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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 155 156 [157] 158 159 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 822634 times)

MarineElite

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2340 on: July 07, 2009, 03:46:11 pm »

How is this for a timeline of all the events that led to Station 13
Spoiler (click to show/hide)

Idea for AI

-AI has a choice at start of round to be either a Android or just the computer
-Android can interface with security consoles to monitor cameras but cant take control of mini-bots to help the station.
-AI Computer can access all computers on the station and take full control of all the mini-bots for repairs and station expanding.
-Mini-bots that have specific tasks that the AI can take control of that do tasks like Build computer systems, expand/repair station, siphoning gas or releasing it.

Also I can help with coding, and spriting for the server.
« Last Edit: July 07, 2009, 03:50:08 pm by MarineElite »
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Cecilff2

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2341 on: July 07, 2009, 04:01:38 pm »

Oh dear god, where did you find that timeline?  It's definitely fanmade(Ex said something about this being at least 2150 or something like that) and uses player made groups.

The Sphynx was a group made by Teendude.  I have a character that was a member of the Sphynx.  He was agent "Amun".  It had a rivalry against the Relicas(Made by Mycroft AKA Feodrich).

Also it made no reference to the two older groups.  The Menosa family and the ATF.  Then again Coral was the only person I ever saw in the ATF.  Menosas were a pretty big danger for a while.
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Yanlin

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2342 on: July 07, 2009, 04:10:53 pm »

Pfft. That's a TERRIBLE timeline. It makes hardly any sense. I just stopped reading it halfway.

For once, how are all these massive megaproject level constructions being accomplished in months? Where did the technology to do all these things suddenly pop up from? Not to mention it starts rather early. Considering we'd be hearing about that kind of science being done. These kinds of things don't get researched in a year!

I could write a better timeline. But I'm too tired right now. Besides, we're not in the SS13 universe. We're in the BS 12 universe.
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Jakkarra

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2343 on: July 07, 2009, 04:12:41 pm »

ill do one!
lets has a contest!

MarineElite

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2344 on: July 07, 2009, 04:19:37 pm »

I just found it and thought Id post it here.
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Twiggie

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2345 on: July 07, 2009, 04:22:51 pm »

2017
-   NanoTrasen's Research and Development Branch annouces the invention of the Ion Propulsion Drive, according to NanoTrasen it worked by Ionizing Particles until they could only exit through the propulsion chamber. The Ion Propulsion Drive allowed for safe, quick, efficient travel through space and launched the begining of the new space age.

bit late... we already have that
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Micro102

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2346 on: July 07, 2009, 04:37:24 pm »

You know that white device on the south part of the prototype engine? What is that for and how do you use it?
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mainiac

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2347 on: July 07, 2009, 05:06:01 pm »

2017
-   NanoTrasen's Research and Development Branch annouces the invention of the Ion Propulsion Drive, according to NanoTrasen it worked by Ionizing Particles until they could only exit through the propulsion chamber. The Ion Propulsion Drive allowed for safe, quick, efficient travel through space and launched the begining of the new space age.

bit late... we already have that

Not to mention that ion drives are completely irrelevant to the main obstacle.  Traveling through space is the easy part, it's taking off that's a challenge.
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andrea

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2348 on: July 07, 2009, 05:10:32 pm »

ya.

about the white thing, i believe it is part of a combustion engine... you burn things in the left room, it goes through that thing ( turbine?) and it generates power. not much, compared to standard prototype

MarineElite

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2349 on: July 07, 2009, 05:14:08 pm »

Its just a turbine that uses the pressure of the air coming from the prototype to generate even more power, no plasma is lost using it unless you leave the door open...

Also server just crashed. I could host it sometime if johbston is starting to have problems hosting other than Mondays.
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Detrevni|inverteD

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2350 on: July 07, 2009, 05:24:31 pm »

Which .dm file allows you to change the name of the server? It's been a while since I've done this, lol.
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2351 on: July 07, 2009, 05:38:59 pm »

Say, I just realized that that turbine can be used to power the prototype while your finishing everything up. Drag a couple of spare gas cans down, Oxy would be preferred, hook em up and let em push through the turbine. They vent to space, turbine generates power, and you have a bit longer to fire it up.
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MarineElite

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2352 on: July 07, 2009, 05:46:05 pm »

Well I ma be hosting a server for a bit on my bros comp.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2353 on: July 07, 2009, 06:00:47 pm »

I think I got constructable doors and power to work right-ish.
So far, it's untested, but in theory, it looks for any powered APCs

I'll have to see about either recoding the other devices to transfer power usage to powernets or get it to create a new area...

The original designers never thought about dynamicly created power using devices!
At least not in a 100% sandbox-outside-of-sandbox-mode way.

Spoiler (click to show/hide)
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Cajoes

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2354 on: July 07, 2009, 06:02:53 pm »

My abilities in this matter are limited to, well, sprites.. That wall of code was pretty nonsensical to me.
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