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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 930 931 [932] 933 934 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 821927 times)

Saint

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13965 on: June 19, 2010, 03:31:52 pm »

I think its the merge or perhaps the map. Any time a new map is released, it tends to be crashy. I suppose we should start noting what we were doing at crashes to try and find whats broken.
I was trying to get my self locked in jail because I stole the beer keg multipul times.
Apparently stealing a man's ID is not enough. Funny enough his name was like Statue_direction_W
so I think we have a bug.
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Hazordhu 2: Dwarven recruits wanted!
You should all be ashamed of yourselves.  The obvious solution is to chain the baby up at the entrance as a kobold detector.

The Scout

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13966 on: June 19, 2010, 03:53:24 pm »

I think its the merge or perhaps the map. Any time a new map is released, it tends to be crashy. I suppose we should start noting what we were doing at crashes to try and find whats broken.
I was trying to get my self locked in jail because I stole the beer keg multipul times.
Apparently stealing a man's ID is not enough. Funny enough his name was like Statue_direction_W
so I think we have a bug.
That was you? Should of killed people to.
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andrea

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13967 on: June 19, 2010, 03:56:25 pm »

yes, it was a bug with a new admin verb, "possess"".

Matz05

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13968 on: June 19, 2010, 04:30:16 pm »

yes, it was a bug with a new admin verb, "possess"".

Could this be a precursor to mindlinked robots? Maybe humans should go braindead (kicked or somehow ghosted) if they don't quit a robot before it is destroyed. The AI should be immune to this (backups, etc.). Monkey-mind-control helmets for cleaning plasma leaks or faking the Captain's suicide!
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Googolplexed

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13969 on: June 19, 2010, 04:46:22 pm »

yes, it was a bug with a new admin verb, "possess"".

Could this be a precursor to mindlinked robots? Maybe humans should go braindead (kicked or somehow ghosted) if they don't quit a robot before it is destroyed. The AI should be immune to this (backups, etc.). Monkey-mind-control helmets for cleaning plasma leaks or faking the Captain's suicide!
Mind linked robots are actually alot more possible now(Actually alot less work)
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Saint

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13970 on: June 19, 2010, 04:48:45 pm »

I think its the merge or perhaps the map. Any time a new map is released, it tends to be crashy. I suppose we should start noting what we were doing at crashes to try and find whats broken.
I was trying to get my self locked in jail because I stole the beer keg multipul times.
Apparently stealing a man's ID is not enough. Funny enough his name was like Statue_direction_W
so I think we have a bug.
That was you? Should of killed people to.
No that would be greif.
Logged
Hazordhu 2: Dwarven recruits wanted!
You should all be ashamed of yourselves.  The obvious solution is to chain the baby up at the entrance as a kobold detector.

zchris13

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13971 on: June 19, 2010, 05:37:51 pm »

Quit gabbing and fix the map, dudes.

Okay I really really need that old menu that popped up when you right clicked the clients taskbar thing, that let you reconnect and a whole bunch of other fancy stuff.

Oh WOOPS the server died I think.
Or maybe I just got kicked.
« Last Edit: June 19, 2010, 06:38:55 pm by zchris13 »
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The Scout

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13972 on: June 19, 2010, 07:17:24 pm »

Quit gabbing and fix the map, dudes.

Okay I really really need that old menu that popped up when you right clicked the clients taskbar thing, that let you reconnect and a whole bunch of other fancy stuff.

Oh WOOPS the server died I think.
Or maybe I just got kicked.
Died. And I like the new atmo.
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garfield751

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13973 on: June 19, 2010, 07:18:28 pm »

arg server died and i was haveing fun with the ai too =P

Matz05

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13974 on: June 19, 2010, 08:06:39 pm »

Argh the server died and I couldn't find a prox sensor for a securibot or a Ptank for a firebomb for the shuttle massacre. I was lugging a Plasma canister arround and had a Timer-igniter in my backpack set to just after the round ends!
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nuker w

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13975 on: June 19, 2010, 08:22:53 pm »

Server still down.  :-\
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Cajoes

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13976 on: June 19, 2010, 08:35:35 pm »

Can we make it so grenades require a empty can instead of a piece of paper? (Or either item)?

Nothing says Anarchistic Breakdown as much as getting killed by a grenade made out of a soup-tin and some scrounged together chemicals. :D
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Quote from: Roman Proverb
Do not argue against the sun. For it is a lot brighter than you are.

The Scout

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13977 on: June 19, 2010, 08:40:19 pm »

Get that server up or you'll have a riot.
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Whatever you do, don't agree to stop looking at pornography or getting help from Jesus.
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Matz05

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13978 on: June 19, 2010, 08:45:55 pm »

Tick-Tock!
EDIT: ITS UP!
« Last Edit: June 19, 2010, 08:58:54 pm by Matz05 »
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Cajoes

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #13979 on: June 19, 2010, 09:00:57 pm »

Only because half the station is missing.

Honestly? I'll wait until we at the very least have a engine.
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Quote from: Roman Proverb
Do not argue against the sun. For it is a lot brighter than you are.
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