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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 616 617 [618] 619 620 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 824911 times)

bluephoenix

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9255 on: March 29, 2010, 11:08:27 pm »

Heh, i can still host.
Do you have the newest code/version?
If yes then go for it.
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QuakeIV

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9256 on: March 29, 2010, 11:12:34 pm »

I dont, but ill take it and host if offered to.
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bluephoenix

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9257 on: March 29, 2010, 11:19:01 pm »

I dont, but ill take it and host if offered to.
I would host too if noone had a problem with it but I dont have the code or files.
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Thrain

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9258 on: March 29, 2010, 11:20:32 pm »

Suggestions

A, light switches when there is power going to them shiold glow or something even if the lights are off.

B, there shiold be some sort of night vision goggles for security.
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bluephoenix

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9259 on: March 29, 2010, 11:21:31 pm »

B, there shiold be some sort of night vision goggles for security.
I agree
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9260 on: March 29, 2010, 11:48:05 pm »

Security already has all the nice toys. Medbay should get it for tracking down dead bodies to experiment with.
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bluephoenix

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9261 on: March 29, 2010, 11:58:52 pm »

Security already has all the nice toys. Medbay should get it for tracking down dead bodies to experiment with.
And forensics to make their job easier.
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Sixteen

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9262 on: March 30, 2010, 12:00:07 am »

I don't know what exactly happened, but when I filled a plasma tank bomb with superheated air, not plasma, it looked like all of the temperature was converted into air pressure. The Toxins storage reached 10,000% air pressure, all oxygen.
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Orb

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9263 on: March 30, 2010, 12:04:07 am »

Security = Thermals = Can see dead, and alive bodies.

Engineering = Meso glasses thingies = Can see station layout.

Combine those two, and you got yourself "night vision"...and you can see through walls. So really, I see no point for night vision.
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9264 on: March 30, 2010, 12:05:47 am »

By virtue of gas, thats completely accurate. Heated gas increases pressure. I'm more surprised that its accurately modeled. Probably has something to do with my ability to turn the station into a star.

Oh, and NV should be black and white only. It's bad enough with people running around with thermals the whole game. Mesons, not so much.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

Sixteen

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9265 on: March 30, 2010, 12:35:41 am »

I forgot to mention, the temperature stayed at normal room temperature.
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bluephoenix

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9266 on: March 30, 2010, 12:43:03 am »

Security = Thermals = Can see dead, and alive bodies.

Engineering = Meso glasses thingies = Can see station layout.

Combine those two, and you got yourself "night vision"...and you can see through walls. So really, I see no point for night vision.
Night vision would be used to see in the dark not through walls so it would be something new and not as overpowered or we could get special security helmets with a small flash-light mounted on top.
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Jackrabbit

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9267 on: March 30, 2010, 01:26:10 am »

And then it crashed.

Rest in peace.

No, actually, get back to work, stupid server.

EDIT: Or not? I don't know!
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head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9268 on: March 30, 2010, 04:40:42 am »

Hah the server crashed 5min after i went to bed :P

well i booted it up again.
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Jackrabbit

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9269 on: March 30, 2010, 05:06:01 am »

Genetics kicks ass.

EDIT: I am never going to not be genetics and also the Admins have the best sense of humor in the world.

Accidental zombie apocalypse... So, point of order.

I was reviving someone who committed suicide and the Admin made him a zombie (thank you Googol) and it was hilarious, seriously. I think it should be made that there's a slight chance of zombies whenever you revive someone.
« Last Edit: March 30, 2010, 06:26:54 am by Jackrabbit »
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