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Author Topic: BCs give wierd quests  (Read 1423 times)

Heliman

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BCs give wierd quests
« on: May 29, 2009, 11:10:04 pm »

I just made my own modded version of DF where a BC is a playable race. the first quest I got from the mayor was mindbending. I was to kill Dothrem Bewitchmonster the Knight of Persuading the Dothrem Bewitchmonster the Knight of persuading.

Tandum loop, anyone?
« Last Edit: May 30, 2009, 12:32:32 pm by Heliman »
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Time Kitten

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Re: BCs give wierd quests
« Reply #1 on: May 30, 2009, 12:40:44 am »

I'd say not, just earning multiple titles from an uncreative mayor.
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zchris13

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Re: BCs give wierd quests
« Reply #2 on: May 30, 2009, 10:09:44 am »

I jusrt made my own modded version of DF where a BC is a playable race. the first quest I got from the mayor was mindbending. I was to kill Dothrem Bewitchmonster the Knight of Persuading the Dothrem Bewitchmonster the Knight of persuading.

Tandum loop, anyone?
BC?
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Heliman

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Re: BCs give wierd quests
« Reply #3 on: May 30, 2009, 12:32:20 pm »

Bronze Colossus.
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Time Kitten

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Re: BCs give wierd quests
« Reply #4 on: May 30, 2009, 08:29:26 pm »

Wait, not Blueberry Chardonnay?  Oh, disregard what I said then.
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Leafsnail

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Re: BCs give wierd quests
« Reply #5 on: May 31, 2009, 06:27:33 am »

Just don't let him kill any more, or you may have a planepacked collosus.
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Heliman

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Re: BCs give wierd quests
« Reply #6 on: May 31, 2009, 02:22:01 pm »

It's a 10000 year old map, basically the only place where humans can keep away from my (low pop) colossus civilization is via growing up in a dark fortress or hiding in a forest retreat.

Weird thing about this civ is that all my BC villages are made to look like humans, but they all have not a single piece of furniture in them, they all just sleep on the ground.
« Last Edit: May 31, 2009, 05:27:11 pm by Heliman »
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Tenebrais

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Re: BCs give wierd quests
« Reply #7 on: May 31, 2009, 02:36:41 pm »

So, what, it's using the character's name as its species?
Odd. Sure you didn't modify any speech files while you were at it?
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Heliman

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Re: BCs give wierd quests
« Reply #8 on: May 31, 2009, 02:47:41 pm »

Yeah, they speak in human
In retrospect, I pretty much:
 based the race off humanoids,
decreased the pop,
removed the building destroy pathing,
added intelligent and speech,
took away the sever on break tag
removed all food related jobs
made their prefstrings similar to gobbos
they all wear togas or loincloths
they were given the ability to grasp things
screwed around with the ethnic stuff
and made them have the evil tag.

Essentially they're now superbeings that don't eat or breathe and have advanced past the point of needing furniture apparently.
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Time Kitten

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Re: BCs give wierd quests
« Reply #9 on: May 31, 2009, 03:04:36 pm »

you didn't remove farming did you?  that'll probbably take away their wooden furniture.
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Heliman

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Re: BCs give wierd quests
« Reply #10 on: May 31, 2009, 03:17:20 pm »

I have planters (for some odd reason), does that count?
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Byakugan01

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Re: BCs give wierd quests
« Reply #11 on: May 31, 2009, 03:57:59 pm »

Do they have woodcutters and carpenters?
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Argonnek

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Re: BCs give wierd quests
« Reply #12 on: May 31, 2009, 04:04:16 pm »

I made a BC civ once, I removed the [NO_THOUGHT] tag, but didn't give them brains. They all sort of flopped down and didn't move very much.

Heliman

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Re: BCs give wierd quests
« Reply #13 on: May 31, 2009, 05:22:13 pm »

