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Author Topic: Minecraft - It has blocks.  (Read 2426698 times)

Osmosis Jones

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Re: Minecraft - It has blocks.
« Reply #16545 on: April 17, 2012, 04:17:41 am »

Well, take heart in this; you at least realised your buildings looked bland. Most people don't.

Are you on Planehacked at all? If so come visit my island. I work mostly with stone brick, and only in default texture, so my solutions should apply to your structure quite well.

If your not, I'll post some pics once I get home. That said, I run on 3 simple rules;

Vary the shape;
Vary the texture,
Tell a story.

So taking those into consideration;

Shape) For a tower, I find things like a wide base, narrow shaft, then a slight bulge at the top generally works well for medieval structures. They did not have the incredible stength of things like reinforced concrete; building with stone meant broad, solid foundations, and very small overhangs (stone does not handle tension well). Space is achieved by using arches, which keeps the stone under compression. Slopes and arches can also be used to draw the eye toward the centre of the structure, rather than having straight cardinal lines that lead away from it. It is also a good idea to have minor focal points on the structure itself (not just the tip, but on the way up as well). Make each individual part have some point that acts as a focus, with the immediate surrounds complementing it.
 
Texture) Texture is important, and probably the most overlooked part. The most amazing castles in MC will still look like crap if they're pure cobble. Think about where it would be used in real life. In RL cobble might be used to infill much of a wall, but it would be bordered and interspersed with pillars of dressed stone to give it the strength and cohesion it would otherwise lack.
Contrast and complement is important; general rule of thumb is majority complement, minority contrast. If a structure is primarily dark (e.g. cobble), add small amounts (accents) in a contrasting, lighter tone (smoothbrick). If it's predominantly a warm shade (e.g. sandstone), give it cool accents (lapis). If it's generally a complicated texture on a block, intersperse with a simple one.
Make sure you use accents sparingly though; if there is too much of the contrasting block, it will look garish, so instead keep within similar tones/hues for most of the structure.
Majority complement, minority contrast.

Finally, Story) Give the structure a history, and build to a purpose. Is it a lonely frontier fort, surrounded by hostile enemies? Then it sure as hell wont have a great big front door and plate glass windows. It will be small, tough, and built from easy to obtain materials (raw wooden logs, and cobble, not lapis and gold). By contrast, a holiday home in the peaceful countryside won't come with a ballista in the front garden, and will be built with worked materials (polished floorboards and dressed stone).
So, for a wizard's castle, how did he make it? Is it a ruin he fixed up on his own? Did he hire villagers to build it for him, or summon it from the very earth itself? Why did he make it? Is it a place of meditation and contemplation, designed to keep out the raging mob, or contain an unspeakable evil? Does he have the funds and time to maintain it, or is it being slowly reclaimed by nature?

Given you're wanting a chunk straddling tower, you're stuck with square and blocky. That says to me; old castle that he has reclaimed. So, you'd want solid foundations to resist siege. Lower floors will have very few, if any windows, and those will be little more than arrow slits (use an inverted stair atop a regular one for those!), and the roof will be overhanging ramparts to prevent enemies climbing over (also keeps spiders out :P ).
How did he get it? Probably abandoned, so while the solid bottom floors will be intact, upper floors may be crumbling, with holes in the walls (cobble blocks and stairs next to cracked smooth brick and a layer of cobble scree near collapsed walls can give the impression of stone decaying away due to weathering).
There would probably be a few outbuildings around it, an old kitchen or privy. These would most likely be wood, and so long since decayed into little more than sone foundations and mounds of grassy dirt. Long grass can greatly help a place look overgrown too.

As with all things, references will also help. Google examples of real castles and artists' renditions of wizards towers.
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forsaken1111

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Re: Minecraft - It has blocks.
« Reply #16546 on: April 17, 2012, 06:57:13 am »

Man, I'm really having trouble with this "making building that don't look incredibly bland" thing.

I want to make a sort of cliffside tower. Thing is, it has to be exactly 16x16 (and entire chunk, because of some mod that shall become unnamed). Yes, it is very cubic looking, at least the livable area. I thought, well, if I start with a 16x16 block, I can add external stuff to make it look non-blocky. Like balconies and stuff (this can obviously fit outside the 16x16 chunk, but not intrude).

It's supposed to be a Wizard's tower, so things that make it look kinda whimsical would be welcome... but at this point i've sorta given up and will settle for anything towery-medievaly-looking. Mostly stone materials. I'm not using texture packs, at all, for the principle of the thing.

Maybe I just suck at balconies? Never actually tried to make things that look real life looking.

