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Author Topic: Paranormal Mafia - Round 5 - Shortest Paranormal game EVER  (Read 45399 times)

Archangel

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #225 on: June 05, 2009, 08:53:31 pm »

R1ck.
Have you got a reason? If so share it with us.
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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TheToeBighter98

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #226 on: June 05, 2009, 09:23:59 pm »

Excuses seem to be flimsy.
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JoshuaFH

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #227 on: June 05, 2009, 10:05:48 pm »

The roleclaim is progressing nicely. However, Okenido hasn't sent me his roleclaim yet. He's the only one that hasn't.
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inaluct

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #228 on: June 05, 2009, 10:39:48 pm »

Quote from: Rules
   
* Body Double: A perfect body double. It could be organic, robotic, even a hologram. Regardless, it takes his place in dangerous situations while he stays safe. If the Mad Scientist is killed, the body double takes his place. This also applies to lynches during the day phase. It's a one-use item, though, so he's vulnerable after it's been destroyed.
    * Security System: A highly advanced security system watches over the Mad Scientist's house. He knows the identity of anyone who visits his house during the night. He does not, however, know their purpose. Unless it's to kill him, and he finds that out the hard way.
    * Sentry Guns: Functions like the paranoid war vet, attacking and killing anyone who comes snooping around the Mad Scientist's house. However, it has limited ammo (it is just a prototype version), and only works on the first person to come by. Like the War Vet's ability, this can be turned off for a night. This makes the house safe for friendly visitors but leaves the Mad Scientist vulnerable to attack.
    * Snooper bot: This little bug-bot can trail another player at night and see where they go (if anywhere).
    * Assassin bot: Once per game the MS can use the assassin bot to day-kill another player. This attack cannot be traced back to the Mad Scientist.
Would a town player choose one option before the other?  What does everyone think about this?


When I was the Mad Scientist, I chose the body double.

Also, vote Okenido because:
1. He tries to get people (read: me) lynched for stupid reasons.
2. He hasn't roleclaimed yet. WTF.
3. Because fuck that guy.
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Pandarsenic

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #229 on: June 06, 2009, 04:13:55 am »

Quote from: Rules
   
* Body Double: A perfect body double. It could be organic, robotic, even a hologram. Regardless, it takes his place in dangerous situations while he stays safe. If the Mad Scientist is killed, the body double takes his place. This also applies to lynches during the day phase. It's a one-use item, though, so he's vulnerable after it's been destroyed.
    * Security System: A highly advanced security system watches over the Mad Scientist's house. He knows the identity of anyone who visits his house during the night. He does not, however, know their purpose. Unless it's to kill him, and he finds that out the hard way.
    * Sentry Guns: Functions like the paranoid war vet, attacking and killing anyone who comes snooping around the Mad Scientist's house. However, it has limited ammo (it is just a prototype version), and only works on the first person to come by. Like the War Vet's ability, this can be turned off for a night. This makes the house safe for friendly visitors but leaves the Mad Scientist vulnerable to attack.
    * Snooper bot: This little bug-bot can trail another player at night and see where they go (if anywhere).
    * Assassin bot: Once per game the MS can use the assassin bot to day-kill another player. This attack cannot be traced back to the Mad Scientist.
Would a town player choose one option before the other?  What does everyone think about this?


When I was the Mad Scientist, I chose the body double.

Also, vote Okenido because:
1. He tries to get people (read: me) lynched for stupid reasons.
2. He hasn't roleclaimed yet. WTF.
3. Because fuck that guy.

I'll vote Okenido for all the same reasons. :|
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Alexhans

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #230 on: June 06, 2009, 04:28:03 am »

Quote from: R1ck
It's not "absolutely not" what I said before, it's very similar. The point I'm trying to make, which you are dancing around, is that you can't say the there can't be a dopp mad scientist simply because the probability of it occurring are a little smaller than the chances of a human mad scientist.
What's there it's there r1ck... no point in interpretating it in any other way...
Quote from: R1ck
Is this just your way of saying that you don't think org is a dopp, alexhans? Or perhaps you're trying to shift suspicion from him to me?
Yes r1ck, that's totally it... :roll:

Do I think Org is a dopp? Possibly.  But what if I'm wrong...? Should I stop scumhunting and just waggon like all of you?  NO. 

