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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


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Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 822996 times)

Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12915 on: May 28, 2010, 06:46:37 pm »

Yeah, just ignore the fact that I created an interserver teleporter.
*grumble* *grumble*

Sorry, I was distracted.  Nice to see that it's working, though.  Problem, of course, is that we usually only have one server...
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12916 on: May 28, 2010, 06:59:00 pm »

I smell shenanigans. I mean really, do you expect us to believe that you have developed a way for us to crash into the goons server, unannounced, with armed 1 billion degree bombs, whenever we want? With lasers and hulk smash and telekinesis and flamethrowers? Why haven't we declared war on the Goon Station? This needs full tactical bombing combined with complete strategic destruction.

Spoiler (click to show/hide)
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zchris13

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12917 on: May 28, 2010, 06:59:39 pm »

You know that they would agree to it.  It would be goddamn sexy.
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Jackrabbit

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12918 on: May 28, 2010, 07:01:39 pm »

Why do we want to bomb the goon server?
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alfie275

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12919 on: May 28, 2010, 07:02:50 pm »

Also, for it to work, I would have to give them the code.
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zchris13

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12920 on: May 28, 2010, 07:03:17 pm »

We don't. We want to shoot flamethrowers at them.  More dramatic, you see. They just dig that, especially if we play it for kicks and it doesn't get too serious.

Hey jack, you know genetics?

Also, whichever mapper just locked the medical research labs, please unlock them.  It's not cool, some people need to get in there, for important things.
« Last Edit: May 28, 2010, 07:08:13 pm by zchris13 »
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12921 on: May 28, 2010, 07:04:00 pm »

Would this...teleporter...allow a banned person teleport into the Goon server?

Because that'd be nice. They banned me for 99 days when I killed the traitor. The traitor might have been an admin, but still.
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Googolplexed

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12922 on: May 28, 2010, 07:08:48 pm »

Would this...teleporter...allow a banned person teleport into the Goon server?

Because that'd be nice. They banned me for 99 days when I killed the traitor. The traitor might have been an admin, but still.
No.
It would require them to implement the code on their end as well.

I would like to see a war of the servers at some point though, even if it is between bay12 ones

Red station VS the blue station.

WHO WILL WIN
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Jackrabbit

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12923 on: May 28, 2010, 07:15:47 pm »

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Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12924 on: May 28, 2010, 07:16:18 pm »

Is medical research still locked in the latest version?
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zchris13

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12925 on: May 28, 2010, 07:19:49 pm »

My list of pissy-ass complaints:

  • Medical Research door has security.  This is a big bad no-no.  Don't do that.  You severely hamper the flow through the station.
  • The doors in engineering automatically close.  Please undo this change, I require them to stay open at all times.
  • The Engine hot loop is broken, directly south of the hot loop pump itself.
  • Atmospherics is totally broken.  Opening doors results in catastrophic damage, and the pipes transmit the pressure changes funnily.



And Jack.  I have Tourrettes. Fix me.
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alfie275

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12926 on: May 28, 2010, 07:21:21 pm »

  • The Engine hot loop is broken, directly south of the hot loop pump itself.
You sure? I could have sworn I saw that it was underneath the floor.
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Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12927 on: May 28, 2010, 07:21:51 pm »

My list of pissy-ass complaints:

  • Medical Research door has security.  This is a big bad no-no.  Don't do that.  You severely hamper the flow through the station.
  • The doors in engineering automatically close.  Please undo this change, I require them to stay open at all times.
  • The Engine hot loop is broken, directly south of the hot loop pump itself.
  • Atmospherics is totally broken.  Opening doors results in catastrophic damage, and the pipes transmit the pressure changes funnily.



And Jack.  I have Tourrettes. Fix me.

1. Medical research should be open to researchers and certain heads, but not J. random assistant
2. Which doors, specifically
3. Fixed
4. Couldn't Reproduce
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Jackrabbit

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12928 on: May 28, 2010, 07:22:10 pm »

Stab yourself with various suspect substances until you're better.

Oh fine, I'll be on in half a second.
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zchris13

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12929 on: May 28, 2010, 07:22:30 pm »

Ok Sucasa, come to the station I'll show you what I mean.  It just works better that way.  Also, I can't connect.
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