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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 9 10 [11] 12 13 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 824465 times)

Yanlin

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Re: Space Station 13
« Reply #150 on: May 23, 2009, 09:12:16 am »

Like I said. Let's organize a gaming night. Friday should be good for all of us.
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Micro102

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Re: Space Station 13
« Reply #151 on: May 23, 2009, 09:20:34 am »

what server are we gonna play on?

and yeh fridays good for me too. anything but sat,sun,and thurs
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Darkone

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Re: Space Station 13
« Reply #152 on: May 23, 2009, 09:40:22 am »

Byond DNS still screwing up for me. Can't connect to their site, or connect to any servers :<

Also, Neonivek, that pretty much falls under my previous statement that public servers are composed of mostly morons, with a handful of people are sensible and even - god forgive me - good.
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andrea

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Re: Space Station 13
« Reply #153 on: May 23, 2009, 09:41:52 am »

friday? hmm... depend on the homework i have to do.

Floirt

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Re: Space Station 13
« Reply #154 on: May 23, 2009, 10:38:24 am »

Like I said. Let's organize a gaming night. Friday should be good for all of us.

Nope, not me. Well, it depends, but not this friday. Are you sure you can't a saturday, Micro?
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Yanlin

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Re: Space Station 13
« Reply #155 on: May 23, 2009, 11:06:04 am »

It all depends on the time we play at. If we play at GMT 21:00 to 5:00 like D&D, then I can only do that on friday. If it's during the day, then saturday is good too.
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PTTG??

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Re: Space Station 13
« Reply #156 on: May 23, 2009, 01:20:05 pm »

Ok, my mars-based game has reached V0.00.01b.
My goal is eventually to have something like this, with more features, like mining and exploring the planet surface, as well as making it possible to, for instance, re-play Angry Red Planet, or play a premade map with a large base... and a sociopathic computer.

That said, this version is a little less feature-intensive.

Anybody want to test?
The controls are pretty self-explanatory.

The Design Thread: http://www.2funnyguys.com/phpBB3/viewtopic.php?f=4&t=252
The Release Thread: http://www.2funnyguys.com/phpBB3/viewtopic.php?f=4&t=253
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chaoticag

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Re: Space Station 13
« Reply #157 on: May 23, 2009, 02:13:21 pm »

It all depends on the time we play at. If we play at GMT 21:00 to 5:00 like D&D, then I can only do that on friday. If it's during the day, then saturday is good too.
The Friday times are impossible for me (12am to 8am). I'd vouch for Saturday, but who knows how much time I have untill my exams are over... and by exams I mean English exam. My parents do not seem convinced that the English exam is the only one I have left...
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Sowelu

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Re: Space Station 13
« Reply #158 on: May 23, 2009, 02:18:42 pm »

Oh wow.  That looks so cool.  :D
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Neonivek

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Re: Space Station 13
« Reply #159 on: May 23, 2009, 02:18:46 pm »

Quote
"My parents do not seem convinced that the English exam is the only one I have left...


Show them your Exam Schedual. Print if off or something since it is pretty hard to fake. (well easy but hard enough that your parents won't believe you did so just to play videogames with friends)
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engy

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Re: Space Station 13
« Reply #160 on: May 23, 2009, 02:24:35 pm »

Ok, my mars-based game has reached V0.00.01b.
My goal is eventually to have something like this, with more features, like mining and exploring the planet surface, as well as making it possible to, for instance, re-play Angry Red Planet, or play a premade map with a large base... and a sociopathic computer.

That said, this version is a little less feature-intensive.

Anybody want to test?
The controls are pretty self-explanatory.

The Design Thread: http://www.2funnyguys.com/phpBB3/viewtopic.php?f=4&t=252
The Release Thread: http://www.2funnyguys.com/phpBB3/viewtopic.php?f=4&t=253

Spoiler (click to show/hide)

Edit: ...though it has made me look for a Colonize Mars type game...  Odd they all seem to die before they finsh...
« Last Edit: May 23, 2009, 02:31:44 pm by engy »
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PTTG??

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Re: Space Station 13
« Reply #161 on: May 23, 2009, 02:28:02 pm »

Spoiler (click to show/hide)

Shhh!!! Keep it spoilered!
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Deon

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Re: Space Station 13
« Reply #162 on: May 23, 2009, 02:30:32 pm »

You die due to low O2.
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chaoticag

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Re: Space Station 13
« Reply #163 on: May 23, 2009, 02:31:00 pm »

Quote
"My parents do not seem convinced that the English exam is the only one I have left...


Show them your Exam Schedual. Print if off or something since it is pretty hard to fake. (well easy but hard enough that your parents won't believe you did so just to play videogames with friends)
The problem is that some of my teachers decided to have the final exam/project in class after the exam schedual was released. Plus, it is a little unconvincing when you have eight classes and one exam, and they'd only take that as an excuse to have me revise for that one exam, that has the same book that I studied two years ago and practically nothing else. Fucking Macbeth.

Recreating Macbeth on an SS13 setting would be fun though, and might be possible.
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Broose

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Re: Space Station 13
« Reply #164 on: May 23, 2009, 02:48:20 pm »

I'm good for Friday, as long as I can get out of school on time.
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