ADOM sucks.
I just needed to say that.
You have insulted my honour sir. I must challenge you to a duel.
"You dare sully your honor by defending this
harlot!?"
Inaluct slaps ADOM and paces towards kinseti."I accept your challenge, sir! It is unfitting of a gentleman to take up the cause of such a vile roguelike, but I accept your challenge nonetheless!"
No, seriously. ADOM sucks ass. It has crap controls, stupid, unoriginal races and classes, everything follows the static and retarded story line that's the same in every game, it's closed source, caters to babies who can't play Crawl, and it follows an uninspired religion system. You just get a race and alignment and BAM, you worship Coral Midnightflowers, or whatever gay elf deities there are. In Crawl, you get to pick your own god, and the gods are all unique and useful. I would like to eat your children. And also, ADOM has terrible logic. You can use a fletchery kit to make arrows, but you need wood. How do you get it? Chop down a tree or kick down a door, or use a club. Wow. It's like the guy who made ADOM lived in a tiny hut and had never seen a tree or heard about branches before. And 30% of the races in ADOM are elves. Very nearly one entire third of character races are elves. That is one of the most solidly retarded ideas ever. Elves suck. In Crawl you would need
EIGHT flavors of elf to have them be 30% of the races. And the skill system in ADOM is bland, illogical, stupid, and unimaginative. In Crawl, you learn skills by practicing them. In ADOM, you clumsily add points to irrelevant skills every time you level up. Some of the skills, like bridge building, are only learnable through certain static events. It's almost as if Biskup was trying to make some sort of Final Fantasy clone.
And you know what else?
ADOM is gay.