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Author Topic: Haven and Hearth  (Read 209686 times)

Relm

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Re: Haven and Hearth
« Reply #1440 on: June 11, 2009, 08:52:47 pm »

Is anyone using this cabin?

Spoiler (click to show/hide)

If not then I can just use it, and it'll save me from cutting down a large portion of forest to build another one.

There's three cabins in that picture what one are you talking about?
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Malicus

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Re: Haven and Hearth
« Reply #1441 on: June 11, 2009, 08:56:20 pm »

The one he's standing in front of, I'd assume...

I think the one to the right is mine, but I haven't been there in a while.  I'm pretty sure, though.  I'm not there to use it, anyway.
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Micro102

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Re: Haven and Hearth
« Reply #1442 on: June 11, 2009, 08:57:29 pm »

im pretty sure its the one with no dream catcher or baskets or anything next to it....lol
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Detrevni|inverteD

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Re: Haven and Hearth
« Reply #1443 on: June 11, 2009, 08:58:29 pm »

Sorry, I should have been more specific. I was talking about the one in the center with the dream catcher and three wicker baskets infront of it, but I'm not picky at all. If any of them are free, I'll take one happily.
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Ferinex

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Re: Haven and Hearth
« Reply #1444 on: June 11, 2009, 09:12:48 pm »

Berandar?

Shockedfrog.  I thought that was common knowledge by now.
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Malicus

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Re: Haven and Hearth
« Reply #1445 on: June 11, 2009, 09:40:25 pm »

You can take the one with my name outside it.  I doubt I'll be back there anytime soon to use it.
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WorkerDrone

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  • Hey, if you can dream it, you can do it!
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Re: Haven and Hearth
« Reply #1446 on: June 11, 2009, 10:56:59 pm »

Malicus has his own comfortable home now.

And he also has drugs. I know, right? Milaha gave them to him.
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debvon

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Re: Haven and Hearth
« Reply #1447 on: June 11, 2009, 11:18:49 pm »

If only this game hadn't gotten so dramatic, so fast. Ah well, I suppose that's what comes along with civilization.

Can't we all just get along?
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Old-Man-Gator

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Re: Haven and Hearth
« Reply #1448 on: June 11, 2009, 11:32:07 pm »

Hmm, I didn't want to sift throug the middle of this thread.

What is the cure for a perpetual loading screen?
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Milaha

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Re: Haven and Hearth
« Reply #1449 on: June 12, 2009, 01:00:47 am »

We need to get the IRC info added to the first post so our new people can ask for help there, where a response will be quicker.

also, woot, can finally beat down a mordor fox in melee.  (unarmed skill, leather armor)
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Gigalith

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Re: Haven and Hearth
« Reply #1450 on: June 12, 2009, 08:52:32 am »

Hmm, I didn't want to sift throug the middle of this thread.

What is the cure for a perpetual loading screen?
Check here
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Puck

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Re: Haven and Hearth
« Reply #1451 on: June 12, 2009, 09:22:45 am »

Hmm, I didn't want to sift throug the middle of this thread.

What is the cure for a perpetual loading screen?
tell your router and/or firewall to not block fragmented IP packets.

Errol

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Re: Haven and Hearth
« Reply #1452 on: June 12, 2009, 11:45:41 am »

Shit like that that is going on atm makes me want to go bounty hunter. There needs to be someone to put an arrow thru their skulls. And I have 'bout 20 marksmanship so I may as well go forward and rampage through the ranks of dem griefs.
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KoE

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Re: Haven and Hearth
« Reply #1453 on: June 12, 2009, 03:29:44 pm »

Been fiddling around since this morning, alternately making baskets (then fires when I realized baskets wind up, well, everywhere) and trying out other skills.

Where is the 'current' Bay 12 settlement? There seem to be a few indicative Runestones a stone's throw from Brogdar, but browsing this topic, it seems there's been a slow move to the northeast and more out into the forest. I've already staked a claim remarkably near Brogdar, but I've made nothing terribly permanent so I should be able to relocate without much sweat.

Also, where the hell are all the sheep? I've been wanting for wool nearly since I started.

Also;

We need to get the IRC info added to the first post so our new people can ask for help there, where a response will be quicker.

Seconded.
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Malicus

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Re: Haven and Hearth
« Reply #1454 on: June 12, 2009, 03:42:27 pm »

If you look at the maps in the announcement on the forum about civilization census, the new B12 settlement is that thing down south that basically seems to be radiating its own aura of civilization.  It'll stick out like a sore thumb if you're looking at the danger map.
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