I added...
screw it lemme just give you the code

Code: [Select]
[CREATURE:COLOSSUS_BRONZE]
[NAME:bronze colossus:bronze colossuses:bronze colossus]
[TILE:'C'][COLOR:6:0:0]
[MEGABEAST]
[GENPOWER:5]
[FANCIFUL]
[CAN_LEARN][CAN_SPEAK]
[EVIL]
[STOUT]
[CANOPENDOORS]
[PREFSTRING:height]
[BODY:HUMANOID:2EYES:2EARS:NOSE:HUMANOID_JOINTS:5FINGERS:5TOES]
[NOT_BUTCHERABLE]
[NOPAIN][EXTRAVISION][NOBREATHE][NOBLEED][NOSTUN][NONAUSEA]
[NOSTUCKINS][NOSKULL][NOSKIN][NOBONES][NOMEAT][NOTHOUGHT][NOEXERT][LIKES_FIGHTING]
[DAMBLOCK:8]
[NOFEAR]
[SIZE:20]
[ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
[CHILD:12][BABY:1][MULTIPLE_LITTER_RARE]
[EQUIPS]
[DIURNAL]
[BIOME:ANY_LAND]
[ITEMCORPSE:STATUE:NO_SUBTYPE:METAL:BRONZE]
[ITEMCORPSE_QUALITY:5]
[NO_DRINK][NO_EAT][NO_SLEEP]
[MATERIAL:METAL:BRONZE]
[SWIMS_LEARNED][SWIM_SPEED:2500]
[CANNOT_UNDEAD]
[PERSONALITY:ANGER:25:75:100]
[PERSONALITY:IMMODERATION:0:75:100]
[PERSONALITY:EXCITEMENT_SEEKING:0:60:100]
[PERSONALITY:CHEERFULNESS:0:10:90]
[PERSONALITY:ALTRUISM:0:25:50]
[PERSONALITY:MODESTY:0:20:90]
[PERSONALITY:SYMPATHY:0:25:50]
[PERSONALITY:VULNERABILITY:0:25:100]
[PERSONALITY:STRAIGHTFORWARDNESS:25:65:100]
[PERSONALITY:SELF_DISCIPLINE:30:75:100]
[SPHERE:METALS]
[SPHERE:STRENGTH]
[SPHERE:WAR]

