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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 144 145 [146] 147 148 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 817995 times)

Broose

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2175 on: July 04, 2009, 06:09:55 pm »

On a completely unrelated topic, What happened to Zac, anyway?

Man, I forgot all about Zac. Says he was last on July 2nd, so I guess he's just ignoring us. Oh, well. He helped us out once, at least.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2176 on: July 04, 2009, 06:38:35 pm »

It's up!
Hosted by Uristqwerty.
By announcing it here, I assume it is semi-official(until it goes down)?
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Eh?
Eh!

beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2177 on: July 04, 2009, 06:53:35 pm »

For Toxins, how about a Toxins Anteroom, and a Toxins Workstation. The anteroom is a smallish room that contains a receiving area, a computer, and a mass driver behind an airlock. The mass driver would then fire the toxin researcher to his lab through a normal tunnel, perhaps filled with N2O in some sort of recycling pattern to help slow down people when they reach the other side. The lab itself would be a more condensed version of the current lab, but a second, two part mass driver to get back. The researcher would fire one, then have to activate a second terminal to fire the next one in line, to prevent toxins from launching bombs back to the station.

Edit: I just found a bug. The directional glass windows can't be pushed from the square they are in. That sounds weird but I will try to explain.

If you push against a directional glass window from outside the square, or from the side its against in its square, it will move. So if you place a piece of glass to the north, and press against it FROM the north moving south, it will go south. However, if you move north from the south at that piece of glass, you can't push it.

Another bug. Revo mode with 3 or less players assigns everyone as a revo, including captain and AI.
« Last Edit: July 04, 2009, 07:10:09 pm by beorn080 »
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

Jakkarra

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2178 on: July 04, 2009, 07:23:44 pm »

yes, that round was hilarious.

me and the captain (i was AI, as i usually am) plotted agains the captain

we lured him into tox storage, locked him in and released the Plasma.

he attempted to weld his way out.

he burned so fast, his clothed combusted right off.







BTW, can someone explain EXACTLY what the AI has to do to replace the air with another substance? i think i have it, but i need a littles help, go from the beggining if you will,

engy

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2179 on: July 04, 2009, 07:58:43 pm »

Quote
MarineElite, 11 June 2009
OOC: MarineElite: i wasnt ic in ooc i was just saying he killed me

http://ss13.donglabs.com/index.php?title=Dumb_Pubbies

Lol, Marine Elite, your on the donglabs wiki.
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Broose

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2180 on: July 04, 2009, 08:13:17 pm »

Suddenly I get the urge to act really stupid there, just so I can be on the list.
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Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2181 on: July 04, 2009, 08:34:13 pm »

Do you want me to write that MotD Johbson?
Eh. People who don't have the patience to read the MoTD probably don't care about rules anyway. You can if you wan, but I update the thing like once every 2 days.

Quote
MarineElite, 11 June 2009
OOC: MarineElite: i wasnt ic in ooc i was just saying he killed me

http://ss13.donglabs.com/index.php?title=Dumb_Pubbies

Lol, Marine Elite, your on the donglabs wiki.

Heh, yeah, saw that a while ago.  :P

Also-

It's up!
Hosted by Uristqwerty.
By announcing it here, I assume it is semi-official(until it goes down)?

[Goes inactive]
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Cajoes

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2182 on: July 04, 2009, 09:28:13 pm »

Mind explaining what happened back there?
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Quote from: Roman Proverb
Do not argue against the sun. For it is a lot brighter than you are.

Jakkarra

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2183 on: July 04, 2009, 09:33:37 pm »

in our hilarity round?

Cajoes

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2184 on: July 04, 2009, 09:43:07 pm »

Was it really that much to ask to wait for two more passengers? =/

Edit: No matter. Sad to have to blacklist our own community members.
« Last Edit: July 04, 2009, 09:56:20 pm by Cajoes »
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Quote from: Roman Proverb
Do not argue against the sun. For it is a lot brighter than you are.

Jackrabbit

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2185 on: July 04, 2009, 09:49:48 pm »

Quote
MarineElite, 11 June 2009
OOC: MarineElite: i wasnt ic in ooc i was just saying he killed me

http://ss13.donglabs.com/index.php?title=Dumb_Pubbies

Lol, Marine Elite, your on the donglabs wiki.

Ah burn.
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Trorbes

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2186 on: July 04, 2009, 11:06:24 pm »

Sorry I couldn't provide a bigger bang for you folks that last game, but something must have borked the bombs I had because neither of them did anything.  I had to torch the damn canisters in the end, so all you got was a few small fires and a slightly-crispy traitor.  And speaking of which: When your captain walks out of the Toxins storage closet carrying a lit torch and he tells you that there's a fire in there, there's a good chance he has less-than-positive intentions for the station.
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2187 on: July 04, 2009, 11:08:58 pm »

Oh yea, I just remembered a slightly humourous addition for the BS12. Balloons. Fill them with gas from a gas canister, probably about 300 or so units, push em around, and pop em by either pushing them into each other, or hitting em with a crowbar.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

Broose

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2188 on: July 04, 2009, 11:12:46 pm »

Oh yea, I just remembered a slightly humourous addition for the BS12. Balloons. Fill them with gas from a gas canister, probably about 300 or so units, push em around, and pop em by either pushing them into each other, or hitting em with a crowbar.

That would be a great way to kill someone, put some deadly gasses inside. Of course, people will probably metagame and be all paranoid near balloons.
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #2189 on: July 04, 2009, 11:14:19 pm »

Yeah, a random chance for plasma balloons to pop while filling would fix that, since the others aren't deadly at only 300 or so units.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.
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