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Author Topic: Haven and Hearth  (Read 213653 times)

Cerej

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Re: Haven and Hearth
« Reply #540 on: May 31, 2009, 09:31:38 pm »

Woah.  There's a bear in the woods south of the chokepoint right now.
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Vucar Fikodastesh

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Re: Haven and Hearth
« Reply #541 on: May 31, 2009, 09:35:09 pm »

Has anyone requested that the admin make a mine near our colony?

We would be fairly safe inside.
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

niltrias

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Re: Haven and Hearth
« Reply #542 on: May 31, 2009, 09:36:20 pm »

Which map are you looking at?  I placed something myself at the yellow circle on the first map.  And there were a bunch of circles on the second map.
Second map.  3 of the four circles were the places I mentioned as a backup site in a previous post.  Im going to check on them.  Also, having easier foxes to fight means that we can learn HOW the combat system works.  out near the borderlands, its going to be a long time before and tactics make any difference at all...

BTW Cerej, I found your claim.  Nice idea, tucking it away like that!
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Helmaroc

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Re: Haven and Hearth
« Reply #543 on: May 31, 2009, 09:37:21 pm »

I'm here. I'm kind of disappointed, there's not much here so far. And I can't find the community stockpile.
« Last Edit: May 31, 2009, 09:42:50 pm by Helmaroc »
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Vattic

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Re: Haven and Hearth
« Reply #544 on: May 31, 2009, 09:41:23 pm »

Has anyone requested that the admin make a mine near our colony?

I have and he will, I just didn't end up moving there and decided to wait until we took the area back, may I suggest you place it between the camp and the forest so as to have easy access to wood.

All Jorb wants is for you to place a runestone with something like "Mine here" where you want it and for you to contact him and describe where it is. A map with a dot would be good.
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6 out of 7 dwarves aren't Happy.
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Milaha

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Re: Haven and Hearth
« Reply #545 on: May 31, 2009, 09:45:55 pm »

with a mine in the works I will be moving out as soon as the server stays up long enough for my leather to finish tanning. 
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Vucar Fikodastesh

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Re: Haven and Hearth
« Reply #546 on: May 31, 2009, 09:48:04 pm »

Alright, I will place a runstone marking the mine.

How does this look?

Spoiler (click to show/hide)
« Last Edit: May 31, 2009, 09:51:42 pm by Vucar Fikodastesh »
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

niltrias

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Re: Haven and Hearth
« Reply #547 on: May 31, 2009, 10:00:11 pm »

Looks good!
I{ll probably be back pretty soon if the mine gets going.
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Wooty

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Re: Haven and Hearth
« Reply #548 on: May 31, 2009, 10:01:47 pm »

For the IRC, we might as well go with worldirc. It's the one linked on the main page, it's very easy to use and doesn't have a ton of insane features tacked on everywhere.

We definitely need an IRC of some sort, the ingame chat is horrible.
« Last Edit: May 31, 2009, 10:21:12 pm by Wooty »
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Vucar Fikodastesh

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Re: Haven and Hearth
« Reply #549 on: May 31, 2009, 10:06:48 pm »

If no one has any objections about the mining place, then I will send the PM to Jorb.
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

Deon

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Re: Haven and Hearth
« Reply #550 on: May 31, 2009, 10:08:47 pm »

http://www.quakenet.org/
Left panel: click "webchat"
enter any name
enter channel "DFHH"
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niltrias

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Re: Haven and Hearth
« Reply #551 on: May 31, 2009, 10:13:43 pm »

Anyone know how to make string?  Can{t find it anywhere..
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Cerej

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Re: Haven and Hearth
« Reply #552 on: May 31, 2009, 10:15:36 pm »

String isn't an actual object.  Rather, both yarn and plant fibers qualify as string for crafting purposes.
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Vucar Fikodastesh

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Re: Haven and Hearth
« Reply #553 on: May 31, 2009, 10:16:47 pm »

OK, the PM has been sent.
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

niltrias

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Re: Haven and Hearth
« Reply #554 on: May 31, 2009, 10:17:25 pm »

String isn't an actual object.  Rather, both yarn and plant fibers qualify as string for crafting purposes.

Thats why I couldnt find it anywhere.  Thanks.
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