Code: [Select]
[ENTITY:PLAINS]
[INDIV_CONTROLLABLE]
[CREATURE:COLOSSUS_BRONZE]
[TRANSLATION:HUMAN]
[DIGGER:ITEM_WEAPON_PICK]
[WEAPON:ITEM_WEAPON_WHIP]
[WEAPON:ITEM_WEAPON_AXE_BATTLE]
[WEAPON:ITEM_WEAPON_HAMMER_WAR]
[WEAPON:ITEM_WEAPON_SWORD_SHORT]
[WEAPON:ITEM_WEAPON_SPEAR]
[WEAPON:ITEM_WEAPON_MACE]
[WEAPON:ITEM_WEAPON_CROSSBOW]
[AMMO:ITEM_AMMO_BOLTS]
[WEAPON:ITEM_WEAPON_BOW]
[AMMO:ITEM_AMMO_ARROWS]
[WEAPON:ITEM_WEAPON_PIKE]
[WEAPON:ITEM_WEAPON_HALBERD]
[WEAPON:ITEM_WEAPON_SWORD_2H]
[WEAPON:ITEM_WEAPON_SWORD_LONG]
[WEAPON:ITEM_WEAPON_MAUL]
[WEAPON:ITEM_WEAPON_AXE_GREAT]
[WEAPON:ITEM_WEAPON_FLAIL]
[WEAPON:ITEM_WEAPON_MORNINGSTAR]
[WEAPON:ITEM_WEAPON_SCIMITAR]
[ARMOR:ITEM_ARMOR_PLATEMAIL:RARE]
[ARMOR:ITEM_ARMOR_CHAINMAIL:RARE]
[ARMOR:ITEM_ARMOR_LEATHER:RARE]
[ARMOR:ITEM_ARMOR_COAT:RARE]
[ARMOR:ITEM_ARMOR_SHIRT:RARE]
[ARMOR:ITEM_ARMOR_CLOAK:RARE]
[ARMOR:ITEM_ARMOR_TUNIC:RARE]
[ARMOR:ITEM_ARMOR_TOGA:COMMON]
[ARMOR:ITEM_ARMOR_CAPE:COMMON]
[ARMOR:ITEM_ARMOR_VEST:RARE]
[ARMOR:ITEM_ARMOR_DRESS:COMMON]
[ARMOR:ITEM_ARMOR_ROBE:COMMON]
[HELM:ITEM_HELM_HELM:COMMON]
[HELM:ITEM_HELM_CAP:COMMON]
[HELM:ITEM_HELM_HOOD:COMMON]
[HELM:ITEM_HELM_TURBAN:RARE]
[HELM:ITEM_HELM_MASK:RARE]
[HELM:ITEM_HELM_VEIL_HEAD:RARE]
[HELM:ITEM_HELM_VEIL_FACE:RARE]
[HELM:ITEM_HELM_SCARF_HEAD:RARE]
[GLOVES:ITEM_GLOVES_GAUNTLETS:RARE]
[GLOVES:ITEM_GLOVES_GLOVES:RARE]
[GLOVES:ITEM_GLOVES_MITTENS:RARE]
[SHOES:ITEM_SHOES_SHOES:COMMON]
[SHOES:ITEM_SHOES_BOOTS:COMMON]
[SHOES:ITEM_SHOES_BOOTS_LOW:COMMON]
[SHOES:ITEM_SHOES_SANDAL:COMMON]
[SHOES:ITEM_SHOES_CHAUSSE:UNCOMMON]
[SHOES:ITEM_SHOES_SOCKS:COMMON]
[PANTS:ITEM_PANTS_PANTS:COMMON]
[PANTS:ITEM_PANTS_GREAVES:COMMON]
[PANTS:ITEM_PANTS_LEGGINGS:COMMON]
[PANTS:ITEM_PANTS_LOINCLOTH:COMMON]
[PANTS:ITEM_PANTS_THONG:COMMON]
[PANTS:ITEM_PANTS_SKIRT:COMMON]
[PANTS:ITEM_PANTS_SKIRT_SHORT:COMMON]
[PANTS:ITEM_PANTS_SKIRT_LONG:COMMON]
[PANTS:ITEM_PANTS_BRAIES:UNCOMMON]
[SHIELD:ITEM_SHIELD_SHIELD]
[SHIELD:ITEM_SHIELD_BUCKLER]
[SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA]
[INSTRUMENT:ITEM_INSTRUMENT_HARP]
[INSTRUMENT:ITEM_INSTRUMENT_DRUM]
[CLOTHING]
[SELECT_SYMBOL:WAR:NAME_WAR]
[SUBSELECT_SYMBOL:WAR:VIOLENT]
[SELECT_SYMBOL:BATTLE:NAME_BATTLE]
[SUBSELECT_SYMBOL:BATTLE:VIOLENT]
[SELECT_SYMBOL:SIEGE:NAME_SIEGE]
[SUBSELECT_SYMBOL:SIEGE:VIOLENT]
[SELECT_SYMBOL:ROAD:NAME_ROAD]
[SELECT_SYMBOL:TUNNEL:NAME_TUNNEL]
[SELECT_SYMBOL:BRIDGE:NAME_BRIDGE]
[SELECT_SYMBOL:WALL:NAME_WALL]
[SELECT_SYMBOL:ROAD:NAME_ROAD]
[SELECT_SYMBOL:TUNNEL:NAME_TUNNEL]
[SELECT_SYMBOL:BRIDGE:NAME_BRIDGE]
[SELECT_SYMBOL:WALL:NAME_WALL]
[SELECT_SYMBOL:REMAINING:EVIL]
[CULL_SYMBOL:ALL:DOMESTIC]
[CULL_SYMBOL:ALL:FLOWERY]
[CULL_SYMBOL:ALL:HOLY]
[CULL_SYMBOL:ALL:PEACE]
[CULL_SYMBOL:ALL:NEGATOR]
[CULL_SYMBOL:ALL:GOOD]
[RIVER_PRODUCTS]
[OCEAN_PRODUCTS]
[COMMON_DOMESTIC_PACK]
[COMMON_DOMESTIC_PULL]
[COMMON_DOMESTIC_MOUNT]
[COMMON_DOMESTIC_PET]
[USE_MISC_PROCESSED_WOOD_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[SPHERE_ALIGNMENT:WAR:512]
[ART_FACET_MODIFIER:FANCIFUL:640]
[ART_FACET_MODIFIER:OWN_RACE:512]
[ADVENTURE_TIER:1]
[FRIENDLY_COLOR:7:0:1]
[UNDEAD_CANDIDATE]
[DEFAULT_SITE_TYPE:CITY]
[LIKES_SITE:CITY]
[TOLERATES_SITE:CITY]
[TOLERATES_SITE:TREE_CITY]
[TOLERATES_SITE:CAVE_DETAILED]