Any tips would be welcome, even small tutorials to get the ball rolling, so to speak would be awesome.

EDIT: Some examples of the hideous crap I came with :P :

-snip-

This is my current house and laboratory expansion, with wheat farm off to the side. I have mods installed but the house blocks are all vanilla. Texture pack is Sphax DB Craft 128x128

Spoiler (click to show/hide)
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Osmosis Jones

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Re: Minecraft - It has blocks.
« Reply #16547 on: April 17, 2012, 07:22:21 am »

Here we go.

Hmmm I could of sworn the cobble was darker, I guess I still visualise it in my mind the old way it used to look.

Still, contrasts because of the texture, if not the lightness.

The fortress is still a work in progress, which is why most of the walls lack outer foundations, there's no inner buildings, and, well... stuff.
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andrea

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Re: Minecraft - It has blocks.
« Reply #16548 on: April 17, 2012, 09:45:28 am »

while people are posting houses and buildings, here is a little ruin I built with the help of another person.


this is before and after I added plants.
disregard the 2 beds outside, and the last screenshot. couldn't find how to delete it.
http://imgur.com/a/GvxZT

Sergius

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Re: Minecraft - It has blocks.
« Reply #16549 on: April 17, 2012, 06:14:35 pm »

I kinda liked this reference for what I thought I could "spice up" my chunky block:

http://www.shutterstock.com/pic-61525597/stock-photo-ancient-mediaeval-or-fantasy-wizard-s-tower-built-of-brick-with-peeling-white-plaster-isolated.html

Those ruins/towers you guys got are actually quite neat. I think the main problem with chunk-sized is that it's hard to scale well...

EDIT: Thinking more, I might be going about this the wrong way. There's no actual need to make my building cover an entire chunk, I just would like my workspace are not to cover more than one chunk, but it doesn't have to actually USE the whole chunk. Maybe I'm just being lazy and want to reserve all that space now to have a sort of sandbox environment to build contraptions and such.
« Last Edit: April 17, 2012, 06:25:57 pm by Sergius »
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jaxy15

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Re: Minecraft - It has blocks.
« Reply #16550 on: April 19, 2012, 03:17:47 pm »

The new snapshot is awesome. I like it.
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Briggsy16

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Re: Minecraft - It has blocks.
« Reply #16551 on: April 19, 2012, 03:31:20 pm »

Why is it awesome? What's in it?
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TolyK

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Re: Minecraft - It has blocks.
« Reply #16552 on: April 19, 2012, 03:35:42 pm »

Single-player commands (limited), demo mode, "bonus-chest" option
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Briggsy16

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Re: Minecraft - It has blocks.
« Reply #16553 on: April 19, 2012, 03:42:30 pm »

bonus-chest? What's that?

I like the addition of commands in single player, what kind of commands are there?
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PTTG??

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Re: Minecraft - It has blocks.
« Reply #16554 on: April 19, 2012, 03:43:53 pm »

Since TolyK is terminaly mute.

A breakdown of all the new options.
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Ehndras

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Re: Minecraft - It has blocks.
« Reply #16555 on: April 19, 2012, 03:45:22 pm »

Have any of you played or heard of a Minecraft mod where you can lead a customize-able kingdom complete with its own castle and citizens? I'm not experienced with mods at all, hell, I can barely use a texture pack, but this sounds quite interesting.

Just checking to see if anyone here has tried it before I inevitably bugger all my files trying to install it.
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forsaken1111

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Re: Minecraft - It has blocks.
« Reply #16556 on: April 19, 2012, 03:46:54 pm »

Have any of you played or heard of a Minecraft mod where you can lead a customize-able kingdom complete with its own castle and citizens? I'm not experienced with mods at all, hell, I can barely use a texture pack, but this sounds quite interesting.

Just checking to see if anyone here has tried it before I inevitably bugger all my files trying to install it.
http://www.minecraftmine.org/tale-of-kingdoms-mod/
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Briggsy16

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Re: Minecraft - It has blocks.
« Reply #16557 on: April 19, 2012, 04:41:51 pm »

Get your dirty stinking mod talk outta this thread!
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Devling

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Re: Minecraft - It has blocks.
« Reply #16558 on: April 19, 2012, 06:39:13 pm »

Get your dirty stinking mod talk outta this thread!
Yeah you *generic insult that is a play on words*! Get otta here!
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Rose

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Re: Minecraft - It has blocks.
« Reply #16559 on: April 19, 2012, 10:24:33 pm »

Get your dirty stinking mod talk outta this thread!

One or two posts about mods is fine.

5 pages of two or three people talking nonstop about some obscure mod that only they play, on the other hand, gets old fast.
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