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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


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Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 809835 times)

Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3765 on: August 17, 2009, 07:46:07 pm »

I just finished the best round of all time.

That is all.
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Dragooble

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3766 on: August 17, 2009, 07:48:11 pm »

what was so awesome about it?
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A creature the size of europe can occupy only one tile.

Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3767 on: August 17, 2009, 08:10:10 pm »

what was so awesome about it?

It was a long story that would be too long to tell and make sense. I'm horrible at telling stories.
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Jakkarra

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3768 on: August 17, 2009, 08:28:09 pm »

C'mon, tell em about it Johb!

Jackrabbit

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3769 on: August 17, 2009, 08:31:01 pm »

what was so awesome about it?

It was a long story that would be too long to tell and make sense. I'm horrible at telling stories.

Bullpucky. You told me that story one time.
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Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3770 on: August 17, 2009, 08:46:20 pm »

what was so awesome about it?

It was a long story that would be too long to tell and make sense. I'm horrible at telling stories.

Bullpucky. You told me that story one time.

Well, if you want to hear this one-

COME PLAY WITH US!
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Jackrabbit

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3771 on: August 17, 2009, 08:57:30 pm »

Eeeeeeh.
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Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3772 on: August 17, 2009, 09:08:19 pm »

Eeeeeeh.

Fine, I'll write up an IC story that Fred will tell some guy later.

And then maybe I'll do a segment called, "Ask Fred," And he can answer some of his mail.  :P

No, but really, I'll write down the story later.
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Jakkarra

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3773 on: August 17, 2009, 10:09:33 pm »

oh, b the way...

can i havethe site of that Avatar you gave me please?

preferably the exact page.

Micro102

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3774 on: August 17, 2009, 10:31:34 pm »

Many many complaints.

1. The brig's NO2 was removed.

2. Changes to the map have disabled Atmos, vents have been disconnected making Atmos useless.

3. Opening airlocks no longer depressurizes or has any effect on the station, space is no longer space.

4.THE BRIG'S NO2 WAS REMOVED! PUT IT BACK!

5. AI turrets no longer work.


Fix these before you make any more changes to the map. Otherwise it could build up and cause an overhual of the station design.
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Zort

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3775 on: August 17, 2009, 10:57:35 pm »

What could you do in Atmospherics previously? It seemed to me that all those big siphons were not hooked up to anything, just sitting there releasing and sucking air.
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chaoticag

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3776 on: August 18, 2009, 02:14:53 am »

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Micro102

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3777 on: August 18, 2009, 03:24:31 am »

Well there is a proper way to use atmos, you can pump tons of oxygen CO2 and N2 into the system then use the canisters to put even more air in, and once the place is bursting with air there is less need for siphons to be dragged everywhere. It's SUPPOSE to be the way to fix air leaks.

So fix the brigs NO2 room, reattach the pipes, and put some vents into toxins.
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Jackrabbit

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3778 on: August 18, 2009, 04:03:37 am »

See, this game confuses me and I almost always muck things up.
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Jakkarra

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #3779 on: August 18, 2009, 07:53:18 am »

a server'd be choice right now...
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