[CAN_HAVE_MILITARY_SITE_LEADER]
[START_BIOME:ANY_GRASSLAND]
[START_BIOME:ANY_SAVANNA]
[START_BIOME:ANY_SHRUBLAND]
[BIOME_SUPPORT:ANY_WETLAND:1]
[BIOME_SUPPORT:ANY_DESERT:1]
[BIOME_SUPPORT:ANY_FOREST:2]
[BIOME_SUPPORT:ANY_OCEAN:3]
[BIOME_SUPPORT:ANY_LAKE:3]
[BIOME_SUPPORT:ANY_GRASSLAND:3]
[BIOME_SUPPORT:ANY_SAVANNA:2]
[BIOME_SUPPORT:ANY_SHRUBLAND:2]
[BIOME_SUPPORT:ANY_RIVER:1]
[DIPLOMAT]
[MERCHANT_NOBILITY]
[DIPLOMAT_BODYGUARDS]
[MERCHANT_BODYGUARDS]
[PROGRESS_TRIGGER_TRADE:1]
[ACTIVE_SEASON:SPRING]
[ACTIVE_SEASON:SUMMER]
[ACTIVE_SEASON:AUTUMN]
[ACTIVE_SEASON:WINTER]
[SIEGER]
[MAX_STARTING_CIV_NUMBER:100]
[START_GROUP_NUMBER:10]
[MAX_POP_NUMBER:100]
[MAX_SITE_POP_NUMBER:120]
[RELIGION:PANTHEON]
[WANDERER]
[BEAST_HUNTER]
[SCOUT]
[PERMITTED_JOB:MINER]
[PERMITTED_JOB:CARPENTER]
[PERMITTED_JOB:BOWYER]
[PERMITTED_JOB:WOODCUTTER]
[PERMITTED_JOB:PLANTER]
[PERMITTED_JOB:ENGRAVER]
[PERMITTED_JOB:MASON]
[PERMITTED_JOB:HUNTER]
[PERMITTED_JOB:TRAPPER]
[PERMITTED_JOB:ANIMAL_DISSECTOR]
[PERMITTED_JOB:FURNACE_OPERATOR]
[PERMITTED_JOB:WEAPONSMITH]
[PERMITTED_JOB:ARMORER]
[PERMITTED_JOB:BLACKSMITH]
[PERMITTED_JOB:METALCRAFTER]
[PERMITTED_JOB:GEM_CUTTER]
[PERMITTED_JOB:GEM_SETTER]
[PERMITTED_JOB:WOODCRAFTER]
[PERMITTED_JOB:STONECRAFTER]
[PERMITTED_JOB:LEATHERWORKER]
[PERMITTED_JOB:BONE_CARVER]
[PERMITTED_JOB:WEAVER]
[PERMITTED_JOB:CLOTHIER]
[PERMITTED_JOB:GLASSMAKER]
[PERMITTED_JOB:FISHERMAN]
[PERMITTED_JOB:FISH_DISSECTOR]
[PERMITTED_JOB:FISH_CLEANER]
[PERMITTED_JOB:CHEESE_MAKER]
[PERMITTED_JOB:THRESHER]
[PERMITTED_JOB:MILLER]
[PERMITTED_JOB:BUTCHER]
[PERMITTED_JOB:TANNER]
[PERMITTED_JOB:DYER]
[PERMITTED_JOB:SOAP_MAKER]
[PERMITTED_JOB:POTASH_MAKER]
[PERMITTED_JOB:LYE_MAKER]
[PERMITTED_JOB:WOOD_BURNER]
[PERMITTED_JOB:MECHANIC]
[PERMITTED_JOB:SIEGE_ENGINEER]
[PERMITTED_JOB:SIEGE_OPERATOR]
[PERMITTED_JOB:PUMP_OPERATOR]
[PERMITTED_JOB:CLERK]
[PERMITTED_JOB:ADMINISTRATOR]
[PERMITTED_JOB:TRADER]
[PERMITTED_JOB:ARCHITECT]
[WORLD_CONSTRUCTION:WALL]
[WORLD_CONSTRUCTION:BRIDGE]
[WORLD_CONSTRUCTION:ROAD]
[ETHIC:KILL_ENTITY_MEMBER:PERSONAL_MATTER]
[ETHIC:KILL_NEUTRAL:ACCEPTABLE]
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:ACCEPTABLE]
[ETHIC:TORTURE_FOR_INFORMATION:ACCEPTABLE]
[ETHIC:TORTURE_FOR_FUN:ACCEPTABLE]
[ETHIC:TORTURE_ANIMALS:ACCEPTABLE]
[ETHIC:TREASON:PUNISH_CAPITAL]
[ETHIC:OATH_BREAKING:PUNISH_CAPITAL]
[ETHIC:LYING:PERSONAL_MATTER]
[ETHIC:VANDALISM:PUNISH_SERIOUS]
[ETHIC:TRESPASSING:PERSONAL_MATTER]
[ETHIC:THEFT:PUNISH_SERIOUS]
[ETHIC:ASSAULT:PERSONAL MATTER]
[ETHIC:SLAVERY:ACCEPTABLE]
[ETHIC:EAT_SAPIENT_OTHER:ACCEPTABLE]
[ETHIC:EAT_SAPIENT_KILL:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_SAME_RACE:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_SAPIENT:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_ANIMAL:ACCEPTABLE]
[WILL_ACCEPT_TRIBUTE]

That make things simpler?
« Last Edit: May 31, 2009, 05:25:48 pm by Heliman »
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G-Flex

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Re: BCs give wierd quests
« Reply #14 on: May 31, 2009, 05:29:32 pm »

Does your ENTITY:PLAINS replace the old one with that name, or did you add it? I think that has to be unique.
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