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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 526 527 [528] 529 530 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 809825 times)

Cthulhu

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7905 on: March 03, 2010, 11:09:46 pm »

Goonstation already has that.
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Shoes...

Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7906 on: March 03, 2010, 11:12:14 pm »

He already did. With lots and lots and lots of explosions.
Johbson will be hosting in a bit, yo.

I don't remember saying that.  ???

I'm on the portal craze, yo.

I promise Ill host tomorrow.
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7907 on: March 03, 2010, 11:20:27 pm »

The admins can make a pinata. No damage, handcuffs, pink uniform, and cake hat. I'm not sure if we have them, but shackles too for slow move.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7908 on: March 04, 2010, 12:07:54 am »

Prison shoes. They slow.

MAybe, for "fun" throw in some "LARP costumes", that work similarily to IT, but none of them with IT's graphic. And no in-game effect other than visually.
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Eh?
Eh!

eerr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7909 on: March 04, 2010, 03:36:08 am »

Man, on goonstation last game, radiation struck.

I was literally breaking down the last piece of an r-wall with a wrench when tourettes pops up.

instant twitch-block.

the other guys took a minute to pick up the wrench and finish the wall themselves.

Then, while walking to the escape shuttle tourettes kicks in again, and i get pushed away from the open doors.

I recover, but in my final dash for the shuttle I space myself.
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vagel7

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7910 on: March 04, 2010, 08:20:32 am »

Maybe we should have DNA in blood guys so we can identify who was whacked to death.Also we could take DNA from living people via blood or spit. I think i know what the graphics for the extractor should look like.
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That last gobbo would stand there, missing an arm, punctured in a kidney, liver, and spleen, fading in and out of consciousness at the far end of where the drawbridge would go, and his last sight would be the drawbridge dropping down and smashing him like a bug.

God DAMN I love this game!

quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7911 on: March 04, 2010, 10:43:24 am »

He already did. With lots and lots and lots of explosions.
Johbson will be hosting in a bit, yo.

That wasn't counter greif...the greifer was already banned.
(and "Acyd" should never be unbanned...he was cussing all over the OOC while I was banning him, yelling at me...)

A majority of the players said that I should make the round end after a vote, so I spawned a blob and some asteroids. (or more than some). The blob surrounded a majority of the players...but didn't kill them, which is interesting.
« Last Edit: March 04, 2010, 10:48:41 am by quinnr »
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7912 on: March 04, 2010, 10:44:24 am »

Maybe we should have DNA in blood guys so we can identify who was whacked to death.Also we could take DNA from living people via blood or spit. I think i know what the graphics for the extractor should look like.

You can view the identification DNA in genetics. You'd have to had recorded it before though.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7913 on: March 04, 2010, 12:19:11 pm »

I fixed the begin buckled to a bed thingy.

aka you can't buckle anyone in a bed before the round starts now.

anyway the blood idea is something i had planned to do.
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Cthulhu

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7914 on: March 04, 2010, 12:24:02 pm »

Heh, I was a revolutionary once when the radiation hit.  I got hulked.

HULK SMASH ENEMY OF THE PEOPLE
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MagmaDeath

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7915 on: March 04, 2010, 12:32:51 pm »

Also, we need fingerprint cards in the arrival bay.
And can we possibly have it so they dont clone out of control, so you can only use a card once, and not an infinite number of times.
Some black gloves for the HoP would be nice too.
 
It would be nice to not have the black gloves in the tool storage too, as it makes noone leave fingerprints on anything, basicly voiding all notion of a trial.
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vagel7

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7916 on: March 04, 2010, 12:46:11 pm »

Maybe we should have DNA in blood guys so we can identify who was whacked to death.Also we could take DNA from living people via blood or spit. I think i know what the graphics for the extractor should look like.

You can view the identification DNA in genetics. You'd have to had recorded it before though.

For that you gotta find the body or zombie,with the DNA you can make sure who is a zombie and who is not,and also who is dead so that you have a change of spotting impostors.
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That last gobbo would stand there, missing an arm, punctured in a kidney, liver, and spleen, fading in and out of consciousness at the far end of where the drawbridge would go, and his last sight would be the drawbridge dropping down and smashing him like a bug.

God DAMN I love this game!

head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7917 on: March 04, 2010, 02:20:09 pm »

Maybe we should have DNA in blood guys so we can identify who was whacked to death.Also we could take DNA from living people via blood or spit. I think i know what the graphics for the extractor should look like.

You can view the identification DNA in genetics. You'd have to had recorded it before though.

For that you gotta find the body or zombie,with the DNA you can make sure who is a zombie and who is not,and also who is dead so that you have a change of spotting impostors.
You can already scan blood for dna btw
You will be able to see if the blood is from a zombie.

The Health Analyser will also detect a zombie players as "dead" but still show tox dmg etc.
Btw server up.

EDIT:
Do you guys want DNA to be added to the medical computers at the start of the round...
« Last Edit: March 04, 2010, 02:38:15 pm by head »
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Dev on Baystation12- Forums
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Gbroderix

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7918 on: March 04, 2010, 04:41:19 pm »

it would be nice if people could return to their bodies...
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head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7919 on: March 04, 2010, 04:47:21 pm »

it would be nice if people could return to their bodies...

got it on my list.
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Dev on Baystation12- Forums
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