Where is the nearby mine (and forging opperations)?
So far I'm occupying myself with two things.
One, taking on my Grinding Project ten or twenty baskets at a time.
Two, making bread now. Or that's what I intend to do. If I have it my way, I would try and fill up a few of those baskets with bread.
I also follow the harvest guidelines and replant one of two wheat seeds so that our fields are always full and growing.
I have pretty much all important industrious skills to help growth besides Steel Making. Yeomanry at this moment, as I have little that I can't keep in my inventory for safe keeping, is low priority for me right now.
On the topic of Yeomanry.
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IMPORTANT PUBLIC SERVICE ANNOUNCEMENT
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Yeomanry should only be used, most importantly when were working as a community, to surround your cabin, and perhaps a few spaces out word for private operations. Do not, please, expand past a very unneeded amount of space, because it takes up room.
At somepoint, Bottleneck will be a crowded and busy place, and we can't have land claims taking up most of it. Private operations of the metal or baking variety requiring a oven or smelter should be handled with the communities own operation areas (Unless its busy and all smelters, kilns, and ovens are taken up) and guarded with your own deadly force.
To extend this IMPORTANT PUBLIC SERVICE ANNOUNCEMENT, on the topic of defense. Currently, the only cooperative and organized defense is what our hunters are accomplishing against foxes and boars. Single criminals can be handled according to what citizens deem worthy of whatever crime they commit. The urgency of the crime will most probably be the sentence of the punishment, be it a beating, something more complicated like being exiled, or worse case, death. So far no guard force needs to be created, which is what this announcement is about.
Once you have all the important skills you need that pertain to the community or private operations your undertaking, you should focus any grinding to combat oriented things. Every citizen should have the ability to defend themselves, and their friends.
Its important to show people that it wouldn't be wise to pick a fight with us.
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IMPORTANT PUBLIC SERVICE ANNOUNCEMENT
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Now I understand the implications of a justice system, and quite frankly, I shouldn't be in charge of it even as a possibility. I'm far to harsh a person to be left in the hands of matters regarding less crucial crimes. Beatings and Death would be my antidote to most everything, and that's not the reputation we need. However, I'm more than willing to induce my own batch of an ass whooping to people who deserve it, like treegriefers and thieves.
Anyone willing to risk their life to take hard made things such as metal products and such should be prepared to pay with a beating at the least, as I think you can take back things from beaten people. Continuation of that crime should of course lead to Death, which by the way, Murder is an important skill to invest in at the moment, to ensure that people know we can dish out serious punishment if need be.
I think we'll be a damn fine community in this game, and I'd hate to see anyone at all trying to impede our progress, for whatever reason.
If you take it upon yourself to engage in criminal activities or organize a group for war against Bottleneck, attention all.
Be prepared to pay with your lives. For Armok! Blood For The Blood God!