So, I casually genned a default world and browsed around for embark... First thing I noticed:
- there are two continents, one to north and one to south
- they are separated by an ocean
- there is a large island in the ocean, that is just one world tile away from the southern continent
- all races on northern continent
- all races minus goblins on southern continent
- elves only on the large island
You can guess what I am going on about. The title kind of gives it away. I plan to embark and build bridges until the two continents are connected! Starting with connecting the major island to the southern continent. The days of peaceful isolation for elves are over!
So, I embarked with miners, masons, architect and - of course - heaps of stone and booze. I found myself on a nice black sand beach. Noticed that there was no way above, no ramps, you know, so I made ramps and started constructing the bridge. Six tiles wide, you know, for the war machinery and stuff to move onto the elven resort.
Designate, unpause, whoa... what is that, water?
Halp, I am getting flooded! No, wait, that is just ocean waves. I set meeting zone above the beach and watch as the water splashes over my wagon. Oh well, it is still walkable; the project shall proceed!
Yes, there is some wildlife, just horses. If they bother the bridge builders, the woodcutter will bloody his steel axe.
Right. Strike the earth! Er, ocean. Er. Eh, you know what I mean. Anyway, as you can see, the land on north is the large island, while the land on south is part of the massive southern continent. Once the bridge is complete, the two land masses will be connected... and then I shall see about connecting further to the northern continent. Which will be quite a challenge.
Ahh, it is oddly calming to watch the waves splash against the coast...