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Author Topic: Monster Defence! Under New Management  (Read 47676 times)

Kashyyk

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Re: Monster Defence!
« Reply #15 on: May 27, 2009, 12:13:17 pm »

can I claim a reserve spot please?
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Org

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Re: Monster Defence!
« Reply #16 on: May 27, 2009, 12:14:44 pm »

What do we start with?

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Luke_Prowler

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Re: Monster Defence!
« Reply #17 on: May 27, 2009, 12:32:22 pm »

Now then:
Spoiler: character creation (click to show/hide)
Spoiler: starting equipment (click to show/hide)
Spoiler: perks/flaws (click to show/hide)
« Last Edit: May 27, 2009, 12:41:33 pm by Luke_Prowler »
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Org

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Re: Monster Defence!
« Reply #18 on: May 27, 2009, 12:36:08 pm »

How many ep do I start with?
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Luke_Prowler

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Re: Monster Defence!
« Reply #19 on: May 27, 2009, 12:40:20 pm »

whoops, thought i wrote that down. everyone starts with 8 ep
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Org

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Re: Monster Defence!
« Reply #20 on: May 27, 2009, 12:47:39 pm »

Name:Ferik Jurgen
Money:11 Imperial Credits
Perks:Mule, Healthy
Equipment
(e)pistol
combat knife
(e)2 grenades
(e)Moltov Cocktail

Good?
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Luke_Prowler

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Re: Monster Defence!
« Reply #21 on: May 27, 2009, 12:56:24 pm »

Yes, but two things: you don't need to equip throwable weapons, and you don't start off with money.

Also, i c wut u did ther. +1 power point
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Org

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Re: Monster Defence!
« Reply #22 on: May 27, 2009, 12:59:39 pm »

I did it for teh lulz.
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Cheeetar

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Re: Monster Defence!
« Reply #23 on: May 27, 2009, 05:30:04 pm »

Name: Hasuin Nguyen
Money: 0 Generic Monies
Perks: Medic, Speedster
Equipment:
(e)Pistol
(e)First Aid
First Aid
(e)Combat Knife
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Org

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Re: Monster Defence!
« Reply #24 on: May 27, 2009, 05:39:42 pm »

Name:Ferik Jurgen
Money:11 Imperial Credits
Perks:Mule, Healthy
Equipment
(e)pistol
(e)combat knife
2 grenades
Moltov Cocktail
Bottle of Tanna

fix'd
« Last Edit: May 27, 2009, 05:50:44 pm by Org »
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Strife26

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Re: Monster Defence!
« Reply #25 on: May 27, 2009, 05:51:54 pm »

I thought up some more perks/flaws!

Perks:
Spotter: Can use attack to help someone else target a hostile, increasing their range/ accuracy.
Ninja: Can hide in the shadows. Increases chances of evasion by 33%.
Techie: Can use a laptop twice per round OR get one item instantly.
Cool tracking type: Gets a hint for what the next wave will be.
Valor: Can stand over a critically injured ally, getting an  attack and defense bonus and preventing them from being attacked again.
Descretion: Can force someone to gain the Valor ability and protect them
Captain Midshipman: Once per round, may order a character to move, they don't have a choice.

Penalties:
Mute: Player may only post their actions, no discusing strategy with the other team mates or redoing their moves.
Vehicle ineptitude: Cannot operate vehicles or other advanced thingamajigs (like turret implacements).
Stuborn: May not leave map while there are hostiles.
Big Damn Hero: If someone is critically injured, must move towards character every turn.
Selfish: May not give items to another character, or use medpacks on others.
French: Joking.
Slob: Doesn't keep their gun clean; it has a 10% chance of failing whenever they fire it. It also has a 1% chance of beinging seriously damaged, needing an entire turn to fix it.
Klutz: Has a 5% chance of falling flat on their face whenever they try to move, they can still shoot from the ground though.
Shell shocked: Has a 1% chance of losing every turn. Has a 5% chance of freezing and losing a turn at any explosion.
Enjoys showing off pictures of sweetheart: Any critical injury becomes fatal.
Redshirt: Zombies home in on them.
« Last Edit: May 27, 2009, 05:57:07 pm by Strife26 »
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Org

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Re: Monster Defence!
« Reply #26 on: May 27, 2009, 05:54:08 pm »

One mistake.

Vehicle ineptitude: Can operate vehicles or other advanced thingamajigs (like turret implacements).

Should be can't.
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Wild Goose

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Re: Monster Defence!
« Reply #27 on: May 27, 2009, 05:56:06 pm »

By the way, I believe for ammo belt you might be referring to a bandolier?  Or LBE (Load Bearing Equipment)?

Pistol has unlimited ammo.
Does that just mean ammo is free and always in the dump, so we have to worry about how many clips we can carry?
How much ammo does the shotgun come with, how much does ammo cost?

Afraid I'm not very good with names.  I was considering Charles Whitman Redux or Yazan Gable.  Alternatively, I could go with my favorite Left 4 Dead character, Barrack Obama.

Here goes, whaddya think?

Name: Wild Goose
Description (optional): Tired, dirty, happy.  Shooting guns and getting paid, awesome.
Money: Broke
Perks: Sharpshooter, Genre Savvy
Equip*:
(e) Pistol
-(12 Small Clips)
Ammo Belt
Extra Pocket
Backpack
« Last Edit: May 27, 2009, 07:18:06 pm by Wild Goose »
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"Adventurer's Motto; Take everything not nailed down and nail down whoever tries to stop you."

"Whatever happens, we have got the ballista and they have not."

The dwarven economy is just a stand-in, from what I understand. As it is, it represents an actual economic system about as well as poison ivy represents a salad.

Strife26

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Re: Monster Defence!
« Reply #28 on: May 27, 2009, 05:56:41 pm »

Oops. Changing it now.
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theevilmonk

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Re: Monster Defence!
« Reply #29 on: May 27, 2009, 06:49:01 pm »

id like to claim a spot on waiting list too
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