Hmm, possibly. Made a backup of the fortress I really want to continue playing on, so maybe I'll try to get back into it now. The hostiles just standing around and showing up as Friendly in the beginning is a stock bug/feature, I know, so I guess we'll just have to wait for Toady to address that.
Just lost another fortress to an orc attack... I'm thinking of modding them out, because it seems the only way to defeat them is to make it physically impossible for them to reach you (locking doors, raising drawbridge over moat, etc.), and that breaks their AI, making them too easy. I can pelt them with crossbow bolts, throw war dogs at them or hit them with swords and battle axes of steel, but I never seem to cause more than a single broken limbs. Managed to mangle some organs and whatnot of one or two of them today, which was a step forward -- guess I'll need to step up the siege engine production. I miss the old goblin sieges.
A brighter point is that since I've taken to always spend points on giving all my starting dwarves a Proficient skill in Swimming, I managed to killed a dozen carp, plus a couple other fishies
. My swordswarf would see the little beings as a welcome break from the boring routines of military life and gladly jump into the river for then to swim around with his sword, chopping the little buggers to pieces, for then to climb back up on shore.