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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


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Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 826424 times)

Mono124

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7980 on: March 05, 2010, 11:21:51 pm »

If you want someone out of toxins, call security, not attack him. He was either stunned or punched in the face.

This was more of the AI's fault then the captain's because he was saying junk like "i have old databases" and used that as an excuse to ignore the instructions from players even if it was something simple as opening atmos.

But making 4 bomb assemblies did not warrant trust in this case.

BUG: I got electrocuted about 30 times in a row while cutting wires. Please fix this as it is insta-death.

If you would have asked, you would have learned I was planning on filling those with N2O to be security bombs.... instead, you assumed "OMG CAPTAIN MAKING BOMBS"
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Collin Quay- [145.9]-broadcasts: As a professional doctor, I have to say, dodge the fucking meteors or you will die.

Micro102

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7981 on: March 05, 2010, 11:22:37 pm »

And the heated plasma was for?
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Jackrabbit

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7982 on: March 05, 2010, 11:26:13 pm »

Wow, ok I need an admin now. I am being metagamed to fucking shit. People don't realize YOU DON'T KNOW THERE IS A TRAITOR/WIZARD/METEORS/ETC before your CHARACTER actually knows it.

I was mortified when I did this. Also when I kept becoming captain because I didn't realize how job assigning worked. Fun times. Maybe I should start to play again, I can't do any worse than I did last time.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7983 on: March 05, 2010, 11:31:40 pm »

Also, the firefighter had a perfectly valid reason to be there. if there was a mistake with the bomb, he would need to be close by to put out fires.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7984 on: March 06, 2010, 12:01:57 am »

BUG: I got electrocuted about 30 times in a row while cutting wires. Please fix this as it is insta-death.

As I have said countless times, the fix is simply to null the mob's current machine, so that they don't auto-activate it every second after being electrocuted.

Additionally, why not create a proc to close a machine window given it's string, and at the same time null the machine?

mob.machine = null
mob << browse(null, machine name)

Rather than all of the other places where it doesn't always do both.

Or maybe simply ensure that /obj/proc/updateUsrDialog() returns early for users where stat != 0? Anything that knocks a player over or kills them would stop the dialogs from updating then.

Alternatively, edit attack_hand() to check if they can even still use things.

Then there is the root of the problem, in the player's loop:

      if (src.stat != 2)
         if (src.machine)

Add more than src.stat != 2. Decide if laying down is enough to prevent machine use(Then it would be stc.stat == 0), or toss in a && (Generic check for other conditions like being electrocuted)

With so many ways to fix this, why hasn't it been done? I can't because of source merging issues(I generally like to mess around with my copy :), and so do others), although long ago Johbson(Did I get it wrong?) managed code merges generally well, although some sort of source control would probably work just as well...

Basically, with no "official" central person, code changes are harder to share, so I mostly share the concept behind the change rather than changing it myself.


And I have mentioned the players update while shocked fix many times before, yet it is still unfixed...
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Googolplexed

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7985 on: March 06, 2010, 12:11:53 am »

We need a central SVN server.

The trouble is finding a host who is online often enough
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QuakeIV

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7986 on: March 06, 2010, 11:21:16 am »

Well, my desktop is still online all day, pacific time.


So i can still do that.


Doubt you'll let me though.  :-\
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Mono124

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7987 on: March 06, 2010, 02:32:39 pm »

Did the server just go down? I cannot connect.
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Collin Quay- [145.9]-broadcasts: As a professional doctor, I have to say, dodge the fucking meteors or you will die.

MagmaDeath

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7988 on: March 06, 2010, 02:56:47 pm »

I'm pretty sure someone set off a massive bomb.
Im still on, its just frozen up, I haven't lost connection though.
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7989 on: March 06, 2010, 03:07:17 pm »

It possibly froze your client. I can't connect at all.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7990 on: March 06, 2010, 05:28:43 pm »

Now there are pornographic images in the escape shuttle, spawned by admins after images made so big they covered up the whole screen.


I didn't expect to see certain male body parts on Goonstation.

and now admins are impersonating me.
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OOC: QuinnR: Updating my status to big gay babby
....
OOC: Housekeep: NOOOOOO MY BLACK HITLET COCK
OOC: QuinnR: Man, that GIF (obscene stuff)


I am really sick of those admins.
« Last Edit: March 06, 2010, 05:30:50 pm by quinnr »
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Orb

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7991 on: March 06, 2010, 05:38:13 pm »

Now there are pornographic images in the escape shuttle, spawned by admins after images made so big they covered up the whole screen.


I didn't expect to see certain male body parts on Goonstation.

and now admins are impersonating me.
Quote
OOC: QuinnR: Updating my status to big gay babby
....
OOC: Housekeep: NOOOOOO MY BLACK HITLET COCK
OOC: QuinnR: Man, that GIF (obscene stuff)


I am really sick of those admins.

Hmm, I guess it could be summed up as half the admins on goon servers are idiots, the other half are alright.

"Edit" Is it possible to ban an admin?
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7992 on: March 06, 2010, 05:39:41 pm »

Yes, if they are removed from adminship.

Now, they have sent in the special squad, and when that failed, exploded me. They can't even murder someone right.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

QuakeIV

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7993 on: March 06, 2010, 05:53:10 pm »

Now, they have sent in the special squad, and when that failed, exploded me. They can't even murder someone right.

EPIC FAIL
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Orb

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7994 on: March 06, 2010, 06:01:28 pm »

Now, they have sent in the special squad, and when that failed, exploded me. They can't even murder someone right.

EPIC FAIL

Agreed. How did you fend them off anyway?
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