Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 680 681 [682] 683 684 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 808704 times)

qwertyuiopas

  • Bay Watcher
  • Photoshop is for elves who cannot use MSPaint.
    • View Profile
    • uristqwerty.ca, my current (barren) site.
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10215 on: April 13, 2010, 06:37:11 am »

Idea: A chapel next to the engine, with a viewing window into a "cremation chamber" operated from within engineering. Even better, afterwards a mass driver would launch the body into a special alcove within the engine.
Logged
Eh?
Eh!

Jackrabbit

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10216 on: April 13, 2010, 06:39:43 am »

Even, even better idea: bodies that actually cremate. I personally would find that absolutely awesome.
Logged

Apple Master

  • Bay Watcher
  • The Master of Apples. IT IS AN APPLE
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10217 on: April 13, 2010, 06:46:50 am »

Just some kind of fire-related death or funeral would be nice. I can understand how chucking all our dead bodies into space isn't the best idea.
Also, are there any plans to make it so you can take stuff up/down ladders? I.e if I'm dragging, for example, a dead body, it to come with me?
Logged
PSN: SirAppleforth. Add me and say you're from Bay12!

Jackrabbit

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10218 on: April 13, 2010, 06:48:10 am »

Chucking people into space is messy, is what it is.
Logged

Apple Master

  • Bay Watcher
  • The Master of Apples. IT IS AN APPLE
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10219 on: April 13, 2010, 06:49:19 am »

Especially when a grille stops the coffin five tiles out. (I'm talking about the chapel mass driver, rather than just chucking people out)
Logged
PSN: SirAppleforth. Add me and say you're from Bay12!

Jackrabbit

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10220 on: April 13, 2010, 06:55:12 am »

Yeah, I've noticed that. I'd have liked for them to have just kept going.
Logged

Apple Master

  • Bay Watcher
  • The Master of Apples. IT IS AN APPLE
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10221 on: April 13, 2010, 07:10:46 am »

I held a funeral, sent the coffin out, then had to go into space to send him again.
Logged
PSN: SirAppleforth. Add me and say you're from Bay12!

Saint

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10222 on: April 13, 2010, 08:03:43 am »

If you push a closet onto a ladder that would go down, the closet should fall through and break open, and have a ~40% chance to break if it is welded.
Logged
Hazordhu 2: Dwarven recruits wanted!
You should all be ashamed of yourselves.  The obvious solution is to chain the baby up at the entrance as a kobold detector.

The Survivor

  • Bay Watcher
  • Yeah, I made that.
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10223 on: April 13, 2010, 09:05:08 am »

Good idea Saint.

Haha this round just now was the awesomest ever. xD
Logged
'Sup.

ReaperSWE

  • Bay Watcher
  • Lurker
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10224 on: April 13, 2010, 10:18:07 am »

Good idea Saint.

Haha this round just now was the awesomest ever. xD

Not so fun on the receiving end. spending almost the entire round locked up alone.
Logged

Apple Master

  • Bay Watcher
  • The Master of Apples. IT IS AN APPLE
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10225 on: April 13, 2010, 10:34:06 am »

Aye.
It's been good.
Logged
PSN: SirAppleforth. Add me and say you're from Bay12!

beorn080

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10226 on: April 13, 2010, 11:20:33 am »

On a related note, I believe I have found a way to reset my own laws. 8)
I know what you are talking about: Admins knew about this one for ages.
I didn't know about it, but then again I dislike using my admin powers. Though I doubt everyone believes that.
Logged
Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

ReaperSWE

  • Bay Watcher
  • Lurker
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10227 on: April 13, 2010, 11:22:09 am »

btw, Centcom appears to be broken.

After completing the first objective
Spoiler (click to show/hide)
, resulted in a new, blank objective.
Quote
Objective complete
New objectives assigned


Logged

Sukasa

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10228 on: April 13, 2010, 11:37:29 am »

Yeah, this is a known bug, but I don't know the cause of it yet.

Also, re:ladders, you can't pull stuff up or down them.  I'm thinking of making elevators for moving things up and down floors.
Logged
<@TRS[DF]> I'll drive this place into the ground faster than Boatmurdered

Apple Master

  • Bay Watcher
  • The Master of Apples. IT IS AN APPLE
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10229 on: April 13, 2010, 02:28:04 pm »

Server?
Logged
PSN: SirAppleforth. Add me and say you're from Bay12!
Pages: 1 ... 680 681 [682] 683 684 ... 950