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Author Topic: Haunted Dwarf Fort (Game Proposal)  (Read 4011 times)

inaluct

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Re: Haunted Dwarf Fort (Game Proposal)
« Reply #15 on: May 22, 2009, 10:15:45 pm »

Here's a picture of what could be a soil-layer level floor in the fort:
Spoiler (click to show/hide)
The gray box could be used to present information about the floor and what areas it connects to.
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Pandarsenic

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Re: Haunted Dwarf Fort (Game Proposal)
« Reply #16 on: May 22, 2009, 10:37:35 pm »

Do want.
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KARATE CHOP TO THE SOUL
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Siquo

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Re: Haunted Dwarf Fort (Game Proposal)
« Reply #17 on: May 23, 2009, 03:02:53 am »

Want IN!

Also, someone should be a noble-killer. Because there needs to be one.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
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NUKE9.13

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Re: Haunted Dwarf Fort (Game Proposal)
« Reply #18 on: May 23, 2009, 03:58:47 am »

Why not.

I like the idea of having the player be an omnipotent, impartial judge of the game.
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Long Live United Forenia!

rickvoid

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Re: Haunted Dwarf Fort (Game Proposal)
« Reply #19 on: May 23, 2009, 04:07:49 am »

Okay, so here's what I've got of the map so far.
I've got two versions, this is the unspoiled one.
(spoilered 'cause huge)
Spoiler (click to show/hide)

I tried to build a fort that looks like you would actually use it in-game. I still need to finish up most of the room descriptions, but this is a good start, I think.

And, yeah. That's 26 Z-levels total, but we're only really using 18 of them.  ;D

And now to bed.
So tired...
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Org

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Re: Haunted Dwarf Fort (Game Proposal)
« Reply #20 on: May 26, 2009, 07:24:20 pm »

BUMP

Dungeon Master should have a random pet that gives him some bonus.
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Okenido

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Re: Haunted Dwarf Fort (Game Proposal)
« Reply #21 on: May 26, 2009, 07:30:41 pm »

I'll join in once it's made.
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rickvoid

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Re: Haunted Dwarf Fort (Game Proposal)
« Reply #22 on: May 27, 2009, 03:52:10 pm »

It lives.

Sort of.

I'm still working on it. Or, at least, I would be, if my wife hadn't come down with a bad case of !Pregnancy!.

We're ten-weeks in, looking at delivery on or around Dec. 24th. Christmas-baby possible!  ;D

Anyway, I'll totally have more time to mess with this over the weekend. Memorial Day weekend here in the States sucked up a lot of my free time, what with all the working.

Strife, I'll get you the non-edited version of the map here in a bit, along with some of the role ideas I haven't posted in the thread, if you're still interested.
BUMP

Dungeon Master should have a random pet that gives him some bonus.

I'm tempted to make the Dungeon Master's pet a role. That would be funny as hell.  ;D
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Org

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Re: Haunted Dwarf Fort (Game Proposal)
« Reply #23 on: May 27, 2009, 03:57:30 pm »

Good luck with the baby.
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Siquo

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Re: Haunted Dwarf Fort (Game Proposal)
« Reply #24 on: May 27, 2009, 04:20:51 pm »

Congrats rickvoid! Or condolances. Actually, both, experience taught me...
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))
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