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Author Topic: Minecraft - It has blocks.  (Read 2447390 times)

Jay

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2850 on: July 22, 2010, 06:30:28 pm »

Go into studio and remove the offending clips.
Problem is, the offending clips also contain (in one case) 4 hours of gameplay, and as far as I can tell, nothing short of downloading, editing with a proper video editor, and reuploading will allow me to fix that.
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Mishimanriz: Histories of Pegasi and Dictionaries

Soulwynd

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2851 on: July 22, 2010, 09:23:28 pm »

I have a question....

Can worlds be generated without oceans (or big lakes) ... I can't seem to find any ocean-like body of water in my world 1. >.<

I feel bad about dumping it, as I've put so much work into it.
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Jay

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2852 on: July 22, 2010, 09:28:09 pm »

I have a question....

Can worlds be generated without oceans (or big lakes) ... I can't seem to find any ocean-like body of water in my world 1. >.<

I feel bad about dumping it, as I've put so much work into it.
Just move a while.
My world 2, which is now 80 MB, and where I did most of my streaming, had no water in the beginning either.
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Mishimanriz: Histories of Pegasi and Dictionaries

Calhoun

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2853 on: July 22, 2010, 09:30:05 pm »

That sounds like horrible luck. 9/10 times I spawn on along the coast.
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I know it's unrealistic, but I can't help but imagine little bearded babies for dwarves. In my mind, they come out of the womb fully bearded. That's how the mother carries them around, too, she just drags them around by the beard or ties it to her belt. When the father's on duty, he just ties their beards together and the baby just kind of hangs there, swinging to and fro with Urist McDaddy's movements.

Jay

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2854 on: July 22, 2010, 09:41:09 pm »

This is my world 5.
Probably my favorite world now that I removed the broken chunk and replaced it with a treehouse.
http://sites.google.com/site/jaybud4/minecraft/files/map5-obliqueangle-day.png
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Mishimanriz: Histories of Pegasi and Dictionaries

Saint

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2855 on: July 22, 2010, 09:45:44 pm »

How'd you generate that picture of the map?
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Hazordhu 2: Dwarven recruits wanted!
You should all be ashamed of yourselves.  The obvious solution is to chain the baby up at the entrance as a kobold detector.

RedWarrior0

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2856 on: July 22, 2010, 09:47:21 pm »

I remember Notch made a tool for it, I just can't remember where it is.

Also, I'm gonna try building a cast-obsidian castle.
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Jay

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2857 on: July 22, 2010, 09:56:04 pm »

How'd you generate that picture of the map?
How did you get that bird's eye view? That looks sooo useful. Maybe if I could do that to my earlier world, I'd be able to find my way back to my floating island (I died and got lost... >.>;)
Cartograph - Map Your Alpha
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Mishimanriz: Histories of Pegasi and Dictionaries

Soulwynd

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2858 on: July 22, 2010, 10:06:58 pm »

While we're at it... I had an idea for my next project(s).... (After I find some ocean/huge lake)


I'm gonna reproduce every official TF2 map in my world1... Probably gonna start with 2fort.
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Saint

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2859 on: July 22, 2010, 10:40:05 pm »

I'v had the luck of building massive transport networks.
Using minecarts and boats.
Currently I have a 2 way minecart system with a swich to the boat dock where because my map is snow I dug and channel and used torches to keep it melted for the boat to cross.
Working on going so far it isn't funny.
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Hazordhu 2: Dwarven recruits wanted!
You should all be ashamed of yourselves.  The obvious solution is to chain the baby up at the entrance as a kobold detector.

Taco Dan

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2860 on: July 23, 2010, 12:03:17 am »

No, it's not funny...
It's HILARIOUS!
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I think I would remember if I had amnesia.
I'd like to remind everyone that half of the time I don't even know what I'm talking about. The other half of the time I only sort of know what I'm talking about.

Jay

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2861 on: July 23, 2010, 10:51:50 am »

Friday update 6
Papyrus (-> book -> bookshelf), clay (-> brick -> brick block), fixed cacti, slimes...
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Mishimanriz: Histories of Pegasi and Dictionaries

PTTG??

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2862 on: July 23, 2010, 10:54:23 am »

I can't wait to fight some slimes. I get the feeling they split, right? So I plan to trap some in a little box they can't get out of, then leave them there for a few weeks, then drop a cactus on 'em. Then, I has a ton of SLIME!!!
 
Just have to be careful not to let it contact any dead bodies.
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A thousand million pool balls made from precious metals, covered in beef stock.

Jay

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2863 on: July 23, 2010, 10:56:42 am »

See future post for stream status.
Or the thread.
« Last Edit: July 23, 2010, 04:10:05 pm by jaybud4 »
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Mishimanriz: Histories of Pegasi and Dictionaries

dwarfguy2

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2864 on: July 23, 2010, 10:59:27 am »

SLIMES?
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Caution: This user may or may not be a horrible evil Elder God from the deepest regions of space. He also may or may not be a lawyer.
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