So, I had some ideas for psudo-games for SMP once health and monsters are in. Any of these sound like fun?
- Iron Man: Everyone starts at the same time. No respawning- if you die, you spawn in a locked room with other losers. Players may not harm one another.
- Hunter Game: As Iron Man, but: Game starts with everyone surrounding a chest with a few weapons and tools. Once the actual game begins, it's a free-for-all to see who survives. Going for the chest provides a few tools, but leaves you a sitting duck. Players have to live off the land until they are the last one alive. There may be a border of some kind, or possibly ever-improving weapons in the chest, to draw players in.
- Traitor: As Iron Man, but: Many players start together with no resources. One, or possibly more, players are picked by the ops as a traitor. The goal of all the normal players is to build a tower of metal, gold, or diamonds, (or for ultra-hard mode, brick) of a certain height, demanding co-operation. The goal of the traitor(s) is to kill everyone else. I'm not sure if allowing players to try to use chat as they're being killed by the traitor is good or bad.
- Cart Race: Ops place carts on tracks some distance apart. Two teams race to get their cart to the enemy starting track, mining metal, cutting wood, and making the track as they go. Destroying track is forbidden, though you can use enemy track for your cart.
- Spleeper: (creeper\spleef) You may not harm other players directly, but have 4,8,16,32, or 64 units of TNT in your inventroy. Last one alive wins. Construction with rock and debris may be allowed; since it's such a fast game, may be repeated several times and usually in the same arena, making for well-worn terrain after a while.