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Author Topic: Random Murder RTD: Turn 10 ; Stuck in a hole or something.  (Read 16367 times)

Katsuun

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Re: Random Murder RTD: Turn 8 ; Home free!
« Reply #105 on: June 10, 2009, 04:13:02 pm »

Crap, I thought you had an injury, but that was someone else. I'll try not to forget in the future. But it makes no difference anyways.
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Dwarmin

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Re: Random Murder RTD: Turn 8 ; Home free!
« Reply #106 on: June 10, 2009, 04:25:45 pm »

Walk through the door...totally normally...naaah!

Go back and write in blood on the walls the word Revelation 19:18.
Then flee whilst yodeling.
That willl make the news  ;D

Edit:aahhhhh
« Last Edit: June 10, 2009, 09:45:29 pm by Dwarmin »
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Katsuun

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Re: Random Murder RTD: Turn 8 ; Home free!
« Reply #107 on: June 10, 2009, 04:37:06 pm »

How thick is the glass in between the doors Katsuun? I'll jump through them to make my escape more dramatic, if possible.

Bullet proof windows. Yeah, good luck with that.
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Nirur Torir

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Re: Random Murder RTD: Turn 8 ; Home free!
« Reply #108 on: June 10, 2009, 04:40:34 pm »

My .45 sent a guy flying? I love this gun!

For my action, I'll just escape the prison. Hopefully through the doors, but If they're locked and some crazy person jumps through the glass I'll just go through the hole. I'll have to search around for a key.
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Kishmond

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Re: Random Murder RTD: Turn 8 ; Home free!
« Reply #109 on: June 10, 2009, 04:44:25 pm »

Continue search for backpack.

Frelock

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Re: Random Murder RTD: Turn 8 ; Home free!
« Reply #110 on: June 10, 2009, 07:24:24 pm »

If doors are unlocked, escape!

If doors are locked, pick said lock with knife.
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All generalizations are false....including this one.

Zako

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Re: Random Murder RTD: Turn 8 ; Home free!
« Reply #111 on: June 10, 2009, 08:41:52 pm »

Search the guards for guns and ammo and take all of them. Then take the clothes of one that fits the best on me.
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Katsuun

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Re: Random Murder RTD: Turn 8 ; Home free!
« Reply #112 on: June 11, 2009, 04:13:17 pm »

Looks like we're missing Jack_Bread.
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Jack_Bread

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Re: Random Murder RTD: Turn 8 ; Home free!
« Reply #113 on: June 12, 2009, 01:45:19 am »

Charge down the hall!

EDIT: Oh, yeah. Don't forget to turn the TWO corners.

Katsuun

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Re: Random Murder RTD: Turn 8 ; Home free!
« Reply #114 on: June 13, 2009, 07:33:20 am »

Belated rolls:







Stati:

Nirur Torir:
Spoiler (click to show/hide)

Kishmond:
Spoiler (click to show/hide)

Frelock:
Spoiler (click to show/hide)

Jack_Bread:
Spoiler (click to show/hide)

Dwarmin:
Spoiler (click to show/hide)

Zako:
Spoiler (click to show/hide)



Everyone must get out before the rules change.
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Nirur Torir

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Re: Random Murder RTD: Turn 8 ; Home free!
« Reply #115 on: June 13, 2009, 08:10:10 am »

I'll tear off a strip of cloth from my clothing and use it as a makeshift bandage.

This prison clearly has a sharp, knife-like object half-buried in sand outside its doors. I'll search for it.

Edit - And give the gun to Frelock if he wants it, since I only have it because of his action.
« Last Edit: June 13, 2009, 11:49:15 am by Nirur Torir »
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Kishmond

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Re: Random Murder RTD: Turn 8 ; Home free!
« Reply #116 on: June 13, 2009, 11:20:31 am »

Ow. Shouldn't small wounds like my injured finger heal quickly?

Continue searching for a backpack, dangit.

Katsuun

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Re: Random Murder RTD: Turn 9 ; Boring escape.
« Reply #117 on: June 13, 2009, 11:38:24 am »

I'm still trying to work out the healing mechanism, so all of you will be cured once the new rules are implemented.
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Dwarmin

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Re: Random Murder RTD: Turn 9 ; Boring escape.
« Reply #118 on: June 13, 2009, 12:34:52 pm »

Lemme dig a nice big rock up from the ground-and try to shake off the tranquilizers effects.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Frelock

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Re: Random Murder RTD: Turn 9 ; Boring escape.
« Reply #119 on: June 13, 2009, 05:15:03 pm »

I too, attempt to shake off the drowsiness.
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All generalizations are false....including this one.
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