My great engine design idea:
LISTEN ALL YOU CHILDRENS!
It goes like this:
Over all idea:
The engine room is like this, turbines are now main use for power.
They now have chances for random parts to break though and an engineer would have to fix them, hence giving them things to do!
Also hence multipul turbines. (i am thinking 8 turbines total? or maybe if we used rows of 2, 12 turbines?)
The turbine design goes like this:
It's also about recycling to be nice and tidy.
And then you have the gas storage room:
Where the vats and emergancy canister area is seperated by a group of walls (not accuratly drawn) incase of fire or explosion.
I also frogot to draw it but, if it would be feasable, a heater area is inbetween the canister area and the turbines to heat the plasma with it's own oxygen supply to the south to boost output (imagine hooking the plasma lab's one to the mixing chamber with 60k plasma in it). This is only if heated plasma boosts turbine output.
The risks with super heating the turbine plasma however involve the fact that the turbine is more prone to breaking at higher stress levels.
1% every roll normaly and up to 10% every roll if it gets bad enough.
Implementing and using some form of coolent to cool the turbine would be a great idea to help reduce the risk of breaking.
But Saint,this idea sucks, the turbines suck and we already have a great engine design!
Well my friend, too bad it's just an idea, cry about it.
But Saint, pipe calculations are super laggy! THIS IDEA SUCKS MORE!
Ahh but the current engine design uses LOADS of pipes!*
*this statement and question may be false but I assume someone would say that.