Okay, three updates and no comments? Is breachedkeys really that boring? Or is it my writing?
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Diary of Urist, 9th Malachite Midsummer of 205
In my dream last night I had a vision, a gift from the gods as it were. I saw Breachedkeys, perfectly restored and thriving. Masterwork statues lined the halls, twin falls of magma and water sat at the end of the corridors to be viewed through halls of diamond. The head miner ruled from a grand throne room, directing further expansion and overseeing the welfare of the fortress with their great benevolence. Great workshops produced a vertiable flood of goods. All this would be...but someone had to do it. I immediately set the newly created miner corps to dig out the workshops for wood based crafts, masonry, forges, smelters, and stockpiles for the raw materials required for each. In addition, I set several sets of residence halls to be completed-while the waterfalls will have to wait until more essential works are completed, the area where they will be can be built-one at the end of each hall.
12th Limestone, Early Autumn 205
A clothier has been possessed. He better at least make something good-this is the second possesion in the same year. Although given the shop he claimed is in a room filleed with miasma, i think he's not so much "possessed" as "high of the fumes" like one of those damn tree hugging elves. At least I hope it's something worth the time.
17th Limestone
A single rope-weed SOCK. A single SOCK-but
what a sock! Even if it's only worth about 1300 dwarfbucks, it shows the battle of the famous giant tiger known as Mirrordrilled and a great orcish warrior. Now if only we can get stuff like this on weapons and trade it, and we'll be famous throughout the lands. Would almost make up for the fact we are RIGHT NEXT DOOR to an elf retreat.
18th Limestone-Elves arrived leading gobbos. Unfortunately for them, the next heavily guarded dwarf caravan was in the depot (brought us lots of nice coal, steel, iron, and flux). The result was elf and goblin plastered over the area. We should look and see if there is a way to use them as paint-they seem quite well suited to it.
28th Sandstone-more migrants arrived. Breachedkey is doing quite well. (Shortly after this the fisherdwarf died from a carp attack. Well, can't say that was unexpected).
16th Moonstone-work on the throne room is almost complete. The mining of it out, anyway.
20th Moonstone-Our cook secluded himself inside our magma forge, and asked for what i think was clear glass. Normally I'd tell him to go jump in a well, but since it's our only forge at the moment (work on the expansions still has to be completed) it's faster to set up an emergency glass making operation (Also, he wanted steel bars for it, so it must be good). I personally made the potash required when the lyemaker got lazy and refused to do it himself. The leader must set the example, after all. As a result of our efforts, we were able to obtain the glass, and the cook promptly grabbed it and set to work. Hopefully he made something useful.
16th Obsidian-he completes wis work, a relatively bland steel crossbow worth 76000 dwarfbucks. Hate to say it, but I miss the sock. He could at least have engraved a carp on it.
15th Granite, Spring of 206-Elves have arrived to trade. My scouts inform me that they have been smart and brought us more dangerous animals, so I'll let them live-give em' some incentive to keep doing so. Of course, we need to make a construction around the trade depot soon to sanitize it if they ever show up with something like 50 bins of rope reed thread.
Granite-the goblins have arrived, and are slaughtering all the elves. Should be over soon. We have nothing to worry-the hippos will keep us safe, and the goblins will keep them fed. Now we don't even have to pay for the goods.
THE GOBLINS ARE INSIDE! And somehow are slaughtering many of our dwarves. Already, a weapopsmith and armorer have died, as have a bunch of other less notable dwarves. I have drafted myself and nearly all of the civilians to deal with a threat. It appears that BOTH guard hippos were slain! I wonder how, but it's unimportant. Off to fight the menace.
It's over. Maybe nine or so dwarves lay dead out of 40 something (we so need a book keeper for these things). The grumblings have started again. I feel a pain, but what with my still broken arm it could be anything. Probably nothing to worry about. Last counts, we had a breeding pair of giant jaguars after collecting the goods from the elf caravan, as well as a female land carp. Now we can breed our own! We just need to write for a dungeon keeper. Probably should date these entries properly soon, but we have to set up room behind our gorilla breeding room to lay down the dead. Note to self: order the mining out of catacombs. As a side note, the gobbos were lead by and elf guard. So much for thinking the two were in league, seeing as how he slaughtered the elf caravan with no survivors. We had to overwhelm with sheer numbers. To prevent a future occurence, i have decided more drastic measures will be taken. We have begun the process of reading all our nonbreeding elephants for war training. When the goblins next come, the slaughter shall know no match. We also have two gorillas not of breeding stock who will receive war training. As soon as is possible, we will ready our tame landcarp for war training.
28th Granite-The wound was more serious than I thought. I am now dieing-the bleeding won't stop. To whoever reads this, I implore you-do not let the vision go unfulfilled! (the next words are indecipherable, and end in a blob of pooled ink)
7th Hematite, Early Summer of 206: This is Mafol Momoginet-or, as I am now called, "Urist" Momoginet. I have read Urist's vision. It shall not go unfulfilled-I only worry may not be up to the task. I fear that another spiral of madness has started. No less than two dwarves have gone berserk and attacked their fellows. One was promptly dispatched by a werewolf of ours, while the other was dispatched by us. Many more, too many for me to count, have gone insane or begun dark and brooding. We got migrants, fortunately, who were somewhat confused by the stench in what they must have thought was a thriving fortress. I have decided they don't need to see the butchery, farms, or gorilla breeding area. I can only pray that the madness Urist wrote of and left the fortress in the state it was when i first walked through its wooden doors does not recur. Speaking of which, progress on the war elephants is well underway, though it also appears we have some werewolves i didn't know about. All the better i suppose. We really do need a book keeper for these things. On a brighter note, all excavation of the craftshop areas that urist planned is complete, as are the residence halls. We only need to smooth them and furnish them-it will be a start.
On a brighter note, I have taken up Urist's pick and joined the miners. We have carved down below the craft area and begun searching for copper to mine. We have found a fair amount of aluminum, but copper was proving elusive until we hit a vein the other day. Copper is what we need-it will keep the peasantry busy with something to do, and allow us to hopefully get more legendary weapons from them-rumor has it if a dwarf has picked up the hammer and forge once, he may be inspired by the majesty of the forge later on when his once in a lifetime vision seizes him. Many of the weapons made by such moods now are on display in the moutainhome as artifacts of legend from the age of myths; may the same be true of Breachedkeys in the future.
25th Hematite-Goblins attacked again...but this time the human caravan was as heavily guarded as the dwarven one. The elf leading them soon found that elves aren't the only good shots with a bow, and was promptly made into a pincushion-as were the rest of the goblins. For once, we did not trade-we still need to get the fortress in order. As if to underline this, a child went berserk and made for the caravn-to be filled with even more arrows than the goblins. Hopefully, we will be able to take a breather once the fall caravan arrives. I am also considering training a military, if only to backup our war elephants-training elephants goes slow when the one training them goes insane half the time.
I brushed off the trade liasion and told him we didn't need anything (not true, but seriously, I was trying to mine there-go talk to the legendary weaponsmith, for cryin' out loud). The humans left shortly afterward. I set the office suites and throne room to be smoothed. Hopefully, we can pave them later with gold. The fall seems to have been averted by the installation of the grate and a truly beautiful cage made of rose quartz-I didn't even know you could make a single rose quartz crystal into a cage! That was the product of the mood of our gem cutter, natch. We also got more immigrants, so I have to think of a how to make them useful...maybe by setting them to cleaning out the workshop stockpiles of stone so they can actually be used.
As a side note, we now have guard
war elephants. Let's see the goblin tree huggers try and slay THEM.
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