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Author Topic: Minecraft - It has blocks.  (Read 2445772 times)

lordnincompoop

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6705 on: November 29, 2010, 05:14:28 am »

Ehehehehe.
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penguinofhonor

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6706 on: November 29, 2010, 03:54:48 pm »

Me: I'm going to make a multiplayer server for me and a couple friends!
Notch: I fixed some multiplayer bugs, there are still some bad ones.
Me: I'll just start it in a few days when he gets some more fixed.

Imagine this repeating every few days and you have my situation.
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Lap

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6707 on: November 29, 2010, 04:05:39 pm »

Me: I'm going to make a multiplayer server for me and a couple friends!
Notch: I fixed some multiplayer bugs, there are still some bad ones.
Me: I'll just start it in a few days when he gets some more fixed.

Imagine this repeating every few days and you have my situation.

Same story here.
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PTTG??

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6708 on: November 29, 2010, 05:29:17 pm »

I've got my server back up and running for a while, but it keeps crashing. Oh well.
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Solifuge

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6709 on: November 29, 2010, 07:32:50 pm »


Figured I may as well sprite a full set... they'll be good for team-based games. Also, just in case you weren't a child of the 90's: Legends of the Hidden Temple.

Skins:
Spoiler: Orange Iguanas (click to show/hide)
Spoiler: Red Jaguars (click to show/hide)
Spoiler: Purple Parrots (click to show/hide)
Spoiler: Blue Barracudas (click to show/hide)
Spoiler: Silver Snakes (click to show/hide)
Spoiler: Green Monkeys (click to show/hide)

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Greiger

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6710 on: November 29, 2010, 07:55:19 pm »

Oh my god, I remember that show...
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breadbocks

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6711 on: November 29, 2010, 09:00:25 pm »

Very nice. I practically grew up on that show. Dinner at 6, LotHT at 7.
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dragonshardz

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6712 on: November 29, 2010, 09:03:02 pm »

Ye gods, I remember that show.

I still think we need a referee skin for the folks who will be adjudicating the Jaycraft Games.

IronyOwl

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6713 on: November 29, 2010, 09:51:18 pm »

Haha, awesome. Break the pot-thingy to get the key!
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dwarfguy2

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6714 on: November 29, 2010, 09:52:32 pm »

Anyone else having loading problems?
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Taco Dan

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6715 on: November 29, 2010, 10:06:16 pm »

Ever hear the phrase dirt-poor?
Spoiler: How about dirt-rich? (click to show/hide)
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MetalSlimeHunt

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6716 on: November 29, 2010, 10:19:21 pm »

....do I want to know what you did with the cow?
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dragnar

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6717 on: November 29, 2010, 10:40:32 pm »

....do I want to know what you did with the cow?
The cow is also dirt now.
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breadbocks

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6718 on: November 29, 2010, 10:55:57 pm »

Ever hear the phrase dirt-poor?
Spoiler: How about dirt-rich? (click to show/hide)
You've still room for 115 more blocks! Fix it!
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Aqizzar

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #6719 on: November 29, 2010, 10:57:06 pm »

Ever hear the phrase dirt-poor?
How about dirt-rich?

Pfft.  I've got an entire chest full of 64-stacks of dirt, and I'm considering making another one.  I like to shovel away all the dirt off a hilltop or cliff-face, and then build my structures there.  I know dirt doesn't collapse and there's no expressly digging mobs.  But after seeing the ground blow out from under my house by creepers a long time ago, I've always found it comforting, if not necessary, to obey sound architectural principles and extend all my constructions straight up from the bedrock.

It's part of the reason why building anything takes me so long, because I have to get all the dirt out of the way, and then revise my building plans to incorporate the rock formations underneath.  I've never totally grasped the concept of the terrain being infinitely mutable, or at least I've never totally relinquished my principle of building with the terrain instead of on it, and not unnecessarily marring the ground for some project.  Besides, I find a lot more inspiration in looking at landscapes and then designing buildings for them, rather than just plunking down identical floating rings and towers and crap anywhere I want one.
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