When you say... trying to shift suspicion it feels like you're implying that I'm dopp buddy with Org... Would you consider voting me? 
Have you played other mafias before?  Don't you agree that waggoning with little reason is scummy?  Do you think that following blindly an experienced player will bring you success?
R1ck.
WHY?
Excuses seem to be flimsy.
WTF?

@Archangel... Could you lurk less and try to post some actual content please?
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TheToeBighter98

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #231 on: June 06, 2009, 05:12:50 am »

If you don't get it, look at how many votes Org has. That's a clue, not a trick, because Tricks are for kids!
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Archangel

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #232 on: June 06, 2009, 06:07:54 am »

@Archangel... Could you lurk less and try to post some actual content please?
I don't know.

I suspect Webadict entirely because he's being so vocal and seems to be trying to make himself indispensable to the town, but I don't have any proper reason.
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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R1ck

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #233 on: June 06, 2009, 08:48:06 am »

Now to answer some questions. 
When you say... trying to shift suspicion it feels like you're implying that I'm dopp buddy with Org... Would you consider voting me? 
Have you played other mafias before?  Don't you agree that waggoning with little reason is scummy?  Do you think that following blindly an experienced player will bring you success?
No, I wouldn't consider voting for you in a second alexhans, at least not today, because my suspicions of org are way stronger than my suspicions of you. The only thing I suspect you now of being is a perhaps too aggressive mafia player.
I haven't played other mafias before, but I've read about 4 games on this forum.
I do agree that waggoning on someone with little reason is scummy indeed. However, that's not what I'm doing.
Likewise, I don't believe blindly following a experienced player who has no more information than I do is a recipe to success. Rather, I'm basing my suspicions on information that I received last night which implicates org.

Also, vote Okenido because:
1. He tries to get people (read: me) lynched for stupid reasons.
2. He hasn't roleclaimed yet. WTF.
3. Because fuck that guy.
My suspicions of you just got kicked up a notch, inaluct. You're very clearly trying to make people vote for okenido instead of org based on a simple appeal to emotion. 
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Alexhans

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #234 on: June 06, 2009, 10:36:53 am »

Quote from: r1ck
The only thing I suspect you now of being is a perhaps too aggressive mafia player.
Yeah, I'm agressive but what happens if we all pursue and lynch Org and he doesn't flip dopp?  We lost a day were we could've had conversation and scumhunting.

Following a leader in mafia is generally a bad idea unless he is confirmed and makes a lot of sense.

We should try and follow Josh in this case.
Quote from: r1ck
Rather, I'm basing my suspicions on information that I received last night which implicates org.
Ok.  Say no more.  Don't give any additional info but bear in mind that there may be multiple explanations for some info you receive.
unvote

Anyway.  I don't think inaluct is a dopp.  He is just not giving me the vibes.

Mod: remember, if Okenido or someone doesn't play we should get them replaced instead of losing them forever harming their allignments's chances.

Anyway, TheToeBighter98 has been active lurking for some time now... so I'm gonna FoS:TheToeBighter98.

and vote Org for the same reasons as yesterday.

@Josh: Do you think we are on the right track here?
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Org

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #235 on: June 06, 2009, 10:43:56 am »

So.

Looks like I am going to get lynched, and there isnt anyway you guys can be convinced.
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Kashyyk

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #236 on: June 06, 2009, 10:45:16 am »

Right, lets see...

Main contestors to be voted are Okenido and Org, followed by R1ck.  I'm not going to vote for now, but I will FoS the two guys mentioned beginning with O.
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Mephansteras

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #237 on: June 06, 2009, 11:30:42 am »


The Whiteboard

Okenido: Inaluct, Pandarsenic
Org: webadict, Zaithemaster, Frelock, Solifuge, Nuke9.13, R1ck, Alexhans
R1ck: TheToeBighter98
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Kashyyk

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #238 on: June 06, 2009, 12:10:39 pm »

When is the end of this day?
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Mephansteras

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Re: Paranormal Mafia - Round 5 - Day 2
« Reply #239 on: June 06, 2009, 01:53:49 pm »

~5pm Pacific Monday

I don't count weekends in the 48 hours since lots of people aren't on during them.
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