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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 690 691 [692] 693 694 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 824286 times)

Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10365 on: April 14, 2010, 05:56:02 pm »

My computer died on me. Sigh. Ok, bringing it back up, give me a second though.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10366 on: April 14, 2010, 05:59:07 pm »

I have some old versions, so if the others think it might be a good idea, I could compile a version of the old code with a few modifications(mostly server title) and give out the .dmb and .rsc of it.

Also, if that sounds like a decent idea, pre-, or post- map change?

(5 new replies. Oops, shouldn't have rewatched MSPA-01149 again)

Qwerty, I do believe that we would only require 2 new sprites.  And some sprites are repeated, if you don't forget.  Can't we mirror the facing left and facing right sprites?

Player facing forward(current), player facing backward(most would likely cheat and mostly copy), player facing left, and player facing right(flip should work here), then double it all since there are both left and right hand versions.

The held item icon file is already overloaded, so why add more? In fact, to cheat a bit, I gave all pipe-items the same generic pipe image for being held.

So, even with copy/paste cheating, that is at *least* two new, two flipped of it, and two clones, plus the fact that many items might not look the same from both the front and back...

(Three replies since I got the 5 replies warning and replied to one of them)
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Eh?
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Megaman

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10367 on: April 14, 2010, 05:59:31 pm »

I think fire fighers should have a moble fire station. what I mean is a 1 tile big pod that sprays water everywhere when activated, and opens up to reveal a fire fighting suit and extinguisher
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Hello Hunam

head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10368 on: April 14, 2010, 06:01:02 pm »

My computer died on me. Sigh. Ok, bringing it back up, give me a second though.

I could put mine up btw uploading the zip now. will pm it to you
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Dev on Baystation12- Forums
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Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10369 on: April 14, 2010, 06:03:04 pm »

Hah, actually, qwerty JUST sent me the new files, I figured you asked him to do it for you.  :P Buildable pipes, woo!
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Saint

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10370 on: April 14, 2010, 06:09:30 pm »

Saint, please work on the tasers/lasers. They look like crap.

And if you could make the tables match the chairs that would be nice.  :D
SIR YES SIR!
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You should all be ashamed of yourselves.  The obvious solution is to chain the baby up at the entrance as a kobold detector.

Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10371 on: April 14, 2010, 06:12:58 pm »

Scratch that, I cant host right now, sorry guys

Also, trying to compile that code you gave me Qwerty, causes dream maker to crash
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Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10372 on: April 14, 2010, 06:14:03 pm »

I can host! ;D
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Zyzarda

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10373 on: April 14, 2010, 06:14:37 pm »

Sucks.I was hoping to play.
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head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10374 on: April 14, 2010, 06:15:19 pm »

Im already hosting a game.

all tough it says guest i think.
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Dev on Baystation12- Forums
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10375 on: April 14, 2010, 06:16:28 pm »

Are we going public again?
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Pick Yer Poison

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10376 on: April 14, 2010, 06:17:15 pm »

Wait, you have a Steam group? Link please. :3
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GENERATION 12: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10377 on: April 14, 2010, 06:18:14 pm »

Steam group might be handy, but for now, I'm still [DFC] The Magnificent Johbson  :P
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10378 on: April 14, 2010, 06:19:26 pm »

The merge with the New command that we tested last night either failed, or things changed, since everyone died when head used it.

Also, when did armor get changed? It protects the lower body now?
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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10379 on: April 14, 2010, 06:20:31 pm »

And I'm Pick Yer Poison, as always.

Also, quoted the last post because mine turned a new page:

The merge with the New command that we tested last night either failed, or things changed, since everyone died when head used it.

Also, when did armor get changed? It protects the lower body now?
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Pick Yer Poison

GENERATION 12: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Lend a hand to the Bay Station 12 Space Station 13 wiki!
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