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Author Topic: Haven and Hearth  (Read 209651 times)

Detrevni|inverteD

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Re: Haven and Hearth
« Reply #735 on: June 03, 2009, 08:43:22 am »

My main source of food was picking meat from fox corpses and cooking it, but even that's impossible now since there are no branches to construct campfires.

Also, since when did log cabins require 50 planks and 100 branches to build? I swear earlier it said 3 planks and 5 branches..
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Vucar Fikodastesh

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Re: Haven and Hearth
« Reply #736 on: June 03, 2009, 08:45:14 am »

I've found three apple trees just southwest of town. There are pretty close to the mining area.

I'm moving a threatening runestone to them right now.

Argh! Someone need to kill these freakin foxes!

One of them is aggroing me so I can't log out. I am trapped under a runestone, and another fox in the area keep knocking me out! He's gonna kill me pretty quick.

I need help NOW.
« Last Edit: June 03, 2009, 08:47:06 am by Vucar Fikodastesh »
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

Vahan

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Re: Haven and Hearth
« Reply #737 on: June 03, 2009, 08:57:41 am »



Death to the tree cutter!

Vote Vahan for executioner, 2009!
« Last Edit: June 03, 2009, 09:03:26 am by Vahan »
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Vucar Fikodastesh

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Re: Haven and Hearth
« Reply #738 on: June 03, 2009, 08:58:18 am »

Help! I need someone to kill the fox by the mining area!

Wait, never mind. Thanks guys.
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

Errol

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Re: Haven and Hearth
« Reply #739 on: June 03, 2009, 09:13:54 am »

Make sausages from the dead foxes. You just need the skill, which is cheap. And you get 50% hunger restoration from dead foxes, plus some furs+bones.
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Haven

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Re: Haven and Hearth
« Reply #740 on: June 03, 2009, 09:32:28 am »

Was out for a few days there, but I should be back at things tonight...

What's it take to handle the fox threat?
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Vucar Fikodastesh

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Re: Haven and Hearth
« Reply #741 on: June 03, 2009, 09:52:36 am »

Was out for a few days there, but I should be back at things tonight...

What's it take to handle the fox threat?

By handle do you mean kill them?

Or, do you mean live in Bottleneck?

Has anyone gotten anywhere with tea production?
« Last Edit: June 03, 2009, 10:20:38 am by Vucar Fikodastesh »
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

niltrias

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Re: Haven and Hearth
« Reply #742 on: June 03, 2009, 10:50:36 am »



Death to the tree cutter!

Vote Vahan for executioner, 2009!

Damn, im sleeping in that screenshot, but I still look badass!
lol
Next time, lets loot them before we kill them.  I lost all my arrows
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Detrevni|inverteD

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Re: Haven and Hearth
« Reply #743 on: June 03, 2009, 10:53:54 am »

I'm the guy at the top, in the tophat, looking pretty awesome.

;0
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niltrias

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Re: Haven and Hearth
« Reply #744 on: June 03, 2009, 10:54:36 am »

You know guys, I know where she lives.  Its marked on the map I posted earlier. 
Lets at least go up and deface it a bit.
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Vucar Fikodastesh

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Re: Haven and Hearth
« Reply #745 on: June 03, 2009, 10:59:46 am »

The person who chopped down the apple trees has apologized on the H&H forums here.
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

niltrias

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Re: Haven and Hearth
« Reply #746 on: June 03, 2009, 11:06:34 am »

I still propose that we offer steel weapons of the best sort we can provide to whoever kills the actual main character of shockedfrog.
Itll be like a quest!
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Haven

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Re: Haven and Hearth
« Reply #747 on: June 03, 2009, 11:10:39 am »

I think the treecutter has had their fill of pain. We don't need to get sidetracked by revenge, not with the food issues to remanage, and metalworks to deal with.

And yeah, I did mean kill. Stat requirements, mostly. It seems we now have people capable of taking the former landcarp on.
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Detrevni|inverteD

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Re: Haven and Hearth
« Reply #748 on: June 03, 2009, 11:15:25 am »

In dwarven tongue, there is no word for forgiveness.

Also, food production has been on overdrive with me and Yanlin working our asses off. We actually ran out of space to store all the food, but I'm sure it'll all get eaten in no time at all.
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Vucar Fikodastesh

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Re: Haven and Hearth
« Reply #749 on: June 03, 2009, 11:16:40 am »

There are still three apple tree pretty close to Bottleneck. They are just west of the smelters.
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.
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