Ok, folks. We have 11 bays... but some of them don't really work together. It doesn't really matter. However, I would like to clarify my vision of the new world, and the unnamed bays:
Sir Forktongue the
Navigator discovered the new world in 1054. Having done so, he sped back home to spread the good news. As soon as word of the new world reached them, the governments of the old world sent out their fastest ships with their most skilled map-makers to map it. Soon caravels ran along the shores of this virgin land, naming everything they saw. But the new world was large, and after a while they started to run out of things to name things. So they numbered them, hoping to rename them later. There were of course plenty of named things, but every now and then a seemingly boring mountain, river, or indeed bay, is called mountain4, river7, bay12.
After the mapping, colonists flocked to the new world. Every natural harbour they could find was hypothetical settling site. And so some settled in the unnamed bays. Apparently the gods hate unnamed things, as all those who settled in an unnamed bay seem to find their doom, sooner or later. Of course, settlements in named bays also fall to the ravages of fate, but not with such vigour.
Not that the happy crew of
Tekud Toadworship's settling fleet know anything of this. In the days they set of, only one or two unnamed bays had met their fate, and many others were indeed booming. So they sail happily onwards, unaware of their seemingly certain doom.
Also, yes, this is a mixed-race thing, peoples. Dwarves are just another race.