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Author Topic: Minecraft - It has blocks.  (Read 2447223 times)

Sir Pseudonymous

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2970 on: July 25, 2010, 06:47:16 am »

Cliff_racer (tradanbattlan), Soulwynd, Calhoun, and Sir Pseudonymous are now Ops.
I don't have op. You must have typed "/op Sir Pseudonymous" instead of "/op Sir_Pseudonymous".

Spoiler: "Awesomepyramid" (click to show/hide)
Spoiler: "Awesomequila" (click to show/hide)
Spoiler: "Awesometitan" (click to show/hide)
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I'm all for eating the heart of your enemies to gain their courage though.

sneakey pete

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2971 on: July 25, 2010, 07:09:58 am »

Noone was on your server, but I managed to break out of your jail after a little tinkering. Didn't touch anything though, just wanted to look around.

Edit: by "will just look around" I meant "accidently go over to a corner and build a little castle" Whoops.
« Last Edit: July 25, 2010, 07:41:54 am by sneakey pete »
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Magma is overrated.

Sir Pseudonymous

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2972 on: July 25, 2010, 08:04:03 am »

Yeah, the spawn jail is too large, so there's room to place blocks in the respawn point, which forces you up through the ceiling. Really, a spawn jail is only necessary if the server's public. If it's private, you need the link to log into it.

The only secure spawn jail is:
Code: [Select]
X=adminium, ~=air
Level 0:
~~~
~X~
~~~
Level 1:
~X~
X~X
~X~
Level 2:
~~~
~~~
~~~
Level 3:
~~~
~X~
~~~
Naturally, any air block but the center in levels one and two can be replaced with adminium.
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I'm all for eating the heart of your enemies to gain their courage though.

Farce

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2973 on: July 25, 2010, 10:28:51 am »

I usually don't approve of custom graphics, but sometimes I make exceptions.


...I haven't really been playing.  :(  Waiting for SMP.

lordnincompoop

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2974 on: July 25, 2010, 10:32:33 am »

I'm hosting a server called Landscapes Freebuild, just so you guys know. Finally figured it out.
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Kadzar

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2975 on: July 25, 2010, 11:22:49 am »

Build cannons. Explode/fly over walls.
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What if the earth is just a knick in one of the infinite swords of the mighty fractal bear?
Glory to Arstotzka!

Aqizzar

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2976 on: July 25, 2010, 12:04:45 pm »

Build cannons. Explode/fly over walls.

Ho... Hooollly... Holy Shit...

EVERYONE GET IN HERE AND WATCH THIS

God damn do I hope Notch makes gunpowder easier to find in MP.  That, or you're going to have whole clans that specialize in Creeper-Hunting.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

ToonyMan

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2977 on: July 25, 2010, 12:11:59 pm »

That's some cool shit, I can just see fort wars when SMP comes out.
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warhammer651

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2978 on: July 25, 2010, 12:35:17 pm »

Build cannons. Explode/fly over walls.
Got my hands in INVedit just to test this. Doing some experiments with aiming to see if it's possible to make a barrelled cannon.
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Tell me your mother isn't a Great Old One, please.

RedWarrior0

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2979 on: July 25, 2010, 12:35:48 pm »

Selling gunpowder/TNT to fuel the long-range one would be a profitable business. CREEPER HUNTING TIEM!!!
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Aqizzar

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2980 on: July 25, 2010, 12:44:16 pm »

Selling gunpowder/TNT to fuel the long-range one would be a profitable business.

Somehow, selling the means to tear down fortresses strikes me as a bad idea in a clan-vs-clan multiplayer world.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Duke 2.0

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2981 on: July 25, 2010, 12:53:51 pm »

 Due to the game design castles are useless anyway. It takes a pitifully small amount of time to mine through walls and one can stealthily dig a tunnel through their floor no problem. Or make a glass walkway at the top of the map, drop a spring and ride it down. Or just set some TNT, because they are not going to kill you with arrows before you can place two blocks and make cover their arrows will be unable to counter. At which point to get you they will have to get down to you, negating the defensive point of a wall.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Jay

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2982 on: July 25, 2010, 01:21:41 pm »

Shameless bump:
I'm streaming again.

But yes, I don't see how fort combat in MP-Surv will be balanced.
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Mishimanriz: Histories of Pegasi and Dictionaries

Saint

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2983 on: July 25, 2010, 01:37:49 pm »

IT won't.
Thus B12 will run our own server and figure it out.
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Hazordhu 2: Dwarven recruits wanted!
You should all be ashamed of yourselves.  The obvious solution is to chain the baby up at the entrance as a kobold detector.

Soulwynd

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2984 on: July 25, 2010, 01:44:05 pm »

Shameless bump:
I'm streaming again.

But yes, I don't see how fort combat in MP-Surv will be balanced.
Well, it wont happen with the ownership flags.

But it surely could be fun if lets say. You have a pre-made map with 2 forts, then you make 2 teams and each team gets like 10 tnt blocks and no weapons, their job is to get to the middle of the fort and destroy a golden block or something, first team to do that wins.

After it's done, just reload the map, play again until bored.
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