Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 944 945 [946] 947 948 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 821279 times)

Sukasa

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14175 on: June 23, 2010, 04:40:36 pm »

Nah, nobody'll get ranked just for having a specific post number.

@quinnr, not beorn
Logged
<@TRS[DF]> I'll drive this place into the ground faster than Boatmurdered

Pillow_Killer

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14176 on: June 23, 2010, 04:44:01 pm »

Noo lets keep the megathread.
Logged
Quote from: x2yzh9
every man faps to every person he knows/likes. I've done that for about 2 girls that I've liked really, and it's because they have big boobs. 'Nuff said amirite?

PTTG??

  • Bay Watcher
  • Kringrus! Babak crulurg tingra!
    • View Profile
    • http://www.nowherepublishing.com
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14177 on: June 23, 2010, 04:45:18 pm »

Back on the topic; Here's a game mode: The Singularity. The ship/base/station is close to a black hole, somewhere over off the right edge. The artificial gravity compensates for most of the effects, but time dialation is still in effect. As you move to the right of the ship, you get fewer moves per tick, or something similar depending on how the engine actually works. Physics would also slow down, such that you might stall a bomb by having someone boldly carry it as far as they can...
 
I'm all for a new thread.
Logged
A thousand million pool balls made from precious metals, covered in beef stock.

westsider_gw

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14178 on: June 23, 2010, 05:52:46 pm »

I vote either keep the megathread..
..or if everyone is complaining hard enough, just a whole website for BS12.
Logged

IHateOutside

  • Bay Watcher
  • Fire safety is for wimps.
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14179 on: June 23, 2010, 06:19:38 pm »

A whole website would work and would mean Toady doesn't have any SS13 drama to worry about
Logged

Pillow_Killer

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14180 on: June 23, 2010, 06:21:52 pm »

Alright. Go rent a webhost, buy a domain, hire a web designer and then keep paying for the server.  Go go, you get the flag.
Logged
Quote from: x2yzh9
every man faps to every person he knows/likes. I've done that for about 2 girls that I've liked really, and it's because they have big boobs. 'Nuff said amirite?

PTTG??

  • Bay Watcher
  • Kringrus! Babak crulurg tingra!
    • View Profile
    • http://www.nowherepublishing.com
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14181 on: June 23, 2010, 06:25:33 pm »

Why not?
 
You guys can use my forum. It's kinda dead right now.
 
I can make somebody an op or mod to set up new discussion boards...
Logged
A thousand million pool balls made from precious metals, covered in beef stock.

Orb

  • Bay Watcher
  • [Loves_RTS]
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14182 on: June 23, 2010, 06:29:16 pm »

Personally, I would rather not have an entire forum/website for SS13. There isnt enough hype/players to support it, expecially concidering the player base of the game is devided.

With on average the website looking dead, people will think there is nobody playing, so not play much, and ect.

With one topic it looks like the game is still in development and kicking.

Plus, I dont want to have to go to another entire website everyday. Checking this topic is easy. Its sort of my problem with the alliance forum for Illyriad, but thats another story...
Logged
[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

Doug H. Nuts

  • Escaped Lunatic
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14183 on: June 23, 2010, 07:48:49 pm »

Registered here because of the awesome server you guys have up. Way better than the goon servers. I like serious RP 99% of the time. The 1% I don't usually grief, but rather ignore the rp aspect and just play. I've been registered to beyond for 3 years nearly, and I've played ss13 for about 2. I was around way back when.

Good server, awesome mods. My only question is about the "Communist Station" that is a very blown up version of the origional ss13 station (with modifications), why is it there?
Logged

Grakelin

  • Bay Watcher
  • Stay thirsty, my friends
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14184 on: June 23, 2010, 07:53:23 pm »

You guys spend too much time thinking about things and not enough time doing shit.

I fully endorse Orb hosting the new thread.
Logged
I am have extensive knowledge of philosophy and a strong morality
Okay, so, today this girl I know-Lauren, just took a sudden dis-interest in talking to me. Is she just on her period or something?

Rakonas

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14185 on: June 23, 2010, 08:06:47 pm »

Back on the topic; Here's a game mode: The Singularity. The ship/base/station is close to a black hole, somewhere over off the right edge. The artificial gravity compensates for most of the effects, but time dialation is still in effect. As you move to the right of the ship, you get fewer moves per tick, or something similar depending on how the engine actually works. Physics would also slow down, such that you might stall a bomb by having someone boldly carry it as far as they can...
 
I'm all for a new thread.
This would be better if bombs couldn't be disarmed so easily.
Also, Keep the megathread.
Logged

westsider_gw

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14186 on: June 23, 2010, 08:11:55 pm »

Ive got a functioning webserver, forum prerequisites, and more bandwidth to spare.. I could host?
I also have two domain names..
gmwithrow.com and 9000imps.com

ALSO I thought I'd put this here for anyone who wants to check it out or contribute:
http://www.bay12forums.com/smf/index.php?topic=60026.0
Logged

Mono124

  • Bay Watcher
  • Into the abyss you go!
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14187 on: June 23, 2010, 08:17:52 pm »

Do we have a map of the map we are changing to?
Logged
Quote
Collin Quay- [145.9]-broadcasts: As a professional doctor, I have to say, dodge the fucking meteors or you will die.

Rakonas

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14188 on: June 23, 2010, 08:21:00 pm »

Why did we move to a goonstation codebase, by the way?
Logged

Mono124

  • Bay Watcher
  • Into the abyss you go!
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #14189 on: June 23, 2010, 08:22:39 pm »

Ours from what I have heard (I haven't actually seen the code) is horribly, horribly messy.
Logged
Quote
Collin Quay- [145.9]-broadcasts: As a professional doctor, I have to say, dodge the fucking meteors or you will die.
Pages: 1 ... 944 945 [946] 947 948 ... 950