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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 103 104 [105] 106 107 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 818801 times)

Broose

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Re: Space Station 13
« Reply #1560 on: June 25, 2009, 01:23:10 am »

Why should it not be in this thread? This is a forum which is for talking, and this is a topic about talking about the game.

It is impossible for me to moderate multiplayer drama, as I have no access to the pertinent information, so I'm not interested in seeing these pointless, moderator-report-generating arguments permeate an otherwise reasonable game thread.  Moreover, the OP has requested that you move the discussion out of his/her thread, and I think it's a reasonable request since the repeated complaints are tangential to the discussion of the game.  It would be better if Broose added a guideline to the first post, but I don't know if there'd be much of a point with the thread so long.

You've been warned for your subsequent post.  It seems your question above wasn't asked to be answered and that you're insisting on flouting moderation.

I was warned for? I was stating that it shouldn't be advertised as a Bay12 server if people at Bay12 are going to be banned without a reason.

Dude, honestly, he banned you because he thought you were acting stupid. It is easy to ruin fun in that game when you are acting stupid. If Toady has a problem with us naming it a B12 server, he will tell us and we will change it.
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Micro102

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #1561 on: June 25, 2009, 01:27:38 am »

Broose, i know what he's talking about, and it wasnt because he was acting stupid. maybe because because the admins were being stupid, but most likely not him.

and Marine, seriously stop. just wait for another server to open. i believe andrea is making one?
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chaoticag

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Re: Space Station 13
« Reply #1562 on: June 25, 2009, 02:00:44 am »

We have a new rule on our server. We reserve the right to ban idiots as we please.
This rule scares me a bit, at the very least put "excessive stupidity" in the reason box. Also, does the game track who banned who or does it provide a ban list only? It would help if we got a list of who banned who and for what so that we know moderators are doing their job and are not turning ban happy.
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Sowelu

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Re: Space Station 13
« Reply #1563 on: June 25, 2009, 02:32:32 am »

It's possible, if we add another Z-level.  Right now, the escape shuttle etc. works by moving all the tiles in the "escape shuttle" zone from one Z-level to another--I think they have to be "on top" of each other though, IE in the same X-Y coordinates, different Z.  You could open up more station by keeping new station parts in a new Z-level, and 'porting them over at the start of the game when the admin says so, or something.

I'd say that if shuttles can move in the Z axis, they can be made to move in the X and Y axii too. AFAIK, they move on the Z axis simply by changing the coordinates of all the tiles to current_z - 1 or something similar, so moving them on the X and Y would also just be a matter of current_x = current_x + 15 or something.

Nah, it's not simple like that.  "Another Z-level" really means "another map" for all intents and purposes.  And consider:  It's very easy to move something down one Z-level, because everything is only one Z-level high.  There's no overlap when you move.  If you want to move something south one Y-coordinate, then it's going to overlap with itself, and the coding becomes more complicated.  Sure, you can deal with it just fine if you do it in the right order, but it's not entirely trivial.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Poltifar

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Re: Space Station 13
« Reply #1564 on: June 25, 2009, 02:51:49 am »

Nah, it's not simple like that.  "Another Z-level" really means "another map" for all intents and purposes.  And consider:  It's very easy to move something down one Z-level, because everything is only one Z-level high.  There's no overlap when you move.  If you want to move something south one Y-coordinate, then it's going to overlap with itself, and the coding becomes more complicated.  Sure, you can deal with it just fine if you do it in the right order, but it's not entirely trivial.

Ah, I didn't consider the overlap problem. Maybe have an array or somesuch that stores all the objects and tiles that are to be moved in order, removes them from the map, and then puts them back in the correct order at the required distance?
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Sowelu

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #1565 on: June 25, 2009, 03:14:05 am »

You could.  But I think that moving lots of stuff causes significant lag in BYOND, which is part of why it happens so rarely.  What do you have in mind?  A ship that actually comes in and docks?

What should happen if, say, its hull is going to end up flush with the station, but you're in the way?  There's all KINDS of degenerate cases here.  Moving stuff should be a rare event.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Poltifar

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #1566 on: June 25, 2009, 03:27:43 am »

Err, no, that's not what I had in mind. I just wanted a way to have station parts and/or shuttles not HAVE to be just above the Z-location were it appears.

But you know what, your moving-ship idea seems WAY better. We've gotta try this some day :P

EDIT: I'm gona look at the code for the shuttles right now to see how they work exactly.
Logged
Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Dr. Johbson

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Re: Space Station 13
« Reply #1567 on: June 25, 2009, 03:47:18 am »

We have a new rule on our server. We reserve the right to ban idiots as we please.
This rule scares me a bit, at the very least put "excessive stupidity" in the reason box. Also, does the game track who banned who or does it provide a ban list only? It would help if we got a list of who banned who and for what so that we know moderators are doing their job and are not turning ban happy.

There is a list, so we can see who people were banned by, and for what. And I think I will change that rule a little, make it sound a little less horrible.  ;D
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IndonesiaWarMinister

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #1568 on: June 25, 2009, 04:10:13 am »

We have a new rule on our server. We reserve the right to ban idiots as we please.
This rule scares me a bit, at the very least put "excessive stupidity" in the reason box. Also, does the game track who banned who or does it provide a ban list only? It would help if we got a list of who banned who and for what so that we know moderators are doing their job and are not turning ban happy.

There is a list, so we can see who people were banned by, and for what. And I think I will change that rule a little, make it sound a little less horrible.  ;D

But, but.. Big brother is watching you! Is already scary enough, also: will deter MUNITY!

BTW, server's on?
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Micro102

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #1569 on: June 25, 2009, 04:44:10 am »

what ever happened to yanlin? isnt his muting time up?
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Floirt

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #1570 on: June 25, 2009, 08:50:33 am »

Clarification: For all intents and purposes, Z-Levels are different regions of space. You CAN move through Z-Levels by flying into borders, but that takes you to a random Z-Level between 3 and 5. And you can't come back, unless you stumble on a teleporter. Didn't I already say this?

And of course, you can't get to CentCom by flying due to weird puzzle shit.

Anyways, no updates today. I was too busy failing my life in The Sims 3.
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Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #1571 on: June 25, 2009, 08:54:31 am »

I can't wait for the next expansion on that game, I wasn't feeling like I was ripped off enough just yet. ;D

Bringing the server up as soon as I finish brushing my teeth.
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IndonesiaWarMinister

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #1572 on: June 25, 2009, 09:21:15 am »

Guys, what do you think if we opened a website in google codes under the B12 SS13 project?
Then put a RVS there... We'll be able to host multiple servers at a time! (The banlist needs to be updated after each game, so it then uploaded to the site for the other hosts to be able to ban the offenders without much hassles! Also, easy to make stuffs <- and easy to be broken FUN!!
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Floirt

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #1573 on: June 25, 2009, 09:36:16 am »

Stupid internet acting up! I can't play.  :(
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Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Poltifar

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #1574 on: June 25, 2009, 10:02:48 am »

Err, for some reason, the BYOND hub is displaying that Yanlin is hosting the server. Is that a bug, or is he really hosting it?
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out
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