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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 507 508 [509] 510 511 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 822242 times)

zchris13

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7620 on: February 25, 2010, 07:20:24 pm »

Aw shawd up.  Nobody likes being griefed.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7621 on: February 25, 2010, 07:23:53 pm »

buckling a guy into a bed, blindfolding him, taking his mic, and never letting him out

That would be best described as TERRIBLE roleplaying.

First, security is supposed to be fair, so they shouldn't take a microphone, second, leaving someone cuffed and/or buckling them *inside of a cell* is wrong, although in an emergency they would be tolerable if you can't use the brig at all.

Blindfolding and ignorance is just pushing it too far. Yes, you can leave them in a cell for the rest of the game, but you should at least have a reason. And even if you do, you shouldn't do anything else to them.

<Warning: The following is based merely off of assumptions>
I can see how buckling, cuffing, blindfolding, and removal of a microphone would make sense for interogation, but even then, just leaving them there is unacceptable. (Exception: game-ending emergency and an apology. Also, faking leaving would be a nasty trick. Just open the door and let it close, then sit in a corner. Then a minute or two later open the door again and act like you cam back. The player will be irritated enough, if they didn't just log out, that they will actually consider giving in to your demands to get back in the game.
</assumptions>

Unrelated:
Maybe have wounded players occasionally leave single pixels of blood, depending on how badly hurt they are? Keep an internal counter, so that it will heal? When damaged, set that counter to the minimum of damage level and their actual health(I mean health lost, so on zombies and such that take more damage to kill, it will take longer to bleed, and non-physical damage won't trigger it at all)? Have the player only bleed if that counter was past 50? Only have it at a rate of maybe 1 pixel every 10 seconds, maxing out at 1 per second at the point where they can barely move?
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zchris13

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7622 on: February 25, 2010, 08:05:33 pm »

I guess the server is down.  What a bummer.

Regarding the aliens:  It's an alright idea.  Have it replace Monkey mode.  Or "IT" mode.  Nobody likes "IT" mode.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7623 on: February 25, 2010, 09:25:43 pm »

If it replaces IT mode, you do understand that I will have no choice but to claim a workshop and start producing code until IT mode claims it's spot back...
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Cthulhu

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7624 on: February 25, 2010, 09:29:03 pm »

I've never played It mode, what's its deal, other than "ololol evil clown on ship"
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7625 on: February 25, 2010, 09:32:27 pm »

Evil clown?

Most certainly not!

It is intended to be Cthulhu or an imitation of Cthulhu.

It is _very_ hard to kill, except for exploits(it only takes physical damage, but can be disabled like a player. I need to fix that, so that it will surprise people by standing up and attacking when they thought that cuffing it and strapping it to a table is enough to make it easy to kill)
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7626 on: February 25, 2010, 10:59:15 pm »

And other exploits, but they are even worse then handcuffs.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7627 on: February 25, 2010, 11:37:50 pm »

Hmmm, if it can be monkieized, can it be humanized too?
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Cajoes

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7628 on: February 26, 2010, 03:20:32 am »

A few more inventions/item combinations would be nice. Maybe for items that are not necessarily lethal.

Some means to turn the laser trip-wire into other directions.

Some means to combine the proximity/tripwire detectors with:

Flashlights
Flashes
Tasers
Lasers
Canisters
among others

For handy but ultimately useless little toys like a proximity detecting flood-light or tiny automated taser turrets.

GOTTA MOVE THAT GEAR UP!
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Cthulhu

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7629 on: February 26, 2010, 03:23:53 am »

Need to kill the doctor?

Sleepy pen and severely beat an assistant you see.
While he's out stuff a remote bomb in his backpack
Drag him to medbay, give the old "I found him in the hallway" line
Detonate
???
Profit!
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7630 on: February 26, 2010, 03:27:10 am »

It works if the doctor is actually at the med-bay.  :-X
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Googolplexed

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7631 on: February 26, 2010, 03:27:55 am »

It works if the doctor is actually at the med-bay.  :-X

And when was the last time that happened  :)
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Cthulhu

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7632 on: February 26, 2010, 03:30:28 am »

Yeah....

Well, if they're roleplaying.
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7633 on: February 26, 2010, 03:30:53 am »

If the doctor isn't in medbay, you kill the guy, throw him behind the desk, and start screaming about the dead body you just found in medbay. Throw the bloody toolbox over there too for good measure.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

Googolplexed

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7634 on: February 26, 2010, 03:44:11 am »

BTW, Server up

123.243.197.60:1500
« Last Edit: February 26, 2010, 03:46:44 am by Googolplexed »
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