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Author Topic: Haven and Hearth  (Read 209685 times)

Jack_Bread

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Re: Haven and Hearth
« Reply #345 on: May 30, 2009, 10:57:09 pm »

Don't you mean land-carp-ocalypse?

Malicus

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Re: Haven and Hearth
« Reply #346 on: May 30, 2009, 10:58:46 pm »

Don't you mean land-carp-ocalypse?

Well, yes, but I am just quoting things he said.  =P

Also, "foxpocalypse" flows a little better.
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Haven

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Re: Haven and Hearth
« Reply #347 on: May 30, 2009, 11:00:47 pm »



Yeah, it's getting a bit out of hand out there. Though I did survive that one.


And yeah. Carpocalypse and Foxpocalypse flow all right, Landcarpocalypse less so. Perhaps Landcarppageddon?
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Vucar Fikodastesh

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Re: Haven and Hearth
« Reply #348 on: May 30, 2009, 11:02:16 pm »

Argh! I almost made it too the new colony. The orange devils knocked me out four times, but I was almost there!

Then it crashed.
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

Skeeblix

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Re: Haven and Hearth
« Reply #349 on: May 30, 2009, 11:03:19 pm »

I just have to get down on this, expect me as soon as server issues are resolved. I literally just managed to walk around a bit outside of the starting cave.
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Haven

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Re: Haven and Hearth
« Reply #350 on: May 30, 2009, 11:05:37 pm »

Also, just to note, it's possible to build a cabin inside a cabin. This could help with the town footprint.
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Cerej

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Re: Haven and Hearth
« Reply #351 on: May 30, 2009, 11:08:37 pm »

I suppose I should mention this.  My character's name is Porthos, not Cerej nor Cejer.

I don't suppose anyone has any metal that they would like to trade to me.  I'd like to get 3 units of it so I can finish my meat grinder and see what sausagemaking is good for.  Unfortunatly mining and smithing would be exceedingly time consuming where I'm at.  So if it's possible I'd like to trade something for it.  (Bunny Slippers or bows perhaps?)
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Jack_Bread

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Re: Haven and Hearth
« Reply #352 on: May 30, 2009, 11:10:03 pm »

I'm going to hold off on this game for a while. Feel free to take my stuff.

0x517A5D

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Re: Haven and Hearth
« Reply #353 on: May 30, 2009, 11:13:53 pm »

Same.  I've lost my house three times now.  I don't need the aggravation.

It could be an interesting game.  The interface is too obtuse and requires too much mouse-clicking.

Suggest: click-and-hold for walking.

Suggest: construction button to fill all needed items from inventory.

Suggest: more verbose combat reporting.
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Jack_Bread

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Re: Haven and Hearth
« Reply #354 on: May 30, 2009, 11:20:19 pm »

Another thing would be a centered camera and an interface that doesn't make your character walk if you click the wrong spot.

Vucar Fikodastesh

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Re: Haven and Hearth
« Reply #355 on: May 30, 2009, 11:28:53 pm »

I made it!

I have brought some flax seeds.
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

Dragooble

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Re: Haven and Hearth
« Reply #356 on: May 30, 2009, 11:34:18 pm »

could someone aggro these foxes off me? I'm not appearing at my hearth fire and if i recover from unconsciousness i immediately get knocked out because two foxes are stuck on each other.
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A creature the size of europe can occupy only one tile.

Vucar Fikodastesh

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Re: Haven and Hearth
« Reply #357 on: May 30, 2009, 11:45:49 pm »

Ugh, someone needs to do something about all these foxes! It is impossible to get anything done.

Help! In the forest south of the new colony, a fox KO'ed me when I was carrying a runestone. Now I am trapped under it!
« Last Edit: May 30, 2009, 11:48:51 pm by Vucar Fikodastesh »
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

Jack_Bread

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Re: Haven and Hearth
« Reply #358 on: May 30, 2009, 11:54:56 pm »

Complain on their forum. Foxes are WAAY deadlier than carp.

Malicus

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Re: Haven and Hearth
« Reply #359 on: May 30, 2009, 11:59:01 pm »

Ugh, someone needs to do something about all these foxes! It is impossible to get anything done.

Help! In the forest south of the new colony, a fox KO'ed me when I was carrying a runestone. Now I am trapped under it!

Something quite similar happened to me earlier today.  I reported it on their forum.
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