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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


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Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 822549 times)

beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7665 on: February 26, 2010, 06:06:40 pm »

On the note of mining, hmmmmmmmmmmmm, I could possibly work something up for it. We were trying to do something to get metal, but hmm. New z-level, filled with a massive mass of Rwalls, walls, glass, grills, and random pockets of high pressure gas. Would be hazardous and fun.
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zchris13

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7666 on: February 26, 2010, 06:07:23 pm »

It would have to be a shuttle, the current station isn't a mining outpost.  Although, of course, you could have to take a shuttle to the mining station.  On a moon.
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Rakonas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7667 on: February 26, 2010, 06:08:25 pm »

It would have to be a shuttle, the current station isn't a mining outpost.
Uhh, isn't it? Isn't that really the entire point of the station, extracting and researching plasma?
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7668 on: February 26, 2010, 06:17:17 pm »

I would simply say a 3x3 power-hungry device(the corners would be walkable but occupied) that electromagnetically draws particles from nearby. The output would be linear while the power consumption exponential, and there would be at least one emergency shutoff switch, so that someone couldn't drain the SMESs in seconds. Maybe it goes up 1k power drain per second until it reaches the desired level?

It would gather elements, and when full, deposit a lump of composite ore to the south(Or maybe a configurable direction on the device itself?), and if there is a chute, it will move the output one extra tile and into any attached machine. One such machine would be a 2x2 refiner that could process it into raw materials. The refiner could also be used to reclaim the components of other objects. The output of that would pass further on, to a fabricator that would convert it to sheets, or one of the other directions to either a chemistry supply dispenser(packages it into refills for the chem. dispensor) or a fabricator for circuitry, cables, and such.

Is that a good idea? If so, I could try to code it. If not, it's merely an idea at this point.

(2 new posts)

Well, yes, a dedicated mining post would make sense, but at the same time, a particle scoop is a good excuse to put it on the station itself.

And, it is a great explaination for extracting plasma. In fact, I would reccomend that one output be a pipe for gasses.
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zchris13

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7669 on: February 26, 2010, 06:22:28 pm »

I do believe that a fine location for such a device would be in the far southwest of the station.  Just move the observation deck down enough for a hallway to turn there, and place it to the west.
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forsaken1111

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7670 on: February 26, 2010, 06:30:00 pm »

OK guys I have been reading some of this (though not all 500+ pages) and I think I'd like to try it out. Where do I start, what do I need to know, and can someone help me out by giving me or pointing me to a brief walkthrough or some kind of reference?
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quinnr

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!
« Reply #7671 on: February 26, 2010, 06:35:23 pm »

Download Byond, go to the IP when it is mentioned in this thread (file -> open location), and you are in.

Google for goonstation 13 wiki, it's almost the same as our station.
Also, if you need help use these commands:
ooc "HELP ME!
who (to see if anyone got that message)
adminwho (to see if admins are on)
adminhelp "AH HELP ME!

OOC is out of character speech.
Adminhelp sends it only to admins, helpful if you are the bad guy that round :D
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forsaken1111

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Re: !
« Reply #7672 on: February 26, 2010, 06:36:25 pm »

Download Byond, go to the IP when it is mentioned in this thread (file -> open location), and you are in.

Google for goonstation 13 wiki, it's almost the same as our station.
Also, if you need help use these commands:
ooc "HELP ME!
who (to see if anyone got that message)
adminwho (to see if admins are on)
adminhelp "AH HELP ME!

OOC is out of character speech.
Adminhelp sends it only to admins, helpful if you are the bad guy that round :D
aight, will look. Thanks q
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forsaken1111

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7673 on: February 26, 2010, 06:37:27 pm »

Don't suppose you have the IP, so I don't have to page through a few hundred pages?
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7674 on: February 26, 2010, 06:38:39 pm »

I think it's down right now....
and if it's up it should only be a couple pages back. Any more than that and it's probably down :D
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forsaken1111

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7675 on: February 26, 2010, 06:49:32 pm »

I think it's down right now....
and if it's up it should only be a couple pages back. Any more than that and it's probably down :D
Oh thought you guys were still playing it.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7676 on: February 26, 2010, 06:59:17 pm »

Than we wouldn't be talking :D
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zchris13

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7677 on: February 26, 2010, 07:05:42 pm »

Then.  Man, it's then.  Not than.

Also, do not attempt to play on the goon servers. Not a good experience.
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Cthulhu

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7678 on: February 26, 2010, 07:06:58 pm »

Don't listen to him, the Goon servers are fine.  There's more grief than the other servers, but fun is had.
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forsaken1111

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7679 on: February 26, 2010, 07:07:35 pm »

So we don't have a bay12 server then?
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