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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 79 80 [81] 82 83 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 819185 times)

Yanlin

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Re: Space Station 13
« Reply #1200 on: June 18, 2009, 08:48:54 am »

How about we make toolbox implants?
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Poltifar

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Re: Space Station 13
« Reply #1201 on: June 18, 2009, 08:56:54 am »

How about we make toolbox implants?

No.

A big part of the game's fun is the 'DAMMIT, I NEED JUST THIS ONE MORE TOOL TO SAVE THE WHOLE STATION!'. Remember all the times like that, when we needed to run get a crowbar to get through this door, get a multitool to hack that airlock, etc... Its no fun if you have a magical Deus Ex Machina in your pocket. "You need me to hack through that 10-foot-steel door, disarm that bomb, track down the traitor, taser him, lock him up in jail, fix up the engine, change the power cell of this APC, fly in space, kill the alien overload, repair atmos to get O2 to the whole station, call the shuttle, and all this in under 10 minutes? Sure, no prob. I've got this here Dwarven Multitool in my pocket that will do all these things FOR me, and all i have to do is click the button on it. Oh, it also has an option to self-click that button, if you're feeling a bit lazy."
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<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Yanlin

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Re: Space Station 13
« Reply #1202 on: June 18, 2009, 09:11:13 am »

Poltifar, exaggeration win.

I agree. The whole "ONE MORE TOOL!" is fun. But multitools are far too rare for something that should practically be standard issue.

Can we also replace all the bloody signalers you start with? How about you start with nothing on your belt? Unless you're a security officer, Head of X or captain. In which case, it should be a taser. (NOT A LAZOR!)

Keep the pen though.
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IndonesiaWarMinister

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Re: Space Station 13
« Reply #1203 on: June 18, 2009, 09:16:07 am »

Yanlin, do you want to play in the Slurm's server?

Also, yeah, I agree to the above post...
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Floirt

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Re: Space Station 13
« Reply #1204 on: June 18, 2009, 09:21:17 am »

No. Signaler = Useful. I always need one of those for my shenanigans. Besides, they are already rare enough.

Taser for the heads is nice, through. And it should be easy to code. Just have to replace the sig with the taser. But isn't that already in?

NB: Slurm's server has descended to new levels of AWFUL. (Which is logical, considering the name.). I got griefed 3 times in 30 seconds, not counting the time waiting for a new round. Yeaaaah.
« Last Edit: June 18, 2009, 09:23:27 am by Floirt »
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Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Yanlin

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Re: Space Station 13
« Reply #1205 on: June 18, 2009, 09:22:31 am »

Maybe instead of starting with signalers, we put a bunch of them in south storage. Plus a few more in each workshop.
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Floirt

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Re: Space Station 13
« Reply #1206 on: June 18, 2009, 09:27:08 am »

Hey, we should really keep a link around to our latest version. After all, we are going for opensource.

Yeah, spawning some signallers is nice. There should be more of everything in toxins, too. Running out of materials sucks.

Also, if we do a mining station 12, we need magma in there. I don't care if we are in space. MAGMA.
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Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

IndonesiaWarMinister

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Re: Space Station 13
« Reply #1207 on: June 18, 2009, 09:29:46 am »

The engine room fluid is already MAGMA-worthy.

I manage to burn the entire engine room with that (well, the corridor anyway)

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Floirt

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Re: Space Station 13
« Reply #1208 on: June 18, 2009, 09:31:19 am »

But where are going to put the HFS?
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Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Yanlin

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Re: Space Station 13
« Reply #1209 on: June 18, 2009, 09:32:43 am »

The engine room fluid is already MAGMA-worthy.

I manage to burn the entire engine room with that (well, the corridor anyway)



It's a gas.
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IndonesiaWarMinister

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Re: Space Station 13
« Reply #1210 on: June 18, 2009, 09:34:42 am »

The engine room fluid is already MAGMA-worthy.

I manage to burn the entire engine room with that (well, the corridor anyway)



It's a gas.

But... It acts like magma, and shaped like magma!

See OurMagmaIsTheSame! Also, why don't- Oh yeah, airborne magmas!
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Floirt

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Re: Space Station 13
« Reply #1211 on: June 18, 2009, 10:32:07 am »

Magma solves everything. Plasma just ruins the booze.

 :P
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Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Yanlin

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Re: Space Station 13
« Reply #1212 on: June 18, 2009, 10:36:34 am »

Speaking of which... We need a host...

Hell. I think I could TRY hosting... I just need the files and the link to that website again. I'm sure as hell not digging for it here.
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Floirt

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Re: Space Station 13
« Reply #1213 on: June 18, 2009, 10:39:00 am »

http://rapidshare.com/files/241078631/SS13.zip.html

Not our current version, through. I would give you mine, but it has compilling errors and I forgot to make a back-up. >_>
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Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Yanlin

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Re: Space Station 13
« Reply #1214 on: June 18, 2009, 10:50:43 am »

I just remembered how shitty my connection is. I think I'll give it up.
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