography
« Reply #4 on: May 30, 2009, 04:15:15 pm »

Well, it might not produce actual tapes. It might produce a CD and you circulate it by uploading it on the net.
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Capital Fish

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Re: Liberal Cinematography
« Reply #5 on: May 30, 2009, 05:07:03 pm »

All well and good ideas, however I think the means is a little odd. Mostly because the game begins in 2008 or something, not 1984. By that I mean... Seriously, does anyone in here still own a VCR? I don't. The internets in game needs to be overhauled.

Couldn't thay upload the video to YouTube?
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Servant Corps

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Re: Liberal Cinematography
« Reply #6 on: May 30, 2009, 05:20:08 pm »

All well and good ideas, however I think the means is a little odd. Mostly because the game begins in 2008 or something, not 1984. By that I mean... Seriously, does anyone in here still own a VCR? I don't. The internets in game needs to be overhauled.

I own a VCR.
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Ampersand

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Re: Liberal Cinematography
« Reply #7 on: May 30, 2009, 05:27:51 pm »

And I suppose you posted that via a 300 baud modem, too.
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Earthquake Damage

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Re: Liberal Cinematography
« Reply #8 on: May 30, 2009, 10:24:41 pm »

This idea is brilliant.

The film should be ineffective (or at least non-positive) if you alienated the masses and/or everyone during the raid.  Individual failures (e.g. failed to pick a lock, hostage was killed, &c) shouldn't have a negative effect on the film since films can be, you know, edited.  On the other hand, if the camera is left on the site (read:  squad died) then perhaps the footage can be used against the LCS (but only if Cable News hasn't been shut down?)
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Svirfneblim

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Re: Liberal Cinematography
« Reply #9 on: May 30, 2009, 10:35:10 pm »

Mistakes can be edited out, but a movie with nothing edited out is more real, so should be more effective.
Also, I'd envision using the cameras as an extra challenge. You'd want to execute the raid as well as possible. Maybe less efficiency for failing to unlock a door would be too harsh, though I was thinking very small amounts.
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Ampersand

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Re: Liberal Cinematography
« Reply #10 on: May 30, 2009, 11:04:48 pm »

I think Cameras should have another use. That is, recording something egregious on a given site, then blackmailing that site for a given amount of money, or publicizing it. Would require stealth, of course, a possibility of being caught. Recording animal experiments or genetic monsters, CEO bondage fun, police brutality, guard on prisoner violence, AM radio host popping oxycontin, etc.
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cribozai

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Re: Liberal Cinematography
« Reply #11 on: May 31, 2009, 04:44:47 pm »

Does anybody else start thinking about:
A certain video clip with 3 young lads and a tool you can expect a carpenter to use?
A certain video clip with a cup involved for erotic purposes?
Urban explorers?
Could be a nice idea, but will require a lot of coding :-\
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LiteralKa

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Re: Liberal Cinematography
« Reply #12 on: May 31, 2009, 07:38:15 pm »

Does anybody else start thinking about:
A certain video clip with 3 young lads and a tool you can expect a carpenter to use?
A certain video clip with a cup involved for erotic purposes?
Urban explorers?
Could be a nice idea, but will require a lot of coding :-\
Why would that require a lot of coding?
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Ampersand

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Re: Liberal Cinematography
« Reply #13 on: May 31, 2009, 09:32:20 pm »

Does anybody else start thinking about:
A certain video clip with 3 young lads and a tool you can expect a carpenter to use?
A certain video clip with a cup involved for erotic purposes?
Urban explorers?
Could be a nice idea, but will require a lot of coding :-\

Two young women and a single cup?
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LiteralKa

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Re: Liberal Cinematography
« Reply #14 on: May 31, 2009, 11:34:28 pm »

Does anybody else start thinking about:
A certain video clip with 3 young lads and a tool you can expect a carpenter to use?
A certain video clip with a cup involved for erotic purposes?
Urban explorers?
Could be a nice idea, but will require a lot of coding :-\

Two young women and a single cup?

And chocolate pudding!
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LCS developer, insomniac, writer.
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