Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Too many cave-in messages  (Read 394 times)

Sphere Warrior

  • Escaped Lunatic
    • View Profile
Too many cave-in messages
« on: May 23, 2009, 04:18:00 am »

I just collapsed 2 z-levels of soil in my magma pipe. Then the game paused with the "a section of the cavern has collapsed" message. When I tried to unpause, it paused-messaged again. And again. And again.
When I look at my announcements, I have more than 500 "a section of the cavern has collapsed" messages. Each time I unpause, it pauses again and it adds 1 to the message count.

Save : http://dffd.wimbli.com/file.php?id=1041
« Last Edit: May 23, 2009, 04:20:14 am by Sphere Warrior »
Logged

Jakkarra

  • Guest
Re: Too many cave-in messages
« Reply #1 on: May 23, 2009, 05:08:07 am »

if you go into the options and whatnot you can turn off these sort of messages, i think, then its just a matter of waiting.

i may be wrong though...

love, jakkarra
Logged

Sphere Warrior

  • Escaped Lunatic
    • View Profile
Re: Too many cave-in messages
« Reply #2 on: May 23, 2009, 10:51:59 am »

I tried setting [CAVEINS:NO] in init.txt. It worked : I got a few more messages after I had reset it to YES but it stopped after 2 or 3.
Logged