Current list of features in my MC DF Fortress:
Entry hall with crossbow overlook, stonefall traps, crossbow slots and magma-flood pipes.
4 sets of doors, wood, obsidian, iron and iron. Wood trade depot before last set of iron doors.
Huge central hall. Rooms for 60+ dwarves (unfurnished) Dining hall with seating for 60+.
Central magma vent, capped and rerouted to entry flood pipes.
Magma pumps, powered from 8 waterwheels on the underground river.
Farms and Towercap farm ready for harvest with flood pump (maual) and gates.
Noble district with mayor, duke, hammerer and royal rooms.
Jail with 22 cells. Barracks with 24 beds and sparring area and shooting range.
Workshop area with room for between 12 and 20 workshops, magma enabled.
Stockpiles above workshop area. Kitchen area above access to farm/river.
Seaport in the middle of the lake with underwater/underground access and own storage area nearby.
Black tower above central chamber with much adornment and great view of the region.
2 secret entrances/exits. Probably more of those to come.
That's it for now. Still building, imagining.
No screenshots. Too lazy.
Hop on if you want to see it.
Very Modest. Follow the red block roadsigns to get there.
You
will get lost once inside.
Ohh, if anyone wants to build the workshops that'd be fantastic and you're more than welcome to. I suck at that myself so I wont even try.