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Author Topic: Haven and Hearth  (Read 213770 times)

niltrias

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Re: Haven and Hearth
« Reply #165 on: May 30, 2009, 01:45:39 am »

Good idea.
The Clan of the Dwarf!
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Broose

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Re: Haven and Hearth
« Reply #166 on: May 30, 2009, 01:45:48 am »

I'm getting ready to grind for Yeomanry. There are a lot more skills than I thought.
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Malicus

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Re: Haven and Hearth
« Reply #167 on: May 30, 2009, 01:47:19 am »

How do we make a mine, though?  Or can we?
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niltrias

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Re: Haven and Hearth
« Reply #168 on: May 30, 2009, 01:47:25 am »

Theres no way to move your hearth fire is there?
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Jack_Bread

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Re: Haven and Hearth
« Reply #169 on: May 30, 2009, 01:48:02 am »

Nope. :(

Vucar Fikodastesh

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Re: Haven and Hearth
« Reply #170 on: May 30, 2009, 01:48:18 am »

We need a secret catchphrase. I propose the following:

Greeting: Is your Arm OK?

Response: It needs blood. Blood for the blood god!

This is actually from an old thread somewhere. I have no idea where.
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

Broose

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Re: Haven and Hearth
« Reply #171 on: May 30, 2009, 01:48:31 am »

I propose we set up cabins marked for food, supplies, etc. storage.

EDIT: Yeah, that was some thread awhile back where Toady was talking about dragslay or something. He said Armok came from a variable named "arm_ok" in dragslay
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Geandro

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Re: Haven and Hearth
« Reply #172 on: May 30, 2009, 02:24:13 am »

the Hearthfire can be moved by building a new one.

Does anyone know how to use the dowsing rod?
« Last Edit: May 30, 2009, 02:41:17 am by Geandro »
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Jack_Bread

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Re: Haven and Hearth
« Reply #173 on: May 30, 2009, 02:39:50 am »

Nope. :(

Ivefan

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Re: Haven and Hearth
« Reply #174 on: May 30, 2009, 02:49:35 am »

Equip it and walk around, from time to time you get a sonar like thing.
The settlement we have now is nice and all, good for starter practice. But i think we should get dwarvenly and settle somewhere far away
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Errol

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Re: Haven and Hearth
« Reply #175 on: May 30, 2009, 02:50:03 am »

People, where exactly -is- the colony? Near my place?

Not to mention that some bastard raided my camp. Well, losses are replaceable, and there is a lot of charcoal in my kiln.
« Last Edit: May 30, 2009, 02:51:46 am by Errol »
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Jack_Bread

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Re: Haven and Hearth
« Reply #176 on: May 30, 2009, 03:13:45 am »

As requested by Malicus in game.

Geandro

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Re: Haven and Hearth
« Reply #177 on: May 30, 2009, 03:14:25 am »

People, where exactly -is- the colony? Near my place?

it's here
at the Cyan blob
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Malicus

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Re: Haven and Hearth
« Reply #178 on: May 30, 2009, 03:16:55 am »

As requested by Malicus in game.
Spoiler (click to show/hide)

I can not see in that.  I can just BARELY see the ladder.  Conclusion: my monitor is horrible.
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Errol

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Re: Haven and Hearth
« Reply #179 on: May 30, 2009, 03:20:14 am »

God damn it, without a bonesaw the game is that much less interesting. I'm near the northern red blob if anyone wants to know... waiting for some goddamn bones. Fox? Beat me in one-on-one. And I can't punch the cows to death. So, do I need to grind to archery or what?
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